For those not keeping tabs on Awesomenauts, Ix the Interloper is going to enter into beta next week!
After the Design-a-Naut 2 contest was finished up, Ix went through a few changes to their design. Ronimo added a monk styling to them and compressed their height a bit. To be 100% honest, I got insanely jealous because the final design was so great and was kicking myself for not coming up with it myself.
With Ix’s design changing so much from the original design, Ix would need new splash art. Somehow I managed to convince Ronimo to let me take another shot at it, so here it is! The final in-game version is a little different, with a lot of special visual effects and a better scarf added by Ronimo, but this is the final piece that I got to send in to them.
Hope that anyone that has Awesomenauts gives Ix a try when the beta hits because they’re still a long way from being ready for the game. Lend a hand and help polish this crystal so they’re ready for battle!
Haven’t really drawn anything in a while due to art block, so I set a somewhat simple project for myself. One that wouldn’t really use a whole lot of thinking.
The current sprites for the oldest Awesomenauts are about half the resolution as the newest characters. While I’m sure that Ronimo made them in a vector program and scaling them up would be no problem, it doesn’t solve other problems with the old ones. Lack of detail and massive inconsistency with other character art being the biggest.
Also did a minor design change to Voltar. He’s the “medic” type character but has nothing in his visual design suggesting as such. I’ve introduced people into the game and they were very confused about what exactly he did.