The vengeance narrative really only makes sense as a fictional construct where the idea of a Protagonist exists.
If you reject the idea that you, as an individual, are inherently more important than anyone else - that you are the protagonist living in a world of NPCs - your concept of justice shifts dramatically.
As soon as you consider the possibility that everyone else in the story - all of the people who aid and abet, all those who are hurt along the way - is as fully fleshed out and human as the main character, the revenge fantasy not only fails on moral grounds but also on the manner of logistics.
After all: If every person who was wronged sought revenge, and every person who sustained collateral damage along the way also sought revenge, and so on and so forth, they would - to borrow a Gandhi quote - all end up blind.
Considering that, the framework through which we consider justice should be shifted to focus on prevention rather than punishment. To be sure, those who do wrong should face consequences for their actions, but for a purely pragmatic purpose: one, two educate the offender so as to prevent future wrong-doing; two, to isolate the offender to mitigate possible harm. Moral arithmetic regarding “fairness” or “justice” is ultimately illogical and possibly actively harmful to the end goal of peace (or at least minimized harm).