artur borejszo

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Floating Worlds by Artur Borejszo and Aleksandar Hrib

“Since the introduction of 3D software everyone has been producing images through computers massively. After an era of digital excitement the hunger for craftsmanship was bigger than ever. IN OTHER WOR(L)DS we do not exclude neither techniques, but merge both. Images are presenting blurring boundary between architecture and graphic design, painting and sketching, computer and hand drawing. The result is a unique technique combination of sketch elements like trees, plants, characters inside 3D that is used as a tool for creating surreal scenes of dreams and poetry.”


Aleksandar Hrib (1986) was born in Pancevo, Serbia. After graduation he moved to the Netherlands to continue his creative career in Rotterdam. Trained as an architect he works on both architecture (Maxwan architects & urbanists), photography, 3D and hand drawing. After several exhibitions in Serbia he is conquering the world through his rapidly growing followers at tumblr. His Tumblr

Artur Borejszo (1978) was born in Łódz, Poland. Already living for 4 years in Rotterdam he’s breathing the progressive language of the city. Trained as an architect but recruited for much more than that he uses his creative muscles both in architecture (Maxwan architects & urbanists) and art. With a love for pixels, render engines, buildings and space he’s meeting other artists in the field collaborating on graphical experiments. His Tumblr

PRESTON EYE

Competition proposal for an office building in Preston (UK). Design itself had two very interesting features. First was about building plan, which was lifted from the ground to allow free views over the surrounding roads. The garden in the middle gave to the office space extra light and great view to the green in both directions, inward and outward. Second thing was about proposed full hight glazing that gave an opportunity to play with the ceiling edge at meeting point with the glass as well finding a interesting solution for heat reduction. While working on it I went through sequance of tests and design changes, on schematic level but with result that I like very much.