The Iconic Necromancer: Anita
(Art by me, Cerin @dungeonmemester)
Deity: Boccob (neutral god of magic)
Familiar: Autumn, the Ghostly Visage
Alignment: Neutral Evil. Anita recognizes the law as a default way to behave on a day-to-day basis (especially in social interaction), and follows some rules of her own when it comes to her practice of necromancy and commanding her growing army of undead. However, she casts the law aside to do as she pleases just as easily and as frequently. She has a “the rules apply more to you than they do to me” sort of attitude. She is fascinated with death, and is a sadist who enjoys killing and watching people suffer.
History: Though young, Anita is a prodigy necromancer. Surrounded by death and negative energy her entire life, she has taken to the dark arts with great enthusiasm - at first out of necessity, and then out of unhealthy obsession. When Anita was six years old, she was orphaned when her parents were murdered in their sleep. Afterwords, she lived in an orphanage for just under a year. She was found to be a very stubborn, vain, and violent child. Anita was handed off to an insane asylum half out of concern for her behavior, and half because the careless orphanage stewardess just wanted to be rid of her.
Instead of actual help, Anita was introduced to the horrors of medieval medicine in the asylum. Not everybody can afford to have a cleric come around everyday casting healing magic, nor is one always available to hire in the first place. Unfortunately, Anita found herself in such a place where her stewards relied on the mundane remedies of the times. Leaching, induced vomiting, two holes drilled into her skull, purging, and being force-fed blood or bile were only some of the “treatments” forced upon her. Not only were these treatments backwards and outdated, but her “caretakers” were as well. Anita has Grandiose Delusions (GD), which was never diagnosed or addressed by her therapists. It is uncertain if she developed GD before or during her stay at the asylum, but in any case it only grew worse as she spent three years in solitary confinement.
Anita most certainly would have died in the asylum. The terrors she withstood were far to much for one so young to handle. However, Anita has what is called a tomb-tainted soul. This means that, despite still being a living creature, she is healed by negative energy as if she were undead (and inversely, damaged by positive energy). As terrible an institution as it was, the asylum was a cesspool festering with negative energy, which kept her alive through her torment. Though she lived, the asylum still left its mark on her body. Anita is a very thin and sickly looking girl. After three years, the asylum mysteriously caught fire and burned down. Anita escaped, and left to pursue her biggest ambition.
Anita’s GD convinces her of the delusion that she is destined to become the undisputed queen and goddess of the undead. She is incredibly vain, seeing herself as only a step away from a true deity - a step she intends to take. Irrationally confident in her abilities, she has trouble cooperating with others. She finds the undead much easier to get along with, as they never question her authority. To her, the gods of death like Nerull or Vecna are more like sibling figures or role models. She is not the type of person to worship the gods very devoutly, but of all the gods she reveres Boccob, the god of magic, the most; as magic is one of the most important tools that will facilitate her rise to godhood.
However, Anita’s mental illness does not define her. Yes, it is a big part of who she is, but she is also an impressionable young girl who hates wearing socks and loves to go swimming (even if she isn’t very good at it). She spends hours brushing her hair each morning, as she reasons in order to think straight, you have to keep your hair straight. Anita is a sadist who enjoys watching people die, and is fascinated by the brief moment just as someone passes from this world to the next. She loves researching different cultures’ burial rituals. She is a bit forgetful, and tends to either forget to eat or gorge herself. She loves sugary foods the most, and she has a deep respect for the performance arts.
She named her ghostly visage, Autumn, after her favorite time of the year as the plants begin to die and turn beautiful colors.
(Lesson learned, kiddos: Mental asylums are bad and that’s why we don’t have them anymore. And no, I don’t just mean medieval ones with medicine based on the four humors. The mentally ill need compassion, not solitary confinement.)
Signature Powers: Tomb-Tainted Soul, Charnel Touch
Signature Spell: Spectral Hand
Signature Weapon: Scythe