Tokyo, Japan - LEVEL-5 announced today that the newest entry into the Professor Layton game series is LAYTON’S MYSTERY JOURNEY: Katrielle and the Millionaires’ Conspiracy and will be released simultaneously around the world on July 20th, 2017. For the first time, a game in the Professor Layton series will be released as a mobile game in addition to a traditional video game.

Formerly titled Lady Layton: The Millionaire Ariadne’s Conspiracy, this new installment of the Professor Layton series is a strategic mystery puzzle solving game that follows Katrielle Layton, who searches for her missing father Professor Hershel Layton.

Published globally by LEVEL-5 abby LAYTON’S MYSTERY JOURNEY: Katrielle and the Millionaires’ Conspiracy will launch simultaneously on iOS and Android platforms on July 20, 2017, with a Nintendo 3DS game to follow in autumn 2017 and will be available in eight languages at launch. Over the past ten years, the Professor Layton series has had huge global success selling over 16.0 million units worldwide.

The new title is an exciting departure from previous games in the Professor Layton series as it is made up of a combination of smaller conundrums and puzzles that need to be solved in order to complete the overall mystery. This new format is going to appeal to existing Layton fans as well as attract a brand new audience.

Key game details:

· Title: LAYTON’S MYSTERY JOURNEY: Katrielle and the Millionaires’ Conspiracy
· Genre: Mystery /Adventure/ Puzzle
· Staff:
o Puzzle Development - Iwanami Kuniaki
o Producer - Akihiro Hino
o Character Design - Nagano Takuzo
o Music - Nishiura Tomohito
· Animation: A-1 Pictures Inc.

“This is the seventh entry in the Professor Layton series and we are excited that Katrielle Layton is taking center stage in this new iteration of the game,” said Akihiro Hino, CEO LEVEL-5. “Professor Layton fans will enjoy the mystery and fantasy adventure play that they have come to love and appreciate throughout the series.”

To learn more about LAYTON’S MYSTERY JOURNEY: Katrielle and the Millionaires’ Conspiracy visit and follow us on, Twitter @Laytonseries and Instagram @Laytonseries.


I sure do have a lot of android feelings: a list of some robot media I like, for your consideration/possible addition to your awesome masterpost
(this was too long to send as an ask, so I hope you see it here!)

Dark Matter (live action TV) – in an ensemble cast, a spaceship’s service/security android develops a personality

Star Trek: The Next Generation (android) and Star Trek: Voyager (artificial intelligence as a hologram) (both live action TV) 

Person of Interest (live action TV) – massive artificial intelligence helps humans predict crimes; eventually explores supercomputer-as-body, human/machine interfaces, machine PoV and thought process, technology as senses & communication

Gunnm (Western release title: Battle Angel Alita) (Japanese manga) – reconstructed cyborg becomes a bounty hunter & explores worldbuilding; the focus is machine bodies, not machine consciousness

Jacob’s Ladder series by Elizabeth Bear (novels) – some residents of the titular generation ship are AI that can take corporeal form thanks to robots/nanites

Silently and Very Fast by Catherynne M. Valente (novella) – artificial intelligence iterates its program and bodies within an internal simulated construct

Nier: Automata (Japanese video game for platform/PC) – androids at war against machines, engaging every possible discussion of machine bodies/definitions of consciousness/iterated and networked consciousness/robot feels

SOMA (Western video game for platform/PC) – human consciousness scans are uploaded into robots and a simulated reality

Wolf 359 (serial fiction podcast) – one member of a deep-space exploration team is the ship’s AI

lonionjon  asked:

Just a little tip - I spent a lot of time using public traffic = no animating - YOU THOUGHT! There are apps out there (I use FlipAClip, it's p neat)! You probably won't be able to animate a detailed short film with your finger on a smartphone screen, but you can still have lots of fun doing short animations and exercises on your way to work/school. It's surprisingly intuitive and you won't use up as many sketchbooks as before!

Hey there! First time I have heard of FlipAClip, but it’s interesting of its use of many artists for the app. 

For those who might be interested, the app is for both Android and iOS platforms. If anyone decides to use it, and want to share the progress of it, let us know! Thanks for the tip! :) 


Version 1.3.0

Download size: 7.93MB (Android) / ???MB (iOS)
Platform: Android and iOS

Patch notes:

- Changes made to the tier system in the Arena
- Added additional maps for the Arena
- Adjusted the difficult within the Training Tower
- Bug fixes

List of changes:

- Arena: revamped Arena, with a new ladder system replacing the current ranking system, allowing you to get orbs as rewards
- Arena: added new types of maps, with terrain effects
- Training tower: adjusted difficulty and maps for Strata 8 and 9
- added bonus for losing Army during Voting Gauntlet events
- added tips to loading screen
- added new sorting options for Heroes

Fire Emblem Heroes – Arena

- rewards you get for battling at the Arena are based on a tier system
- from Tier 4, you also get Orbs along with the usual Hero Feathers
- all participants get a reward, but the higher your tier, the better the rewards
- promotion or demotion happens once the current season is over, and it’s based on your rank
- demotion can only happens for players in Tier 8 and onward
- developers specify that your rank now depends on the number of participants
- new rules will take effect from May 9th when the new Arena season goes live
- you’ll start from the Tier you made it to prior to the update
- Bonus Heroes now affect your Defense score
- if you successfully defend with one of those, you will get double the usual amount of points
- new set of maps that include defensive terrain
- if a Hero is standing on a defensive terrain tile, they will receive a damage reduction of 30% of their Def or Res.

Fire Emblem Heroes - Defensive TilesFire Emblem Heroes – Voting Gauntlet

- the army at a disadvantage ( losing for more than 1h) will get a time-limited boost
- the number added to the score when you vote will be multiplied by 3 for a limited time
- this x3 bonus also applies to your personal score
- if both armies are at equal strength, there will be no bonus for anyone

Fire Emblem Heroes - Voting GauntletFire Emblem Heroes – Misc. changes

- Adjustments to Training Tower difficulty
- levels of enemies appearing in Strata 8 and 9 have been adjusted
- maps have also been changed there
- addition of gameplay tips when you launch the game, and while waiting for loading
- sort Heroes by Hero Merit and SP
- the issue where the ! would not appear in Special Maps has been fixed
- the issue where the ! would not appear during an event has been fixed

[Summoning Focus] To prepare for the upcoming “Battle of the Mages” Voting Gauntlet event, two new Summoning Focuses are now available. The first one, “Female Mages” includes Sanaki, Tharja, Linde, and Julia. The second one, “Male Mages”, includes Henry, Leo, Robin, and Merric.
[Log-in Bonus] To celebrate the release of the latest update, every player gets 2 Orbs each day as a special log-in bonus (until May 15th);
[Event] The EXP x1.5 Event is back, and allows players to get x1.5 the usual amount of XP in Story Maps, Training Tower, Special Maps, and the Arena (until May 15th)

Third Voting Gauntlet - “Battle of the Mages”

- pits various mages against each other
- will take place from May 12th to May 18th
- rounds all last 45 hours

Round 1: May 12th to May 14th
Round 2: May 14th to May 16th
Final Round: May 16th to May 18th


- Linde
- Tharja
- Sanaki
- Julia
- Leo
- Henry
- Robin (male)
- Merric

- these characters are currently available in two Summoning Focuses
- you get the usual bonus if you play as the Hero whose army you decide to join
- the losing army gets a x3 score bonus for a limited time
- tournament to determine who among the characters listed above is the most popular
- select a Hero to support among those listed above to join their army
- you will not be able to change after that until your army loses
- you cannot see how many points each Army has until you join
- go to battle by pressing the “Battle” button
- battles are 3 vs 3, with your team being automatically created using you, a friend and someone from your army
- the leader will be the ally placed in the leftmost slot of the first team
- winning battles gives you the chance to vote
- each vote increases your Army’s score
- the number of votes actually gets a boost based on the number of friends you have
- you also get one if your leader is the same character as the Hero of the Army you chose
- Army Score and ranks are updated regularly
- use Battle Flags, which multiply votes
- get flags through a log-in bonus or special voting gauntlet quests
- you can join Round 2 or the Final one even if you didn’t join Round 1
- you don’t have to participate in all of them
- if your Army happens to lose, you can always seek revenge by joining another Army for the next Round


Army Victory Rewards (500 Hero Feathers)
Rank in Army Rewards (Round 1 and Round 2)
1 to 1 000 = 2 500 Hero Feathers
1 001 to 5 000 = 2 100 Hero Feathers
5 001 to 10 000 = 1 700 Hero Feathers
10 001 to 30 000 = 1 300 Hero Feathers
30 001 to 50 000 = 1 100 Hero Feathers
50 001 to 70 000 = 900 Hero Feathers
70 001 to 99 999 = 700 Hero Feathers
100 000 or Not Ranked = 500 Hero Feathers
Rank in Army Rewards (Final Round)
1 to 1 000 = 3 500 Hero Feathers
1 001 to 5 000 = 3 100 Hero Feathers
5 001 to 10 000 = 2 700 Hero Feathers
10 001 to 30 000 = 2 300 Hero Feathers
30 001 to 50 000 = 1 900 Hero Feathers
50 001 to 70 000 = 1 600 Hero Feathers
70 001 to 99 999 = 1 300 Hero Feathers
100 000 or Not Ranked = 1 000 Hero Feathers
Total Rank Rewards
1 to 1 000 = 3 000 Hero Feathers
1 001 to 5 000 = 2 600 Hero Feathers
5 001 to 10 000 = 2 200 Hero Feathers
10 001 to 30 000 = 1 800 Hero Feathers
30 001 to 50 000 = 1 600 Hero Feathers
50 001 to 70 000 = 1 400 Hero Feathers
70 001 to 99 999 = 1 200 Hero Feathers
100 000 or Not Ranked = 1 000 Hero Feathers
The more you battle, the more rewards you will get.

Grand Rewards for all players taking part in the event, determined by the overall voting score. If the overall voting score exceeds 10 billion, then all players will get the following.

20 Orbs
5 of each Great Badge
5 000 Universal Crystals

The overall voting score will be announced after the event ends (on May 18th). The Grand Rewards will be distributed to players as a special log-in bonus.

Double Dragon II: The Revenge
Publisher: Technos Japan (Arcade, FC), Virgin Interactive (Amiga, CPC, ST, C64, ZX, MSX, DOS), Acclaim (NES), PAL SOFT (MD), Naxat Soft (PCE CD-ROM2), DotEmu (Windows, iOS, Android)
Developer: Technos Japan (Arcade, NES, MD), Binary Design (Amiga, CPC, ST, C64, ZX, DOS), Animagic (MSX), KID Corp. (PCE CD-ROM2), DotEmu (Windows, iOS, Android)
Platform: Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, MSX, MS-DOS, Famicom / Nintendo Entertainment System, Mega Drive, PC Engine CD-ROM2, Windows, iOS, Android
Year: 1988 (Arcade), 1989 (Amiga, CPC, ST, C64, ZX, MSX, DOS, FC), 1990 (NES), 1991 (MD), 1993 (PCE CD-ROM2), 2013 (iOS, Android), 2015 (Windows)

Google is taking another shot at budget Android phones with Android Go
Google is attempting again to make a budget Android platform for developing markets with Android Go, a program that seems similar to Google’s Android One strategy, to create a version of Android for lower-powered devices. Android Go will be focused around building a version of Android for phones with less memory, with the System UI and kernel able to run with as little as 512MB of memory. Google is also launching a new program called “Building for Billions” to help developers create these new optimized apps. Read more
Google Assistant is coming to Android TV later this year
Google is bringing its Assistant to the Android TV platform later this year, the company announced at its I/O conference today. The arrival of Assistant will be accompanied by a brand-new launcher as well, Dave Burke, Google’s VP of engineering for Android announced onstage.The company also announced that there are now over 3,000 Android TV apps in the Play Store, and it is seeing over 1 million new Android TVs coming online every two months. … Read more

Grand Theft Auto III
Publisher: Rockstar Games, Capcom (JP PS2), Buka Entertainment (RUS Windows)
Developer: DMA Design / Rockstar North, Rockstar Vienna (Xbox), TransGaming Technologies (Mac) War Drum Studios (iOS, Android)
Platform: PlayStation 2, Xbox, Windows, Mac, iOS, Android
Year: 2001 (NA/EU/AUS PS2), 2002 (Windows), 2003 (JP PS2, NA Xbox), 2004 (EU/AUS Xbox), 2010 (Mac), 2011 (iOS, Android)

Back for now

Okay, things have finally calmed down a little.

And I really hope that it will stay that way.

I really don’t want to talk about any of the things that happened, but it was a nightmare. I have never been so scared or felt that lonely before.

Things like these make you realise that there is nothing more important than a loved one‘s health.

Now for the game news;

I officially started working on my VNs again. *confetti*

Calling Cipher:

I had to ask for help in the production of it, because I was completely stuck in the script, and I found it! (It’s a secret) But they are working on it. (I told them the ending, gave them the CGs. Just need to program it and write the rest of the script.) I don’t have a release date for Calling Cipher yet, but don’t worry. It’s in production.

Artwork: %100 done

Script: %30 done (as far as I know)

Programming: %100 done.

Will be free for PC(Win/Mac/Linux) 

Ascension ETD:

Ascension ETD will be on hiatus a little longer. It’s % is way lower than the rest of the games I have in store, so I need to finish them first. ETD is a huge huge game, so it needs a large amount of time to work on. I will start working on it again when my work load is lighter. :) I will also have to re-program the whole thing on a different program, so we are back to square one.

Artwork: %0

Programming: %0

Script: %30

Will be free for PC(Win/Mac)

Secret game no.1:

This is the main game I’m currently working on. It’s a simulation / VN / Otome, and has a very thorough gameplay system. Which I programmed successfully. Yay me!

Not going to say what it’s about or anything, but it is medieval/fantasy genre and I can show you a tini tiny teaser of what it looks like so far.

It has 12 love interests. 6 female and 6 male. (male or female main character)

Just waiting for it’s artwork to be done, (%40 done so far) and we are good to go.

Artwork: %40

Programming: %99

Script: %70

Will be sold for PC (Mac/Win/Linux)

Secret game no.2:

This is the second game I’m working on. It’s a full VN/otome. No skill building, no elaborate gameplay systems. Just a very simple game with lots of choices. I will release this game on mobiles too. (iOS and android) Again, I won’t say what it is about but the genre is sci-fi/space opera.

It has 3 love interests. 2 guys and 1 girl. (female main character)

Artwork: %0

Programming: %0

Script: %60

Will be sold for PC (Mac/Win/Linux) and mobile platforms (iOS/Android)

Note: Keep in mind that I am also working on rinmarugames, so I need to take breaks to create dress up games / avatar creators for the site.

But I am back.

And I really hope that I will be able to stay that way.

I’m sorry for making you wait.

I’m sorry for the frustration.

But I promise, it’ll be worth it.

See you!


Hey, there guys ! I’m back with a small collection of some of my favorite websites and resources for studying and learning Japanese! I’m currently taking Japanese II in school but I’m a firm believer in the benefits of self-study out of the classroom and these sites really make my life easier (*´▽`*)

Keep reading

As one of the biggest, most successful tech companies, Google can hire pretty much anyone it wants.

Accordingly, the company tends to favor Ph.D.s from Stanford and MIT. But, it has just partnered with a for-profit company called General Assembly to offer a series of short, non-credit courses for people who want to learn how to build applications for Android, Google’s mobile platform. Short, as in just 12 weeks from novice to employable.

This is just one of a slew of big announcements this fall coming out of a peculiar, fast-growing corner of the higher education world: the coder bootcamp. This is really an entire new industry within higher ed that’s grown up in about five years.

Bootcamps are designed to teach cutting-edge technical skills like being a web developer or a mobile-app developer. Charging between $10,000 and $20,000 for tuition, with no previous experience required, in the course of just three to six months they promise to make participants highly employable in a lucrative and fast-growing industry.

The Un-College That’s Training $100,000 App Developers

Illustration: LA Johnson/NPR

anonymous asked:

Not sure if you can answer this but I'd really like an explanation from a game developer about this. Usually when mobile comes come out, they come out on iOS first and then a few weeks, or months, later on Android. Sometimes games are iOS exclusive. A lot of people say iOS is the way to go for mobile gaming but I think that's not true at all considering we have devices such as Nvidia Shield and the new Android version (6) with great performance. Is there a specific reason why iOS is prefered?

There’s two main reasons for this that work together to make iOS a more appealing platform in general than Android. Let me explain.

#1: iOS has a huge installed base. 

There are a whole lot of apple product users. While they are not the majority of the market, it is the one platform that is clearly leading in the mobile market. Developers tend to aim for the platform that reaches the most users efficiently, so the enormous iOS installed base all running iOS makes them an ideal target platform for the number of potential customers.

#2: Apple devices are standardized, while Android devices are not

There are a handful of different iOS devices. The operating system, technical specifications, screen resolution, etc. for each iteration of apple device is pretty similar. If you’re developing for iOS, you know what you’re working with. If you are looking at Android as a platform, you start getting into the wilderness. Major telecom carriers each have their own different versions of the operating system, while some users run the stock version of Android instead. Each manufacturer also has different hardware specs that they run in their devices. Features like screen resolution and aspect ratio differ greatly from device to device. Some devices don’t have multitouch, others might have a hardware keyboard instead of a software keyboard. Most of these potential variations must be handled, because you can’t guarantee what sort of device that your android user will be running. It might be an old Motorola, or a new Samsung, or a middle-of-the-road jailbroken HTC. That all adds up to additional development time for the same app that may get dragged down in reviews from a user who happens to have an unsupported hardware configuration.

When combined, these two reasons make it much more financially compelling to go for iOS over Android as a platform. Things are more standardized, and you will reach more of your target audience for the time spent in development. The tradeoff is the sort of issues dealing with developing apple products usually have, but that’s the gist of it - you reach more people who can reliably run your software on iOS than Android.

tenzen  asked:

I want to get into HNKNA, but I don't know where to start. Is there some chronological order to it? Is there any order at all? Help!

As you didn’t specify, I’m assuming you’d like to start with the translated stuff, mainly manga? As Alice series is originally a series of otome games I started with the Japanese games myself. However, only the first game in the Alice series, Heart no Kuni no Alice, has received an official English translation on the iOS and Android platforms in the name of Alice in the Heart ~Wonderful Wonder World~. You can download it from iTunes or Google Play. You pay for the full routes, but you get to have the first chapter and prologue for free! And believe me, it’s very generous of them since the prologue is like almost long enough to be 25% of the game. The translation is rather bad, so you should download the app and once you’ve gotten through the free content, buy the routes if you have money and you can handle the translation.

As for the manga I wrote a guide basically answering the same question as you here. I ended up writing a bit too much though, it might be confusing ;W; To sum it up, all the books have some sort of “Alice in the country of ____” title. This is because they are based off different character game routes from the Alice series games with similar names. The games follow a loosely established chronological order of Heart->Clover->Joker->Toybox->Diamond, and the books often refer to the events in the game they are adapted from. So in order to keep chronological order you should follow the same order when it comes to the “____” part of the book title.

Yen Press’s ‘Alice in the Country of Hearts’ by Hoshino Soumei is the one with the most focus on the structure and rules of wonderland. It’s kinda necessary to read, but the adaption is rather bad (glaringly obvious if you have played the game app mentioned above) and you should take most of the characterizations with a grain of salt. You should choose Cheshire Cat Waltz as your first Clover title, and Circus and Liar’s Game as the first Joker one.

TL;DR Recommended order

1.”Alice in the Heart” game app

2.Yen Press’s ‘Alice in the Country of Hearts’ by Hoshino Soumei

3.All other books with ‘Alice in the Country of Hearts’

4.Alice in the Country of Clover: Cheshire Cat Waltz

5.All other books with ‘Alice in the Country of Clover’

6.Alice in the Country of Joker: Circus and Liar’s Game 

7.All other books with ‘Alice in the Country of Joker’

8.Alice Love Fables: Toy Box

9.All fan translated stuff in my manga list here


It’s Free Okay? Buuuurp: Pocket Mortys Available Now

Adult Swim Games just released something to hold us over until the next Pokemon game and season of Rick and Morty. 

This blatant but incredibly awesome Pokemon ripoff is available now on all iOS and Android platforms. Go download it, and just try and catch ‘em all. Check out the launch trailer here. 

Buy: Pokemon Plush, Rick and Morty Swag

Until now, we’ve only seen demos of Android Wear, Google’s smartwatch platform. Now, at Google I/O, the devices are out and we’re getting our first chance to truly try out the software. This is what happens when Google Now moves to your wrist.