“I wanted to tell them that I’d never had a friend, not ever, not a real one. Until Dante. I wanted to tell them that I never knew people like Dante existed in the world, people who looked at the stars, and knew the mysteries of water, and knew enough to know that birds belonged to the heavens and weren’t meant to be shot down from their graceful flights by mean and stupid boys. I wanted to tell them that he had changed my life forever and that I would never be the same, not ever. And that somehow it felt like it was Dante who had saved my life and not the other way around. I wanted to tell them that he was the first human being aside from my mother who had ever made me want to talk about the things that scared me. I wanted to tell them so many things and yet I didn’t have the words.”
A Timeline of Asagao Academy according to my experience
This game came out a year ago today,, weird to think that was so long ago.
I feel like if I try and make something super sentimental I’m just going to start rambling and crying so I’m going to do this in the most low-key way I can; I’m putting together a timeline of the Asagao fandom, but solely from my perspective. So, let’s take a look at how things have changed over the course of this year, shall we?
I got my CAS Demo last friday and I’m so happy to have some hands on experience with the new CAS.
I made like, 20+ sims and some of them aren’t here in this shitty collage that I made after trying all the new features. For those simmers out there who are still waiting for the demo, check the guides posted by some fellow simmers around the forums and I guess they are releasing it by country/area/region starting from Australia then to the United States.