Unpopular opinion: I don’t need any more huge open world games with distractions scattered all over the place.
I’m tired of losing track of the actual goal because of an abundance of pointless side quests.
Give me a linear, story-driven game that focuses on its narrative structure instead. I want characters to care about and a story to be moved by.
“yes, i know this is a bar but you’re a rlly hot bartender and i panicked and said “cHOCOLATE MILK” when you asked me what i wanted to drink, now i just want to crawl away and hide forever” au? :")