The Legend of Heroes: Trails of Cold Steel - Localization Blog #3
Greetings and salutations, true believers!
Trails of Cold Steel has officially launched, and I’m excited! You may well be one of the pre-order platoon, leading the vanguard, or perhaps the game is making its way to you through all the holiday postal congestion at this very moment. Either way, you’ll soon know what we know: good things come to those who wait, and here at the tail end of 2015, one of the year’s finest RPG adventures stands ready to be unfurled (though let’s be honest…with the length of the game, you’ll probably have said “Happy New Year!” before you roll those credits). Work on Trails of Cold Steel II is already well underway, so worry not – you won’t have to wait too long to see more of what happens to Rean and friends.
Brittany wrote last time about all the effort that goes into the process of voice recording, and she was right on the money – it’s a lot of work. More than I’d predicted, actually. See, this was actually a big first for me. Sure, I’d written for voice work before, but Trails of Cold Steel marked the first time I went into the studio to help supervise the recording of an English dub. The whole process – which took about 20 working days for all the voice work – was like one long course in the particulars of going from script to a finished dub – hugely instructive and informational, but also harrying with how much new info about the process I was absorbing all the time.