almarren

4

Click to zoom! First two are basically a base for the rest.

Concepts for Almarren fashion- it starts off as very African rather than steampunk, then the designs get progressively more Victorian/steampunk. Trying to blend the two fashions together was a more difficult task than originally imagined, but I suppose it could’ve turned out worse.

Now the way I colored the patterns, on the other hand, look like a disaster. I guess I can’t color coordinate very well, ahah. 

MY FACE WHEN I FORGET CEDRIC

I HAD EVEN MADE A POST ABOUT CEDRIC ON MY PERSONAL AND I FORGOT????

ANYWAY since i can afford to, I’m just going to say quickly that for Cedric, I figured with the entire doctor position and all, they’d prefer patterns that were… I want to say more subtle but that’s not it. I guess more spaced apart. Not quite so exciting as the other patterns, but still colorful.

-mod goodthinker

p.s.: thank you all for liking the previous batch so much! and sorry for forgetting this one to go along with it!

Almarri Linguistics Notes - Intro Post!

Almarri is an agglutinative language – this means that it’ll have some really long words, because entire phrases can be a single word. This completely and utterly unlike English.

For example, I’m going to make up a word for “someone who teaches young children”: dotalinalla. To see what it means, you break it down into its constituent parts: do•talin•al•la, which respectively mean lower•children•teach•person. The really nice thing about agglutinative languages is that if you know a few words, you can make up other ones using the same constituent parts – domarri and timarri mean “lower islands” and “upper islands” respectively, so titalinalla would be “someone who teaches older children”. If we say that “to” at the end of a word signifies a place, then dotalinalto is an elementary school - do•talin•al•to -> lower•children•teach•place. If we say that “ille” is “play”, then talinilleto is a playground, and talinillela is something like a gym teacher or camp counselor – it’s children•play•person, which is kind of ambiguous.

Theoretically, agglutinative languages are infinitely expandable like this, although after a certain point they’re semantically meaningless. But some pretty common words will likely be kind of long – “teacher” is probably a pretty common word, and that’s five syllables and twelve letters long! And if you wanted to add in what subject they taught or if they were experienced or their gender or if they were likeable or other things, it’d get even longer.

Almarri is also diglossic, which means that there are really two types of Almarri – Royal Almarri and Common Almarri (which is mostly going to just be called Almarri). Royal Almarri is written completely differently, in a very intricate and complicated script designed to be exclusive to the ruling class, has some politeness markers that are unique to it and aren’t used in Common Almarri, and there will be some pronunciation differences that we’ll decide later.

Almarri has all the phonemes of English – this means that all the sounds that are naturally part of English words are also found in Almarri (a phoneme is literally just the sound of a consonant or vowel, so for example both the “s” and the “o” in “so” are phonemes, and longer words have more - “phonemes” have six). There are going to be a few sounds that English doesn’t have, though:

nh – pronounced like Spanish ñ, as a palatal nasal. Nha is pronounced similarly to “nya”. This has its own letter in Almarri.

dh – this is a strange one. In IPA it’s d̪ʰ (an aspirated voiced dental stop), but I think that only means something to rubato and me. Say “d” by putting your tongue on the back of your teeth instead of on your soft palate, and then add an extra gust of air at the same time, so that you’re almost saying “d” and “th” at the same time.

Also, when writing Almarri using English letters, if an ‘h’ is like the beginning of ‘house’, and it’s not at the beginning of a word, then have it follow a ‘, so you’d write ‘house – this will help differentiate when it’s its own phoneme and when it’s marking a change like in nh or dh (or, hell, ch/th/ph.)

We have some words in the language worked out, but that’ll be another post later on – I’m going to be trying to find a list of the most common 100-200 words in English and translating them all, just so we have a reasonable body of vocabulary to work with.

2

So click to zoom is pretty much a necessity when it comes to my (prolefeeding’s) drawings… lol. Also, please excuse my really, really bad attempt at humor. My sense of humor consists of puns and really bad puns, so making a joke is something I don’t know how to do very well.

Kuoba ref sheets! What a pretty face to draw, though, wow. Face ref is Chris Henry. Kuoba though, is just really fun to draw overall! Don’t know if I’m fond of the outfit designs, but the cut/burn scars were fun to figure out.

And as for some minor details- I remember someone once told me that dancers have high foot arches, so I tried to get that in there. Also, for some reason I felt like Kuoba would have the second toe longer than the first, but honestly it’s such a minor thing that I really shouldn’t make such a big deal out of it ahah. The final doodle, the drapey-clothy bit, is sort of the image I got out of the Eye Games drabble posted [here]. Plus, I’d imagine being a 17 year old, he’ll act kind of sloppy, despite being a dancer.

Dimension? Shadows?? Highlights?!?!??? I have no idea what you’re talking about.

Second landscape/scenery design thing. Lots of Studio Ghibli inspiration here, especially for the left island. (Maybe it can be a dragon sanctuary, maybe? A place to study dragons, or other animals?) The two are joined by a bridge made of roots (manmade, presumably. It’s been there for so long, people forgot.), and all the roots that don’t make it to the bridge just kind of flail uselessly off the edges and through the base of the island.

-mod goodthinker

pattern ideas! lots of fun!

though of course the base pattern could be more/less saturated depending on one’s social status, in general the subtler, more neutral/pastel/paler colored patterns are supposed to be for people of higher status, while the more brightly colored ones are for those of lower status. And of course, the colors can be switched around for whatever reason, but this is just for inspiration.

Also did a few jewelry patterns too!

You may need to click to  zoom/view on the blog and click to zoom to see all the details on the jewelry ones, but hey.