overwatch characters as the worlds produced by minecraft when their name is put into the seed generator
“mercy” - a seaside meadow surrounded by dark oak forests, featuring black & white horses and scattered ponds/lakes.
“symmetra” - five tiny isles in the middle of the ocean surrounding an undersea temple, with very few scattered trees & animals. there is no mainland in sight.
“reaper” - a savannah with floating mountains, dotted by acacia trees. behind is a lush birch forest, forward is a desert lasting for miles. a river winds through the whole area.
“soldier 76” - a towering spruce forest with stone ruins scattered throughout. it is surrounded by a massive dark oak forest going in all directions, with mushroom trees scattered about. the forest floor is covered with podzol.
“hanzo” - a meadow filled with red flowers, split up by multiple rivers. far in the distance there is spruce forest, and a village. the meadow is large but empty.
“mccree” - a village on the edge of a mixed oak and birch forest. there is a dirt path leading up to it, and a large meadow filled with sheep nearby.
“zarya” - a river valley, with birch-covered hills on all sides. there’s a herd of cows in the valley, and yellow flowers lining ground where the treeline begins.
“amelie” - flat plains of snow and ice as far as the eye can see. there are several completely iced-over lagoons.
“mei” - an island in the middle of the ocean, covered in thick forest. the closest landmass are large, forbidding mountains with jagged cliffs and few trees.
“tracer” - the patch of land between three lakes. facing north, there is a mixed birch and dark oak forest. south, there are mountains, with scattered spruce trees within. east, there is already a forest fire occurring, where the mountains and forests meet.
“pharah” - a savannah in all directions as far as the eye can see. there is a multitude of wildlife, including llamas and horses of all colors. there is a village nearby, with a massive crevasse underneath.
“ana” - a large lake, mistaken for an ocean at first, surrounded by hills and mountains covered in spruce and oak trees. snow covers the sand lining the shore.
“lucio” - endless fields of sunflowers. scattered lakes and ponds throughout.
“zenyatta” - forest valley surrounded by mountains. the mountains are snowy, the forest is not.
“torbjorn” - a birch forest on flatlands surrounded by tall, jagged mountains. the birch trees are bizarrely short. peony flowers line the forest floor.
“sombra” - a massive jungle, going on in all directions. there is a ruined temple nearby, filled with traps and a huge amount of gold.
“reinhardt” - a small patch of grasslands, surrounded by dark oak trees and massive mushrooms. there is a swamp directly beyond the dark oaks, featuring a lava pit and a witch hut.
“roadhog” - at the foot of a single mountain in a massive desert. a river winds through it, and on the other side is a savannah.
“junkrat” - a jungle that bumps right up against a birch forest. both are filled with pigs.
“genji” - a snowy taiga with a frozen river running through it. there are hardly any trees but many, many flowers, and many rabbits.
“winston” - there are several small biomes fighting for space here; in one direction, oak forests with a lake and mountains, in another, savannahas and deserts. in another, swamps.
“bastion” - grasslands with multiple broken up mountains. a village is nearby. there is no forest.
“dva” - a spruce forest by the ocean lined with a wide coast. in the water is a sea temple, seen clearly from the shoreline. just within the bounds of the forest there are two villages.
Okay but what if, hear me out on this guys, what if Miko finally releases its sporelings, and the next day Kelvin sprouts a much of little blue mushrooms on his head. (And now there’s tiny mushroom children running around Nova, oh no)
((Not saying Miko knocked Kelvin up… but it totally knocked Kelvin up lol))
*another adorable submission from the spooky harpy Battleborn yknow-fuck.
In many places, this sabbat coincides with deer-hunting seasons, so you may choose to make this delicious chili with venison rather than beef. Cooking this chili outdoors in an iron cauldron over a fire gives an added sense of magick and connection to the earth. Serve with cornbread or your favorite hearty whole-grain bread.
4-6 large portobella mushrooms
Red wine ( approximately 1 cup, or more to taste)
Large pot or iron cauldron
2 onions, sliced
2 pounds ground beef or venison
2 (14.5-ounce) cans diced tomatoes
1 (6-ounce) can tomato paste
2 (15-ounce) cans red kidney beans (or two cans mixed beans)
Chili powder or dried chilies, to taste
2 bay leaves
Salt and pepper, to taste
Cheddar cheese, grated (optional)
Best Time To Make This Magickal Meal:
The evening of October 31st
Chop the potobella mushrooms into small pieces, approximately 1/2″ square, and place them in a mixing bowl.
Pour the red wine over the mushrooms. Allow to marinate in the refrigerator for at least 2 hours. stir occasionally to make assure all the mushrooms have been marinated in the wine.
In a large pot or cauldron, heat the olive oil. Add the sliced onions, and cook until fragrant and soft. Add ground beef or venison, and cook until browned. Spoon off the fat. Stir in the tomatoes and tomato paste, then add the beans. Pour the mushrooms and red wine and combine. add the chilies and bay leaves. Adjust seasonings to taste, and add more red wine (or water) if desired.
Simmer for at least 3 hours. If desired, sprinkle grated sharp Cheddar on top of each bowl of chili before serving.
- “The Modern Witchcraft Spell Book; Your Complete Guide to Crafting & Casting Spells,” by Skye Alexander