alchemists' guild

The Alchemists’ Guild is opposite the Gamblers’ Guild. Usually. Sometimes it’s above it, or below it, or falling in bits around it.

The gamblers are occasionally asked why they continue to maintain an establishment opposite a Guild which accidentally blows up its Guild Hall every few months, and they say: ‘Did you read the sign on the door when you came in?’
—  Terry Pratchett, Men at Arms
Only the Patrician knew how many spies he had in the city. This particular one was a servant in the Alchemists’ Guild. He had once had the misfortune to come up before the Patrician accused of malicious lingering, and had then chosen of his own free will to become a spy.*

*The alternative was choosing of his own free will to be thrown into the scorpion pit.
—  Ankh-Morpork Criminal Justice | Terry Pratchett, Moving Pictures
The Alchemists’ Guild is opposite the Gamblers’ Guild. Usually. Sometimes it’s above it, or below it, or falling in bits around it.
   
The gamblers are occasionally asked why they continue to maintain an establishment opposite a Guild which accidentally blows up its Guild Hall every few months, and they say: “Did you read the sign on the door when you came in?”
—  Men at Arms by Terry Pratchett
5

Finally, the map you’ve all been waiting for! It’s the City of Bad Decisions!
Scale:
1 square = ½ mile

Key:
1- Palace
2- City Hall
3- Public Library
4- Mage’s Guild
5- Alchemist’s Guild
6- Merchant’s Guild
7- Barracks
8- Fighter’s Guild
9a- Hospital
9b- Healer’s Guild
10- Courtesan’s Guild
11- Assassin’s Guild
12- Thieves’ Guild
13- Fool’s Rush River
14- Fool’s Rush Lake
15- M'Kayla Pond
16- Tailor Woods
17- Duck Pond Park
18- Public Practice Field

Square with a B in it = A building housing a business of any kind; tavern, inn, blacksmith, restaurant, shop, etc
Square with an R in it = A building for religious purposes; monastery, convent, church, temple, etc
Green Square with a P in it = public park
Square with an F in it = Farm and surrounding property
Red square, occasionally with an H in it = Residential building; house, mansion, apartments, etc. The very big ones by Fool’s Rush Lake are the mansions where the city’s nobility reside.

The second image is a close-up of the Southeast quarter. The third image is of the Southwest quarter. The fourth is the Northeast, and the fifth is the Northwest.

If anybody would like to make a cleaner, prettier version of this, please go right ahead! I made this on my brother’s old battle map, from his brief stint as a DM, four years ago. It’s not great, I won’t deny it. If you do make a better map, send it to me via the SUBMISSIONS button and I’ll post it to the blog and to the Steam discussion thread, and, of course, you will get all of the credit, all of the praise, and my undying gratitude.

Enjoy, and watch out for PCs!
Your Mod (and benevolent ruler),
Anna

Only the Patrician knew how many spies he had in the city.  This particular one was a servant in the Alchemists’ Guild.  He had once had the misfortune to come up before the Patrician accused of malicious lingering, and had then chosen of his own free will to become a spy.*



* The alternative was choosing of his own free will to be thrown into the scorpion pit.

—  Terry Pratchett, “Moving Pictures”

It’s hard when a family member dies suddenly. Everything seems so perfect right before then and for these two it was. Drraak was leading his class in the college of synergetics. Aureum was getting a promotion in the order of whispers for his recent field work. Drraak and Aureum both felt the sting of loss that day. Aureum lost his mate and life long lover. Drraak lost the father that taught him so much about the world.

It took Aureum months to come to terms with the loss of Xanther. Hiding himself away from everyone but the rest of his warband. Drraak buried himself in his school work but he didn’t forget his father. He canned his feelings deep inside of him in hopes he wouldn’t be forgotten.

Aureum broke his shell just to visit Drraak on his graduation. And the water works flowed. Those months of bottled emotions and steamed anger broiled forth in an wave. Drraak mad at Aureum for leaving him alone. Aureum mad at himself for being selfish during his child’s time of need. They spent the night consoling each other outside of the graduations festivities.

Beautiful picture from the amazingly talented ruderubicante. Excerpt by me. Just a small something I wanted to write to go with the picture. Thank you dear I love it!

anonymous asked:

What exactly do the Pyromancers do, except produce wildfire? I don't believe there is such a demand for wildfire that would justify their existence as a guild.

Thanks for the question, Anon.

Well, there was the barest hint of a suggestion in TWOIAF that the pyromancers may be able to do more with their wildfire than destroy boats and/or cities and make swords burn cool colors:

Corpses were piled in the ruins of the Dragonpit until they stood ten feet high and, in the end, Bloodraven had the pyromancers burn the corpses where they lay. A quarter of the city went up in flames along with them, but there was nothing else to be done.

As cold winds hammered the city, King Aerys II turned to his pyromancers, charging them to drive the winter off with their magics. Huge green fires burned along the walls of the Red Keep for a moon’s turn.

Now, again, with winters unpredictable in their duration or timeliness, it seems improbable that the only reason the pyromancers stuck around was for their power to drive away cold winds. Likewise, the infrequency of major continental epidemics argues against that being a primary reason for their survival. But we also know that pyromancers featured heavily in the dragon de-extinction efforts of at least two Targaryen kings - Aegon IV and Aegon V. I would wonder, with dragonfire being a close cousin of wildfire, if pyromancers weren’t also involved somehow in the heyday of the Targaryen dragons; their magic is reputed to be stronger when dragons are around, and perhaps the pryomancers had some insight on controlling or guarding against the semi-magic, super-hot flame of the beasts. Of Aerys II’s fondness for his pet pryomancers, of course, little needs to be said, but I think that fondness may also explain why they seem more overrepresented than they might otherwise; less than two decades’ time is short enough to believe that the remnants of his favor remain in the survival, if sharp decline, of the Alchemists’ Guild. 

The Queen Regent (NFriel)

anonymous asked:

In Kingslanding; it is said the building, which houses the pyromancers of the alchemists guild, is made of a black stone. Could this be the same black stone that serves as the bedrock for the tower of the Hightowers and the material that was crafted into the seastone chair?

Thanks for the question, Anon.

Possibly, but I doubt it. This is how the Hall is described in Tyrion’s POV:

The Guildhall of the Alchemists was an imposing warren of black stone, but Hallyne led him through the twists and turns until they reached the Gallery of the Iron Torches, a long echoing chamber where columns of green fire danced around black metal columns twenty feet tall. Ghostly flames shimmered off the polished black marble of the walls and floor and bathed the hall in an emerald radiance.

That could mean oily black stone, but I doubt it. The way that passage reads to me suggests the entire hall is built of that same “polished black marble” that makes up the walls and floor. And on a meta-level, I highly doubt GRRM was thinking, in 1998, of the oily black stone he would first mention in 2014. There are hints, certainly, in ACOK of the magic that was to come - Patchface, who in my mind was the beginning idea of this whole Deep Ones … thing, and major supervillain Euron gets his first mention - but I think the love letter to Lovecraft was in too early of a stage in GRRM’s mind at this point.

The Queen Regent (NFriel)

anonymous asked:

Where and for who worked the pyromancers before the Targaryens arrived to Westeros?

Thanks for the question, Anon.

It’s not clear. The Alchemists’ Guild is always considered “ancient”: Haldyne calls the Guild “our ancient order” to Tyrion, and Yandel refers to “dubious pyromancers of the ancient Guild of Alchemists”. Tyrion also thinks, however, that the Guild, although once powerful, had been supplanted by the maesters everywhere, which seems to suggest that the alchemists served roughly the same role maesters did before the domination of the Citadel. What that consisted of, who knows (as well as what kind of magic besides wildfire-making they had). I wouldn’t be surprised if pyromancers did something similar for petty Westerosi kings that they did for Aerys II after the false spring - “driving off the winter with their magics”, building great fires to protect cities and castles against cold winds.Otherwise, we don’t know.

The Queen Regent (NFriel)