Meditation to Build Self-Esteem

Here is a guided meditation you can use to help build self-esteem. Sit in a comfortable position, with your back straight, breathe in as you read the breathing in lines and breathe out as you read the breathing out lines.

Breathing in, I am aware of my breath going in

Breathing out, I am aware of my breath going out

Breathing in, I am present in my body

Breathing out, I am present in time and space

Breathing in, I invite a new perspective on myself

Breathing out, I empty my mind

Breathing in, I give myself the gift of fresh air

Breathing out, I give back to the world

Breathing in, I recognize that I suffer from my self-esteem

Breathing out, I wish to change that habit

Breathing in, I recognize that I am human

Breathing out, I know that being human hurts

Breathing In, I feel the pain and sadness

Breathing out, I give that to the world

Breathing in, I feel the world’s suffering

Breathing out, I send the world peace

Breathing in, I am connected to all people

Breathing out, I wish people to be free of suffering

Breathing in, I am connected to myself

Breathing out, I wish to be free of suffering

Breathing in, I invite peace into my life

Breathing out, I share peace with the world

Breathing in, I see all people are equal

Breathing out, I join the sea of equality

Breathing in, I am no better than anybody

Breathing out, nobody is better than me

Breathing in, I am only what I am

Breathing out, I am enough

Breathing in, I connect with my essential goodness

Breathing out, I share my goodness with the world

Breathing in, I know new thoughts may unsettle me

Breathing out, I let my thoughts go.

Breathing in, I am present in my body

Breathing out, I am present in time and space

Breathing in, I am aware of my breath going in

Breathing out, I am aware of my breath going out

anonymous asked:

oldkai living in a house together. domestic lifestyle where meikai cooks seal for dinner and old has a boring office job and tatsu is the always-slightly-high neighbor. wadda and kichi come over for a giant fish fry on fridays like a Good Gay Family and kichi brings his man fukami over too. they all discuss how silly politics are on land and make fun of airbreathers and tell dumb stories


Old has to wear nice suits for his office work. The poor guy. He comes home and tells Meikai how fucking boring everything is, Tatsu comes over definitely-not-high because Old will join that definitely-not-hight with her.

Also the SameFuka is adorable? This is such a pure ask thank you.


Roleplaying Races: Merfolk

Today we take our racial week into the territory of the rarely-used. Don’t get me wrong, merfolk are an excellent race and iconic as far as fantasy is concerned…. But most campaigns take place on land, where merfolk have trouble. That isn’t to say they can’t, they do have a land speed, albeit a very slow one, even for those that are better adapted for it. Furthermore, they lack the major weaknesses of the other major aquatic race, the gillmen, being amphibious but not having any water dependency that requires them to periodically submerge.
Of course, merfolk have developed magic to allow them to deal with their limitations on land, transforming their fins into feet, but that does limit them to certain caster builds unless they can get it as a magic item or gain the spell through other means. So while doable, Occam’s Razor dictates that the simplest solution is usually the best, leaving all players save for those most dedicated to their character concept opting out of the merfolk for their character.
That being said, the merfolk present an interesting challenge and perspective, one that some players may be interested in exploring.
Merfolk as a legendary creature are a pretty widespread concept around the world, a race of fish-people with humanoid upper bodies and piscine tails is a surprisingly common image. The names of these beings may vary a lot, and have plenty of stories, accounts of supposed contact, and hoaxes (such as the “Jenny Haviners”, the dried, preserved, and modified bodies of skates made to resemble tiny aquatic persons). Merfolk are sometimes confused or conflated with the Sirens of Greek myth, and various mammals of the order Sirenia: manatees, dugongs, and the like, are thought to be the origin of some of the first stories.
Within pathfinder, however, merfolk represent one of many races that dwell beneath the waves, and are (usually) considered one of the friendlier, if insular, races. Whether they dwell in tribes in reefs and kelp forests, or in great undersea fortresses with advanced civilizations, they are a shy and slow-trusting race, wary of the surface world and their aquatic neighbors, preferring to concern themselves mostly with the wonders of nature and expression of art, bereft of moral complication or political strife.
However, rumors persist of merfolk that are beholden to dark forces, such as aboleths, kraken, and the like, as well as those who take a leaf out of the book of actual sirens, luring air-breathers into their clutches with magical enchantment.

Its deliberately left ambiguous whether merfolk are mammalian, piscine, or something else, but it cannot be denied that they are agile, tough, and charming. Not to mention blisteringly fast when in the water. Not so much on land, though there are those among them with powerful tails adapted for both water and slow land travel, which are likely eel or mudskipper-like. They also have thick scales and skin, and keen vison adapted to the depths.
Some among them who dwell near the surface of the water have naturally melodic voices, and others still develop a natural magic of their own to manipulate the water and beasts of the sea, and even travel on land.
Furthermore, there is also a distinctly separate breed of deep merfolk that hail from the lightless depths and possess translucent flesh, and whom are even more insular and secretive than their cousins.
Every class has its potential with merfolk as a whole, though enchantment-based casters, druids, rangers, and hunters are classic favorites. Alchemists have the most trouble, due to the liquid nature of the typical alchemist brews. However, there are ways to get around this, namely the potion sponge item, but also by flavoring their various extracts and creations as being brewed as a gelatin or otherwise semisolid form, wrapped in seaweed instead of being kept in vials and the like. In any case, freedom of movement spells are the friend of any combat-based merfolk character.

In an underwater or seafaring campaign, merfolk may have any number of reasons for adventuring, traveling above and below the waves to fulfill their destiny and/or desires. Where things get really interesting is when a merfolk chooses to adventure on land. Some may be exiles, or eccentrics, while others have fallen in love with the world of the airbreathers. Others may have the strong tail trait and live in the shallows or swamps in flooded villages, so the transition to fully terrestrial adventuring is not that big of a reach.
What seems to remain true is that merfolk adventurers tend to open up once they’ve gotten used to surface-dwellers, a sign that their previous taciturn attitude is a learned behavior, and a perfect opportunity for character development. By all means, look for inspiration and try out this race sometime!


GE has a great new video with a straightforward explanation of the turbojet and the turbofan engines. The simplest description of the engines–suck, squeeze, bang, blow–sounds like a euphemism but it’s fairly accurate. The engines draw in air, compress it by making it flow through a series of small rotating blades, add fuel and combust the mixture, pull out energy through a turbine, and then blow the high-speed exhaust out the back to generate thrust. The thrust is key because it’s the force that overcomes drag on the plane and also generates the speed needed to create lift. There are two ways to significantly increase thrust: a) increase the mass flow rate of air through the engine, and/or b) increase the exhaust velocity. The turbojet engine draws in smaller amounts of air but generates very high exhaust velocities. The turbofan is today’s preferred commercial aircraft engine because it can generate thrust more efficiently at the desired aircraft velocity. The turbofan essentially has a turbojet engine in its center and is surrounded by a large air-bypass. Most of the air passing through the engine flows through the bypass and the fan. This increases its velocity only slightly, but it means that the engine accelerates much larger amounts of air without requiring much larger amounts of fuel. As an added bonus, the lower exhaust velocities of the turbofan engine make it much quieter in operation. (Video credit: General Electric)

Lehmannia melitensis

…is a species of airbreathing keelback slug (Limacidae) which is distributed throughout the Mediterranean where it is known to occur  in Malta, Italy, the Aeolian Islands, Sicilia, Sardinia, and the Tuscan Archipelago. Like most slugs, Lehmannia melitensis occupies moist areas and feeds on a wide range of organic materials. 


Animalia-Mollusca-Gastropoda-Heterobranchia-Euthyneura-Panpulmonata-Eupulmonata-Stylommatophora-SIgmurethra-Limacoidea-Limacidae-Limacinae-Lehmannia-L. melitensis

Image: tato grasso

My life keeps sliding out from under me, intact but
                       its pattern becoming patternless,
The blue abyss of everyday air
Breathing it in and breathing it out,
                                                           in little clouds like smoke,
In little wind strings and threads.

Charles Wright, from section 1 of “Lives of the Saints,” Black Zodiac (Farrar, Straus, and Giroux, 1997)