16 Reality Checks We Need To Be Reminded Of Regularly

1. The world doesn’t owe us anything.

2. We’re all going to die one day.

3. True beauty shines from the inside out.

4. Every day may not be good, but there will be some good in every day.

5. The relationship we have with ourselves is the relationship we will have with others.

6. How others see us is nothing to do with us and has everything to do with them.

7. Haters are just confused fans.

8. Everything happens for a reason and those reasons are to be determined by us.

9. We create the reality we experience with the dominant thoughts we hold in our minds.

10. The conflict we’re experiencing on the inside will be reflected on the outside.

11. Others often behave dysfunctionally because they are emulating the behaviour of their parents.

12. Money does not equal success, but neither does poverty.

13. Time is an asset to be invested, not a commodity to be squandered.

14. We become the average of the people we spend the most time with.

15. The root of all suffering is a lack of self-love.

16. We are multidimensional beings having a human experience, the only thing that matters is who had the most fun.

If it won’t matter 5 years from now, don’t spend 5 minutes worrying about it.

Peace & positive vibes.

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yarnlass  asked:

Looking for some Rogue playing advice. I'm playing my first rogue and when I built her I wasn't really aware of how important Perception is as a skill. I've built her low Wisdom score into her personality as a character, and it's fit in this great arc my DM just wrapped up for me. Now I'm level 6 and I've persuaded my DM to give me Expertise in Perception even though that was never one of the skills I selected in my first build. Having second thoughts, though; should I do it? 1/2

2/2 Or should I plug into Stealth and Slight of Hand? My rogue’s goal is to become a greater thief than her mother, a master thief. But as I level up my maxed Dex score should keep those skills pretty high, even without my proficiency doubled up. Should I beef up my Perception and Stealth? Or just rely on my party’s (moderate to high) perception scores and become super amazing at Slight of Hand/Stealth?

First of all, well done. Dumping Wisdom and regretting it is absolutely normal behaviour for Rogues, even the most experienced ones. You’re 100% into the role, you’re doing great. :D

Now, the answer depends mostly on what you want to do. Do you want to be perceptive solo? Do you intend to go scouting and/or trap-finding all by yourself, or do you worry about getting separated from the party and having no one to look out for you? Then sure, boosting your perception is an excellent idea, useful in game and fitting your character. So go for it, and never mind Sleight of Hand.

But if you’re always with your party, and your concept is more like “cooperates with the team”, then there’s no reason for you, personally, to handle perception. 5e Rogues aren’t more qualified than other classes in trap-finding, it’s just a matter of who ends up with higher perception and investigation (depends on the trap). Same for scouting. It’s VERY useful to be perceptive in D&D, but you don’t need EVERYONE to be super alert. If the rest of the party has “moderate to high perception scores”, then you can do without it.

One last consideration is: how high do you actually need your Sleight of Hand to be? Do you have to beat the target’s Passive Perception? (This is inferred but not explicitly stated in the rules, so it’s really up to the DM.) If that’s what usually happens on your table, then you don’t really need expertise. Proficiency and high Dexterity is enough, you’ll hardly ever fail. But if your DM rolls for Perception every time you pick a pocket, they’ll roll high from time to time - not to mention there are all sorts of magic items that give advantage or other bonuses to Perception. So expertise may not be redundant. And if you want to focus your resources on being a Master Thief, you do that. You be you. :)