I saw this post last night and, in my usual way, typed out a big fiery response to it highlighting the problems with the idea and how the idea itself didn’t address the problem it was intending to solve. Rather than leave it at that, here are some tips for those facing the same situation.
Be the first to extend the olive branch
I know. The person you’re dealing with said something stupid, they don’t care about lore, and they did a bad thing in RP. I know, it sucks. But the fact is that if anything good is going to come of it, someone has to be the first to put out their hand and say “Look, forget it, let’s move on.” Don’t sit there waiting for them to do it. Don’t justify to yourself that it was all their fault and that if anyone should apologize, it should be them. Because apology isn’t what this is about. It’s forgiveness and a willingness to move on. Besides that, if you truly wish they hadn’t done it and wish they wouldn’t do it in the future, you’re not going to encourage them in that direction if you shun them completely. Show them that you want to give it another shot and be the first to ask for a return to square one.
Demand proof of rumored wrongdoing
“Don’t RP with that person. I heard they said ___ to ___. I also heard that their guild ___s with ___.” Fill in the blanks with whatever would make you most upset to hear. “I heard they said ‘kill yourself’ to so-and-so.” Anything of that sort. Now, before getting angry and hating that person forever, go down the list. Do they have proof? Have you spoken to this person before hearing this rumor about them? Do you know them well? Do you know anyone you trust who can be a witness to their character? If two or more of these are in question, don’t be too hasty to reach a conclusion. Even if the person telling you in the first place is trustworthy to you, they may have heard it from an untrustworthy source with an agenda. Ask yourself if believing this rumor would ruin the rumored person’s reputation or cause others to avoid them. If so, there may be an ulterior motive for whoever started the rumor.
A sign of a new roleplayer is their tendency to play fast and loose with the lore. Think back to when you first started roleplaying. In Warcraft, did you know that Night Elves and Blood Elves really, really hated each other? Did you know that Gnomes weren’t believers in the Light in the days before Cataclysm? These and similar misunderstandings can cause your RP to be misinformed and incomplete. Before you consider chewing the player out for not having read about every playable race, every faction, every class, every zone, and every novel in the Warcraft canon, ask them if they’d like someone to talk to about lore and how it affects their character. Don’t demand them to change their RP! Instead, suggest changes that will better allow them to fit into the community. It may be their $15 a month at the end of the day, but they’ll have a lot more fun if they have a wider pool of people to interact with. Make sure you tell them that you want to help them for this reason. Don’t help them just to satisfy yourself. (I’ll try to make another post more in depth about this)
Don’t bow down to popular rule
“But NetherStray,” you might say, “isn’t the idea of a community tightly rooted in the desires of majority opinion?” It is, yes, but the goal of integrating new players isn’t to make them conform to what the community wants. The goal of integrating new players is to help them find RP partners. That’s it. By improving how they interact with the rest of the community and by teaching them some basic do’s and don’ts of RP, you improve their chances of finding their own little community to exist in within the greater community. Whether that’s a guild or just a circle of friends is irrelevant. If they’re comfortable in the community, they’ll be willing to reach out. They’ll be more comfortable making new characters and trying new things, and when your community is in decline, pulling in new talent is much more important than retaining old talent. People will leave a community if nothing new ever happens. So where does popular rule come into this? It comes into all of it. Along the way, there will inevitably be fellow RPers who want to dismiss the new bloods. “Hah, look at this noob! They barely know the lore! What’s with their TRP? God, they’re so Mary Sue. Not everyone needs to be a special snowflake.”
Stomp that shit out. Wow, you mean the person who’s new doesn’t know everything? You mean they’re not an amazing writer right off the bat? Say it isn’t so! It’s up to you to kill this negative talk right where it stands. Successful people don’t talk down to others. They don’t try to hold other people back. They see potential where others see ineptitude. Don’t be that asshole who could have been decent but instead decided to be a jerk, the person who made them think “Maybe I should just give up.” Lift others up. And sure, they’re not the best. Sure, they have work to do. They could improve! But they never will improve if they’re given a hard time every time they try to do something!
Conclusion, and why I’m doing this
As you might have read in the previous post, I’ve seen this happen on my original server. Once a bustling RP server with lots of active guilds, active stories, and fantastic players, the server has dwindled to only a few active guilds and cloistered players who stick to guild events and whatever social media website they’ve all flocked to this week. Too little was done to keep new players coming back. Too much was done to discourage new players from continuing to try, from improving further. Too many people were content to laugh at the new while crying that the old was fading away.
You have to come to terms with the fact that if something isn’t growing, it’s dying. Whether it’s a business or an RP community, it’s always a building sinking into the sand. People will retire, they will grow bored of the mundane, and they will have plenty more good reasons to leave. The only protection against sinking completely is to keep building. And while events and well-meaning community leaders may try to inject life back into it, it’s the individual RPers and their everyday interactions that matter most.
Support the newbies. Be the helping hand you would have wanted when you first arrived. Be the voice against doubters and haters that you would have wanted when people doubted and hated you.
Do you mind if I ask why are there two Doom wikis?
No, I really don’t mind. And thank you for asking, because boy oh boy, I have a good story for you. Grab a snack and get comfy if you want.
It all started back in 2005, back when the Doom Wiki was founded and hosted in Wikia (formerly called Wikicities). It was all fine and dandy between the DOOM community and Wikia. The community never expected, however, that the Wikia staff had ulterior motives, and started introducing unrequested changes to the wiki interfaces, as well as other kind of exploits and strategies to generate ad revenue from the pages of every Wiki site hosted in Wikia, without the editors’ permission.
These changes made a lot of people upset, and not just from the DOOM community, but from other groups such as the World of Warcraft and GTA communities, just to give a small example. Remember that guy that used to show up every now and then on top of Wikipedia asking for donations? Yeah, the one Jimmy Wales, at one point he said he got about 4-5 million people in a month browsing the WoW Wikia. So naturally once they started switching the Wikia to a for-profit approach, anger ensued.
So they decided to move and fork all of their articles. But oh surprise, as soon as they started to move away from Wikia, the staff retaliated by banning and/or stripping many users from their rights to edit the old Wikia sites, and even going as far as to declare any calls to migrate to the user-maintained Wikis as “trolling”.
As for the DOOM community, they decided to move away around October/November 2010, and they finally re-launched the new site on September 5, 2011. As of that day, the Doom Wiki located at https://doomwiki.org was (and should be) considered as the Doom Wiki.
This is the old, outdated Doom Wiki logo. If you see this one you should know for sure you’re in the bad wiki.
And this is the actual Doom Wiki logo, the one you should see at the left of the Wiki if you’re browsing the Doom Wiki.
“Why they didn’t just delete the old Wiki before moving?” They couldn’t, and they can’t, because there’s no way in fucking hell Wikia would be willing to lose that precious ad money by allowing the deprecated Wikis to be deleted.
Basically the way the old Doom Wiki should be treated is by means of ignoring it, not vandalizing it. A good way to ensure that you will never, ever accidentally give Wikia your bandwidth and attention is to block their site by filtering it using Ublock Origin!
Feel free to add this filter in your custom UBO filters!
This should effectively prevent you from seeing any link from the old Wiki. If you wish to extend your middle finger to Wikia even more, just add this instead.
And it will prevent you from opening any Wikia sites, ever. Big props to whoever maintains Ublock Origin’s Badware list for the trick after preventing me and many others from clicking on Sourceforge for a good while. (That’s another story for another time.)
That’s for the old Wiki. As for the Doom Wiki, the absolute best approach is to ensure that the people outside the DOOM community recognize the Doom Wiki at https://doomwiki.org/ as the authentic, community-approved Wiki is by creating and maintaining good and interesting articles that can generate enough attention from the outside world, and by recommending this Wiki over the other one whenever you want people to learn and source their investigations about DOOM.
As you all know, I am an endless well of knowledge and advice. Well it’s time to take some of my own advice and come clean about something very important.
Legendaries don’t actually drop. It is a lie created by the Warcraft community bourgeois, like myself, in partnership with the Illuminati (AKA Blizzard Entertainment). Every player who claims to have a legendary is in on it and is lying to you in order to increase WoW subs. We are all on Blizzard’s payroll.
Mini HUGE rant on Roleplay Manners and courtesy… and things I think most of us wanna see more of.
YES… those are a thing… Something to consider for a better functioning well greased community.
I have noticed a lot of tension between antagonistic and protagonist guilds lately same for “Hero” and “Villain” character players.
More often or not the “Hero” shows up out of nowhere to save the day and the damsel in distress, playing the white knight and so on and so forth. There rarely is a legitimate reason for them to be there at that particular time on that particular day in that particular spot. There is rarely a legitimate way for them to have knows what was happening and what the context of the scene was before they come barging in swinging their swords or what have you, and that is an issue.
People shouldn’t have to do all their solo RP in instances just because you can’t keep control your urge to be the good guy.
(More below the cut for your viewing pleasure mobile users <3)
I wish I could just find one site that won’t make me angry at its existence within 3-4 months.
Everyone on 4chan is annoyingly egoistical and the novelty of that wears off really fast (admittedly, I appreciate their low tolerance levels for ironic memes and other similar bullshit)
Reddit is full of unfunny repeated jokes and shitposts and bullcrap getting to the front page because HOLY SHIT IT’S A GIRL IN THE IMAGE
Tumblr has the worst staff of any site in history, also it’s fucking tumblr do I really need to explain myself here
Maybe I just shouldn’t look in these big popular sites for quality content since that’s usually kept to a small community, but for some reason I feel like swimming through all the crap to get to the decent content is worth it sometimes, but I’m slowly losing patience for it