Some of the artists from Ready at Dawn have posted some high quality examples of the materials and environments they built for their recently released game, The Order: 1886. The art and visual technology for that game is absolutely jaw-dropping, so any artists interested in some fantastic examples of materials, lighting, or environments should hurry over for the full art experience.

Here are just a few samples of their amazing work:

Those spec maps and microdetails are amazing. Go click the link above to see the rest. You won’t be disappointed.

For those who aren’t sure what’s going on here and why these materials are so awesome, I suggest reading:

The difference between Bump Maps, Normal Maps, Spec Maps, and Ambient Occlusion