Eliss Infinity is a multi-touch space arcade marvel, a challenging yet elegantly realized exercise in touch-screen game design. Steph coded, designed, and composed the music for this pocket wonder. It is a game unlike any other.
A tiny peep of a post that I will be attending PAX next weekend and frantically prepping for travel until its over, so this site may be a little quiet for a while. I’ll be hanging out at my beau Steph’s booth where he’s showing his game Faraway. His booth (Little Eyes) is #880 on the 4th floor, right next to Derek Yu’s Spelunky booth (#878).
Drop by, say hi and play some awesome games, okay? (!)
Steph Thirion released a lovely color palette for coding syntax called synthcity, which I’ll be coating my Unitron editor in (what I used to write scripts in Unity) before working today. Coders, grab your colors here.