I think it’s fantastic that more people are becoming aware of the world of figure skating through watching Yuri!!! on Ice, but come on people! Leave their supposedly real-life counterparts alone! As an avid figure skating fan, I’m not gonna lie, it’s kinda embarrassing! I’ve been waiting for a figure skating anime for AGES and I don’t want anything messing this up.
2) A short program is limited to around 2.5 minutes. Skaters are required to execute 7 elements.
a) 3 jump passes, including
One Axel jump, below is a triple Axel
One solo jump preceded by connecting steps, below is a quad Toe loop
One jump combination, below is a quad Toe loop and triple Toe-loop.
b) 3 spins
One spin with flying entry:
One camel spin or sit spin
One spin combination
c) 1 step sequence whichIt is a sequence of steps or moves in the field in a prescribed pattern across the ice. http://gph.is/2eND7vI
3) A long program is limited to around 4 minutes for ladies, including 12 elements. While men are required to execute 13 elements in around 4.5 minutes.
a) 8 jump passes including An Axel Jump
3 jump combinations, like this:
And other jumps, like this triple lutz:
b) 3 spins including a spin with flying entry, a camel spin or sit spin, a spin combination (almost same as in the short program) c) 1 step sequence: https://youtu.be/EhU_5Y7x9PM d) 1 choreographic sequence consisting of any kind of movements such as steps, turns, spirals, arabesques, spread eagles, Ina Bauers, hydroblading, transitional (unlisted) jumps, spinning movements etc: http://gph.is/2eC9vqk
While short program is to test your technical skills, long program is to test your stamina. In a short program you show all the best basics of figure skating, in a long program you show your endurance. After a long program, skaters might feel like they have just finished a marathon.
4) After big competition, there is often a gala in which skaters are invited to perform their exhibition programs.
Gala is actually an ice show. In exhibition programs, skaters are free to do whatever they want, there is no rule about what you must do to earn points. The main goal of exhibition programs is to entertain the audience.
(Aaah, this took so long to write!! I’m done, I’m posting it, and I’m moving on!)
I’m a nerd who loves figure skating stuff, so I’m tackling this with a logical, technical angle rather than “Victor was partial to Yuuri” or “Yuuri simply grasped the emotion better.” Of course, you don’t need to know how to judge figure skating to figure out why Yuuri won and Yurio lost - other fans have great analysis posts too - but there is a real competition basis to this outcome. I’ll start with an element breakdown, calculate their scores, look at Yurio’s&Yuuri’s programs through a stamina angle, and briefly bring up some stuff that got lost in translation (Yuuri’s female persona).
To get these numbers I’ve double-checked all of the most current ISJ rules (2015-2016), referenced a couple of score sheets from this and last year, and pretty much watched the YOI programs a dozen times. I did my homework here, but I’m not a skater, so if someone who’s competing finds something strange please tell me so I can fix it. Also, this is meant to be easy to read for non-skaters, so if you’re confused or want clarification (or if you just want to say “hi!”) then feel free to send an ask.
successfully landed all jumps cleanly
3A 4S-3T(x) 4T(x)
step sequence and spins slowed down towards the end
landed all jumps, but 4S stepped-out+one hand down (-3 GOE)
3A(x) 4S(x) 4T-3T(x)
step sequence and spins carried very well throughout
(x)= landed in the second half = 10% added to base value (so a jump that’s 10.5 points would be worth 11.55 points) 3T= Triple Toe-loop 3A= Triple Axel 4T= Quadruple Toe-loop 4S= Quadruple Salchow GOE = Grade Of Execution (-3, -2, -1, 0, +1, +2, +3 points)(added to jumps, spins, and step sequence)
higher-quality jumps (so he would get bonus points for execution)
i.e. Yuuri’s step-out+hand-down 4S would earn 7.5 points instead of the base score of 10.5 - if we include the 10% bonus from being in the second half, he earned 8.55 out of the possible 11.55 points; in contrast, if Yurio jumped a clean&well-executed solo 4S in the second half, he would get some positive GOE points and it might be worth 13.55~14.55 points. That’s 5~6 points difference.
the harder combination jump
Yurio’s 4S-3T > Yuuri’s 4T-3T 4S+3T = 14.8 +10% bonus = 16.28 4T+3T = 14.6 +10% bonus = 16.06 And if he nails it (which he did here) that’s even more points.
more difficult transitions into the jumps (he has the skating skills to pull it off)
One of the criteria for the “bonus points” (GOE) is tricky or unique entrances/exits of a jump.
Helped by having great skating skills, this allows him to keep the energy high in the second half (fast spins, precise choreography, complex footwork). This means his PCS gets a boost. Also, this lets him push all of his jumps to the second half.
Program Component Scores (PCS)
This is where Skating Skills, Transitions, Performance, Composition, and Interpretation get points. On a scale of 10, an average high-level Senior skater might get 7′s. Yuuri is known for his skating skills, so I’ll assume he gets scores in the 8.0~9.0 range which is really good.
i.e. Yurio has 7+7.5+8+8+8 = 38.5 points Yuuri has 8+8.5+9+9+9 = 43.5 points He could make up for the 4S blunder right here.