Pokemon GSC

Shiny Hunting: Generation 1

Alright, so while I work on a complete Shiny Guide for all the Generations, I’m gonna be posting each one one at a time.

Today, we’ll be discussing Shiny Hunting in Generation 1: Red, Blue, Yellow, and Green for both VC and the physical game.

First off, you will need to understand how this is even possible.

Despite the concept of Shiny Pokemon not existing until GSC, it is possible that if you trade a Pokemon with a certain stat spread to GCS, it can end up Shiny. Like in all Generations, IVs existed in Gen 1, but were referred to as DVs, or Detrimental Values, instead.

In the GSC, shininess is determined by the following:

  1. HP must be equal to 0 or 8
  2. Attack must be equal to 2/3/6/7/10/11/14/15
  3. Defense must be equal to 10
  4. Special must be equal to 10
  5. Speed must be equal to 10

However, when transferring them from VC RBGY to Sun and Moon, they are determined by these instead:

  1. HP must be equal to 0 or 4
  2. Attack must be equal to 10
  3. Defense must be equal to 2/3/6/7/10/11/14/15
  4. Special must be equal to 10
  5. Speed must be equal to 10

See the difference? Pokebank attempts to take in account, but ends up getting the Attack and Defense stats backwards, hence the effed up stats. And why HP is different as well, I have no idea.

There are only 4 Pokemon in RBGY that have stats high enough to where you can successfully shiny hunt for, and that is the Legendary Birds and Mewtwo. However, technically, all Pokemon in RBGY can be shiny hunted for, but they’ll have to be over Level 30, and gaining any EVs from battles can completely fuck this up too, so if you wanna Shiny Hunt for anything other than the Legendaries, I highly recommend you do the Old Man Glitch (Missingno Glitch) to dupe some Rare Candies. 

Anyways, onto the stats for the Legends!

For Shiny Hunters who have physical copies of RBGY, GSC, and a Link Cable, the stats to get the Shiny Legends are the following. (NOTE: You CANNOT give them any EVs, or else it messes with their Shininess, so don’t use them to fight wild Pokemon or Trainer Battles!!)

MEWTWO (Cerulean Cave)
HP: 228 or 239
Attack: 161, 163, 167, 168, 173, 174, 178, or
180
Defense: 145
Speed: 201
Special: 234

ARTICUNO (Seafoam Islands)
HP: 150 or 158
Attack: 92, 93, 96, 97, 100, 101, 104, or 105
Defense: 115
Speed: 100
Special: 140

ZAPDOS (Power Plant)
HP: 150 or 158
Attack: 97, 98, 101, 102, 105, 106, 109, or 110
Defense: 100
Speed: 115
Special: 140

MOLTRES (Victory Road)
HP: 150 or 158
Attack: 107, 108, 111, 112, 115, 116, 119, or 120
Defense: 105
Speed: 105
Special: 140

For Shiny Hunters who have the Virtual Console Copies, Poke Transfer, Pokebank, and SuMo, The stats to get the Shiny Legends are the following. (NOTE: Same as the above, don’t use them in any wild encounters or Trainer Battles!!)

MEWTWO (Cerulean Cave)
HP: 228 or 234
Attack: 173
Defense: 133, 135, 139, 140, 145, 146, 150, 152
Speed: 201
Special: 234

ARTICUNO (Seafoam Islands)
Hp: 150 or 154
Attack: 100
Defense: 107, 108, 111,112, 115, 116, 119, 120
Speed: 100
Special: 140

ZAPDOS (Power Plant)
Hp: 150 or 154
Attack: 105
Defense: 92, 93, 96, 97, 100, 101, 104, 105
Speed: 115
Special: 140

MOLTRES (Victory Road)
HP: 150 or 154
Attack: 115
Defense: 97, 98, 101, 102, 105, 106, 109, 110
Speed: 105
Special: 140

With all that said, if they have the above correct stats EXACTLY, they will be shiny upon transfer to GSC or SuMo!

~*Happy Hunting!*~