Player Highlights #1: Brian Boyle

“I have my beliefs and my faith, and I think that’s completely separate than people’s sexual orientation, and attractions are naturally, who they are inside,” Boyle says. “I think one thing doesn’t have to do with the other. That’s the argument that I hear a lot. It’s not up to me to decide for them. If they want to believe in something, and I’m talking — I’m Catholic, and there’s certain views that the church has on these things. It’s not up to me to agree or disagree with that. If you’re in love with someone and you have a certain sexual orientation, it doesn’t mean you’re not a good Catholic, in my opinion. That goes right down the line to anything. It’s completely separate from anything else. You should be able to do what you want to do, to pursue what you want to pursue, and you’re not hurting anybody doing it. I think that goes for all areas of life.”

—Brian Boyle, on being Catholic and supporting differing sexual orientations


yo check out this highlight vid i made for maro if you’re interested



New Assault Map: Horizon Lunar Colony

Built as a first step towards humanity’s renewed exploration of space, the Horizon Lunar Colony’s goal was to examine the effects of prolonged extraterrestrial habitation—on human and ape alike. The scientists’ research proved incredibly promising…until, suddenly, all contact and communications with the base were lost.

New Legendary Skins*

  • Oni Genji and Officer D.Va have been added to classic loot boxes



  • Player gravity and projectile gravity can now be modified
  • Knockback magnitude can now be modified on any weapons or abilities that have a knockback effect
  • Jump height can now be modified



  • Deadeye
    • Targets now begin locking on after 0.2 seconds, instead of 0.8 seconds
    • Damage accumulated over the first 1.0 seconds increased from 20 to 80 (damage per second after the first 1.0 seconds is unchanged)

Developer Comment: McCree’s ultimate can deal a lot of damage if it has a lot of time to build up, but it was often too difficult to get even a small amount of damage out before being stopped or killed. These changes make it more flexible and powerful.


  • The Reaping (Passive)
    • Removed health orbs
    • Now regains 20% of all damage done to heroes as health

Developer Comment: Reaper’s old healing passive was useful if you could kill a bunch of enemies in a row. But since enemies needed to be dead for it to work, it wasn’t very helpful unless the situation was already in your favor. His new passive lets him get immediate benefit from it, especially when fighting Tank heroes, which tend to be larger targets that deal lower damage.


  • Head hitbox size reduced by 20%
  • Scrap Gun
    • Bullet damage decreased by 33%
    • Fire rate increased by 30%
    • Clip size increased from 4 to 5

Developer Comment: Roadhog’s head was abnormally large compared to similarly-sized characters, so we’re reducing its size to increase his survivability. The Scrap Gun changes reduce the power of his hook combo and alternate fire burst damage potential while still keeping his DPS roughly the same.


  • A quick summary of each player’s most-played heroes is now available by highlighting the player in the Groups section of the Social menu (statistics displayed will dynamically change based on the mode/ruleset)
  • A new “All Modes” option has been added to the Career Profile that allows players to view combined stats from all game modes
  • A new “All Competitive Seasons” option has been added to the Career Profile that allows players to view combined stats from all Completive Play seasons
  • The “Damage Done” statistic has been replaced with “Hero Damage Done” in multiple locations
  • A new “Barrier Damage Done” statistic has been added to the Statistics section of the Career Profile, as well as an “All Damage Done” statistic, which combines damage done to barriers and heroes
  • Averages are now calculated in 10-minute slices, rather than by the number of games played
  • “Rate This Match” option no longer appears at the end of a match

Developer Comment: The new “Hero Damage Done” statistic is the same as the old “Damage Done” statistic, but it doesn’t include damage done to barriers, only damage against heroes and placed objects (e.g. Torbjörn’s turret). That number can be found in the new “Barrier Damage Done” or “All Damage Done” statistics. However, since “Hero Damage Done” and “Barrier Damage Done” are brand new, their averages will only be based on time played since they were added.

Also, the old statistics were calculated by taking total damage inflicted and dividing it by the number of games played. This resulted in an average that didn’t accurately reflect the underlying performance, because it didn’t take into account the length of the games. The new averages are calculated in 10-minute slices.



  • Fixed an issue causing players to lose progress on their On Fire meter, after the meter had been completely filled


  • Fixed a bug that could cause the announcer’s “select your hero” voice line to play during the end-of-match screen after Elimination games
  • Fixed a bug that prevented the Z’s from appearing above a sleeping enemy during Elimination games

Competitive Play

  • Fixed a bug that caused your first win to appear as a loss in your Career Profile

Custom Games and Game Browser

  • Fixed a bug that prevented some settings from being properly displayed in the summary when viewing 3v3 Elimination presets
  • Clarified an error message that appears when a player attempts to exit the Settings page with an invalid combination of settings
  • Fixed a bug that caused the lighting from health packs to appear on Capture the Flag and Elimination maps even after health packs had been disabled
  • Fixed a bug that allowed Torbjörn’s Armor Pack ability to function even after being disabled in custom settings


  • Fixed a bug that prevented players from hearing the voice line that typically accompanies their ultimate if they executed the ultimate after being stunned
  • Fixed a bug that could cause D.Va to become stuck if her mech was killed just as she summoned it
  • Fixed a bug preventing Genji’s sound effects from playing if he used his primary attack immediately after a Swift Strike
  • Fixed a typo in Orisa’s “Satisfied with Protection” voice line
  • Fixed a bug that prevented Orisa’s Supercharger from being destroyed if run over by the payload
  • Fixed a typo in the description on Roadhog’s Junkenstein skin
  • Fixed a bug that allowed enemy players to detect Sombra (while Stealth was active) if they were within a certain distance
  • Fixed a bug causing Symmetra’s hair to take on an unnatural appearance when her Vishkar or Architech skins were equipped
  • Fixed a bug with how Widowmaker’s Grappling Hook interacts with the flying drones on Oasis


  • Fixed a bug on Volskaya Industries that prevented the ice from appearing broken when players fell off a ledge to their death

User Interface

  • Fixed a bug that caused the Heroes of the Storm promotional portraits to appear locked, even after being unlocked
  • Fixed a bug that could cause an error message in chat if you attempted to spectate a new player while already spectating another player
  • Fixed a bug that could cause the chat window to be placed too high on the main menu, blocking menu options
  • Fixed a bug that prevented text from wrapping in the Report Player text box

anonymous asked:

I grew up with hockey like any other sport, casually and only really knowing/caring about my home team & only interacting with my fellow home team fans, but now I'm seeing there's like this whole tumblr fandom to the nhl and I was wondering what are like the reputations of the teams??? And obvi everyone has their own biases based on their faves but I was just curious (bc I love hearing about all of the reputations and drama and gossip that is 100% alive in the sports world)

um okay i really love this ask but i’m also Nervous to answer it bc obviously my views are gonna be based on my teams and tbh i don’t a ton about some of the teams. so let me just preface this by saying that i don’t intend to shit on anyone’s team. pls don’t come yell at me. i love y’all. i’m gonna put this under a read more bc it’s gonna be long af. this isn’t so much drama as it is just a primer on the teams bc i’m not looking to start drama. 

Keep reading

Page of Light on: Light

  okay, so recently I have become a little aggravated on how the fandom interprets certain aspects. SPECIFICALLY opposite pairs. People tend to forget that every classpect is powerful in their own ways, and The class and aspect do not indicate a win in a fight. SO I wish to clarify one of the more ironically underground aspects, light. I am going to organize this in terms of, why the aspect is powerful, why people thought otherwise, and how this aspect can be used to topple other “Powerful” aspects.

  So Light; The aspect of Relevance (Which comes into play through luck) Knowledge, Literal Light, and Clarity. Light players are defined by being intelligent people, whom fate favors. They tend to have a thirst for knowledge, but can become megalomatic. (Both serkets, Mrs I can trick gods Rose Lalonde.) Now, light is powerful BECAUSE of what it domains over. I’ll start with relevance.
  Now According to homestuck Lore, everything is destined, so luck plays a different role. Luck is tied specifically to the relevance and importance of a situation. A D4 on a table vs a monarch rolling a D4 to determine the fate of his enemies vs A D4 whose roll will dictate the end of the universe. Which one of these would you say is more significant? A Light player can both tell the difference between the insignificant D4 vs the one that ends the world, and have the relevance to know that that die will roll in their favor, for they can be just as significant. Vriska would steal significance from events, and use it to make it seem like her luck was ridiculous, when in reality she was making the die she rolled matter more.
  Knowledge is power. That is a sentence that is often said, and it is true. Sburb is a game of lore, of past, and with deep intricate mechanics. If a session was to not have a light player, they would have to rely 100% on their sprites, which can vary from vague to unreliable to impossible to deal with. A Light player brings knowledge on Game mechanics, and alchemy to the table. A Light player is the opposite of void in this sense, with bringing the information to the forefront, where it can be used. Rose wrote a strategy guide that The horrorterrors deemed fit to keep for later/earlier usage in paradox space, and Aranea’s exposition brought information to the table where it was lacking. Not to mention how about making factual information real hmm?
  Literal light dictates vision. You can see because of the Light reflecting off of surfaces and entering your eyes. Light can also burn. Light is just visible radiation, so it would be not a stretch to assume a more exploitative, fulfilled light player could fire deadly beams of Gamma rays, or make dense, concentrated light which can blow holes through someone, or they could bend the light around themselves, allowing for them to become invisible. I have a lot about Literal light powers so plz ask me if you want more ideas.
  Light is finally about clarity, being open and see through. Light is how information is presented. A clear and concise pattern of thought and mannerisms. Clarity is the opposite of voids secrecy, where light players could be revealing to their fellow players, highlighting weak or Critical hit spots, making enemy stats visible to everyone, or be the person who points out the guy hiding. Light is the one to remind everyone Sburb has a point, and to place vision on the significance. Post Scratch Mom Lalonde wrote the book about the Condenses’ rise to power, and the factual information to anyone in the future, bringing clarity on how she took over the world. Vriska also willingly took all eyes away from others, and shine the spotlight on herself, and loathe I am to admit it, Comic hussie falling in love with vriska makes sense, as she would be the center of attention.

  WOW that’s a lot of power surrounding light. How could have people missed this right? Well let me answer that for you. Lets see how Light was represented in the comic VS how void was. The three major examples of light players were ROSE LALONDE, who, as a Seer of Light, had no access to literal powers, and instead was the most prophetic classpect possible, gaining prophecies of Information and Significance, and using that to fight. Aranea Inverted, and instead used her knowledge of nothingness to destroy, in a piss poor attempt to take over. And Vriska, who never learned how to moderate how much light she stole, she took either all of it, or (Vriska) Inverted and took none of it. As a result she was never able to develop more powers that allowed her to truly be strong.
  This is compared to it’s inverse Void, who has a Bad example of a void player, a Good one, and a GREAT and REALIZED one. Bad is Horrus, Page of Void, who developed literally nothing, did nothing. Literally he was the most useless a page could be. Good was Equius, who inherited nothing. Now That means equius had no natural powers, but was incredibly strong in them. That translated to incredible strength. Equius was the most powerful player in the Troll’s session through brute force. And the Great example is Roxy Lalonde, Rouge of Void. Now here’s the interesting. Roxy learned what a rouge must, that it’s okay to move your aspect around. A rouge must learn that it’s okay to steal from those with too much, so what she did was move nothing around, and moved it hard. She shed mystery on her allies by overcoming her abundant void via alcoholism, and she learned how to use her voidy powers to create perfectly generic objects, and a matriorb, and create those objects on the spot, in plenty, and mid combat. Roxy was by far the most powerful void player we have seen, and that is because she was a realized rouge. See how the two could be seen as unbalanced. It wasn’t because of light being weak, it was because of both Light being poorly represented by the serkets, the good representative being a seer, and void having a damn near amazing representative.

  Okay that’s all well and dandy, but how can light defeat something like hope?
Dude, first off, I am insulted you would think that Hope is inherently better than any other aspect for nothing other than being hope. Secondly, did you see how easily Jake was Manipulated by a light player, and used as a living battery? Hell, all Aranea had to do to defeat Jake with brain ghost Dirk is to remind him that this Dirk wasn’t real at all, and the one far far away from them was. This would poof away Jakes already delicate belief in Dirk, and Brain ghost would cease to exist. Light could also defeat void in a similar fashion. Bring clarity to the void player. Void’s power comes from subterfuge and mystery. Light excels in bringing things to the front, and the void players are no different. Not to mention, having fate fortune you, well that is a power you do not want to be on the wrong side of.

  TLDR; Light needs more attention and is stronger than you people think.

On my growing disappointment with Kataoka

Note: This little rant contains spoilers up to the latest chapter.

A few weeks ago, I made a quick comment about how it’d been too long since someone had gotten injured at Seidou, and lo and behold, here we are.

To be clear, I’m not dissatisfied with the fact that someone got injured - rather, I’m annoyed that it was, once again, a student who found out (yes I know Ochiai was there too) and had to tell the teachers.

Keep reading

okay can we talk about the complete horse shit that is the nhl and how it chooses it market itself. the nhl is trying to sell themselves to people who already support them. they try to appeal to their base and to no one else. they rehash the same old narratives and hype up the same players because it’s what’s worked for them fo so long, and in doing so , they discourage players to present themselves in a way that could be considered different or out of line. they don’t celebrate nuanced storylines or highlight players that have charisma because they know that’s not what their base demo is into, completely disregarding the fact those are the things that garner interest and hype outside of the sport. the nhl’s shitty ass marketing is the reason why the anchors from gma laughed bc they didn’t have any talking points for the scf, why espn basically eradicated their entire team that covered hockey, and why the viewer numbers for the cup final this year (higher than it has been in the last 5 years) are the same numbers a regular season cavs game gets. stop marketing to denis from tecumseh who’s been watching hockey since he could remember. market to estelle in miami who doesn’t know who the fuck wayne gretzky is you crusty fucks

Welcome to Achuan: Session 2

overview: the crew has decided to head out of Goldgate, going south towards Dwarven Territory. originally they were heading to the far south Troll capitol of Stormpass but argued against it. instead they head west, towards a town nestled against a canyon’s side: Silverhill.


  • my player that plays Eli couldn’t make it this round, so Eli spent the time in Silverhill sulking and picking up hookers.
  • met NPC Paprika! she’s a were-buffalo. her and fellow werefolk Adisa engaged in a friendly slap fight for about 3 minutes, repeatedly saying “Cousin!”
  • Adisa critically failed at a perception check and ended up getting a bee stuck in his ear.
  • Yan traipses into a bar filled with trolls. Is declared that she has bad taste as she yells “wow look at all these hotties up in here”.
  • There were rumors going around of a stranger breaking and entering homes but not stealing anything. Ren rolled a nat20 in intimidation as she walked into the bar, pinned someone to the wall, and immediately got peed on because of the troll’s pure fear. When she got the information she needed, she picked up the pee troll’s beer and drank it all in one swig as i yelled POWER MOVE.
  • Ren spends about 10 minutes in the session trying to rid herself of the pee smell.
  • A break-in occurs near where Ren was bathing, so she rushes in. She takes to the rooftops and eventually sneaks in on an odd Tiefling who was described as “constantly moving, jerking, and jittering, as if he wasn’t used to the body he was in.”
  • When turned around, the Tiefling had inky black eyes that continued to swirl and congeal. Ren is grossed out. A battle is initiated.
  • Ren goes berserk and kills the Tiefling after about two hits of battle. Yan and Adisa are there, but lament over not getting to punch or shoot anything. The Tiefling’s skin bursts off and his gooey skeleton melts onto the floor.
  • met the first daughter! but she’s not kidnapped. Adisa mowed her down by accident as he was running from the previous scene so guards don’t think they’re responsible. Many failed checks don’t get them any information on why she’s here or what she’s doing. she runs. Adisa thought it was a great idea to run after her despite the protests of his
  • a deal is struck between the daughter (whose name hasn’t been given yet) and the crew: meet her at the mouth of the Dwarven capitol of Dar Kaldim within the next two days and, if they can prove they can make it, she’ll go home to her mother. another request was given by the daughter: “Don’t tell Paprika you saw me.”
  • as the crew heads back to an inn, the ground suddenly and violently shifted from one side then the other. a massive snaking crack splits through Silverhill. Ren takes a few steps to investigate, and suddenly the world falls out from under their feet. they are free falling in an oddly gaseous yet honey-like substance. they have died.
  • the crew is touched by an angel, the Priest from before, except in his true much more unnerving form. he answers a few questions and gifts them golden seeds to give to the daughters when the crew finds them. he begs them all to find them soon.
  • the crew is transported outside the massive hole that was once Silverhill. their only path is through a valley to Dar Kaldim. Yan and Ren are deeply depressed and confused by the questions they got answers for. Adisa makes them bacon. Ren eats the bacon under her blanket.
That Symmetra Feel

“She’s a cheap hero”
“Fucking aimbot”
“Symmetra is broken”
“Symmetra is a hero for bad players”
* watching my highlights/potgs where I DESTROY all of their team*
“Anyway, guess who I’m playing this round”


Those colourful moments by Marco Paradiso 

As vibrant and full of energy as the game’s best players, Marco Paradiso’s illustrations highlight, well, football’s highlights. Based out of Montreal with a love for the game both locally and globally, his work isolates individual moments and gives them a stage they deserve. See more of Marco’s work here.

anonymous asked:

Finlandia is not fun for string players. It pretty much highlights the brass section and the violins just play 16th notes with the same note a lot :(

that sounds like most things sibelius wrote



2015 has been an impressive year for Hip-Hop, and we’re just halfway through. Even though this list will focus primarily on this year, it must be mentioned that J. Cole’s 2014 Forest Hills Drive helped to set in motion a tidal wave of good, quality releases from the most popular form of music in the world. 2014 was, quite honestly, a mediocre year for Hip-Hop after 2013 delivered one of the most star-studded musical years across the board. Thankfully, Cole crafted his best work and helped, along with Nicki Minaj and The Pinkprint, to usher in 2015 Hip-Hop. From the club anthems of newcomers Rae Sremmurd, to the hypnotizing sounds of A$AP Rocky, Hip-Hop in 2015 has been masterfully showcased across many spectrums. Since we have succesfully completed six months of this year with no sudden world-ending event, I countdown 2015’s Best Hip-Hop albums, so far. 


Artist: Tyler, the Creator

Release: April 13, 2015

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Cherry Bomb isn’t terrible, it’s just not memorable. When I heard of the impending release a few days before, I was excited. I’ve been following Tyler, the Creator’s career since he entered the game, for the most part. After stirring up some controversy with his outspoken personality, and his menacing voice, and delivered three solid albums over the course of three years, Tyler has created an impressive resume. Unfortunately, Cherry Bomb slips through the cracks, and is all over the place. With Wolf, Tyler showcased his growth as a writer, producer and arranger, but for some reason, Cherry Bomb doesn’t click with me, and I failed to see the cohesive nature of his previous efforts. 


Artist: Young Thug

Release: April 16, 2015

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Barter 6 was born out of controversy between Young Thug, and former Cash Money artist, Lil Wayne. Obviously there’s name resemblance to Wayne’s Tha Carter series, and thus, legal proceedings followed. So, in-line with Blood Gang practice of replacing “C” with “B” the Barter 6 was born. Young Thug’s third solo album is his definitive work, so far. The hits are consistent here. Thugger’s unique voice inflections and manipulations make him an attraction worthy of attention. The production from Wheezy on Barter 6 is smooth and laid-back. It’s not Thug at his most frenetic, but it adds some depth to his growing music library.


Artists: Rae Sremmurd

Release: January 6, 2015

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The debut album from the Mississippi Hip-Hop duo, Rae Sremmurd, is a ton of fun. The album was preced with four singles four of the biggest Hip-Hop singles of the past year, by the way) - No Type, No Flex Zone, Throw Some Mo with the Queen of Hip-Hop, Nicki Minaj, and This Could Be Us. Swae Lee and Slim Jimmy are two of the most charismatic rappers out right now. Maybe it’s their youthful exuberance, or maybe it’s they’re at the forefront of the Hip-Hop industry. Nonetheless, SremmLife is an exhilarating album that is still being played faithfully at clubs and parties, six months later. 


Artist: Meek Mill

Release: June 29, 2015

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After a stint in prison that delayed his second studio album, Meek Mill went back to the drawing board for Dreams Worth More Than Money. What we got is a solid follow-up to his debut album, Dreams and Nightmares, that enhances the story of Meek Mill, and sees the rapper more focused and driven as ever. Mill’s new-found clarity can be seen throughout this album. He’s dedicated to inspiring others, and telling his story as a source of motivation to those who struggle. With a larger than life cast of features from the likes of Drake, Future, Diddy, Rick Ross, and girlfriend Nicki Minaj, Mill still shines through as the centerpiece of the album. Dreams Worth More Than Money is the Meek Mill album that we’ve been waiting on since 2012’s Dreamchasers 2.


Artist: Lupe Fiasco

Release: January 20, 2015

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Lupe Fiasco’s Tetsuo & Youth is full of imagination. His best album since The Cool, Lupe has finally returned to form after the extreme disappointing of 2011’s Lasers, and the okay effort in the obnoxiously long-titled Food & Liquor II: The Great American Rap Album Pt. 1. Finally, it seems as if Lupe is free from the binds of his disputes with label, Atlantic Records. Tetsuo & Youth is daring, bold and creatively charged. I’m sure that this album surpassed many’s expectations after his previous, mediocre efforts. Luckily, Lupe has grown and matured into an individual who poured his rich talent and story into an album that exudes ingenuity. 


Artist: Big Sean

Release: February 24, 2015

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Dark Sky Paradise, Big Sean’s third outing, is hit best and most ambitious sound yet. Stormy production, visual and aesthetic progression, and a level of honesty not seen from the Detroit rapper, catapult Dark Sky Paradise to the top of Sean’s discography. Sean expands his lyricism on Paradise, and enlists a range of contributors that bring the album to life. The album is occasionally clumsy, but Sean’s boastful and triumphant achievement is his best work to date.


Artist: A$AP Rocky

Release: May 26, 2015

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AT.LONG.LAST.A$AP is a strong effort. A$AP Rocky has done a great job at propelling his image even further beyond the scope of traditional hip-hop. We need more artists like him. The ones with an aggressive taste for aesthetics who can be influential in multiple industries. The type of individual who will push the genre forward by challenging current trends, as well as developing creative ideas that will encompass an idea. Rocky is certainly an artist of the future, and ‘At Long Last’ does a good job at showing us what the future of hip-hop could sound like. 


Artist: Drake

Release: February 12, 2015

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Drake has elevated himself as one of Hip-Hop’s elite, major players. After three studio album releases since 2010, many fans were expecting his next announced project, Views from the 6, to be released in late 2015. However, in Beyonce fashion, Drake released If You’re Reading This It’s Too Late with no announcement, no press and no singles to back it. Initially planned as a mixtape for DatPiff before Cash Money Record intervened, If You’re Reading This It’s Too Late popped up on iTunes for sale, making this a legitimate fourth studio album for the Toronto rapper. For an album that was initially going to be released for free, it has come close to platinum status with nearly 1 million copies sold. Though no cohesive structure or theme exists, Drake’s fourth album contains some of 2015’s biggest hits. The first seven songs prime the rapper as today’s premiere Hip-Hop artist before dipping off into less-than-stellar tracks. Drake no longer aspires to be one of Hip-Hop’s greatest current artists, with the release of  If You’re Reading This It’s Too Late, he’s proven that he already is.


Artists: Donnie Trumpet & The Social Experiment

Release: May 29, 2015

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Shortly before midnight on May 28, a free album from Donnie Trumpet and the Social Experiment appeared on iTunes after being shared from Chicago MC, Chance the Rapper. Of course, when I saw this information spreading across social media, I wondered “Is this a new solo album from Chance?” Well, not quite, but it’s just as good as anyone could’ve hoped for. The new album, Surf, highlights trumpet player Donnie Trumpet (A.K.A. Nico Segal), and The Social Experiment, which is a group of musicians consisting of  Chance The Rapper, Peter Cottontale, Greg Landfair Jr., and Nate Fox. With an array of talented musicians a part of the collective, and perfectly selected guest appearances, Surf delivers a unique blend of jazz and hip-hop music into one, eclectic whole. We’re beginning to see the possibilities of the what jazz and hip-hop can sound like cohesively. The album is a joyous and celebratory effort that acts as a showcase of creative talent, instead of commercial appeal.


Artist: Kendrick Lamar

Release: March 16, 2015

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The question was this: What would Kendrick Lamar do to follow-up his platinum selling, multi-Grammy Award nominated, critically acclaimed major-label debut, Good Kid, m.A.A.d. City. Let’s be real - Kendrick’s major-label debut is a classic album for this generation, and one of the greatest pieces of music of the past decade. The fact of the matter is that To Pimp A Butterfly is comprehensive, dense, bold, intense and black. When I say black, I mean that it is one of the blackest pieces of music I’ve ever heard. Kendrick Lamar incorporates so many different African-American music styles such as hip-hop, funk, G-funk, spoken work, poetry, and jazz. At one moment, To Pimp A Butterfly is in Trouble Man, Marvin Gaye territory, and then abruptly shifts to a Spike Lee joint on record. Conversations with 2Pac, monologues from Dr. Dre, narratives from Snoop Dogg and funkadelics from George Clinton, To Pimp A Butterfly is a angry, self-reflecting and troubling. On first listen, the album will rock you. It’s like a punch to the face because it catches you completely off-guard. That’s a good thing. Kendrick wants you to feel uncomfortable. Discourse in our country for the pasty 2 years has been dominated by race and racism in America. Kendrick Lamar’s sophomore masterpiece is a mandatory listen that delivers on the promise that Public Enemy’s Chuck D stated years ago; hip-hop is the black CNN. 


Meet the dentist salvaging an entire hockey team’s teeth

Dr. Bao-Thy Grant has a tricky job: Caring for the mouths of a crew of guys whose jobs include being smashed in the face on a regular basis. She’s responsible for injuries from the face up for the Anaheim Ducks, and that includes their frequently-busted teeth.

Goals and assists mean little to her. When the television shows highlights of players bashing into each other, drawing cheers from the crowd, she looks away. The Ducks who wear their mouth guards and clear plastic face shields are her favorites.

Grant seems more excited about Selanne’s use of protective gear than the goal he scores against the Oilers late in the second period.

Read reporter David Wharton’s profile of Grant in our latest Column One feature.

Photos: Jay L. Clendenin / Los Angeles Times, Jim McIsaac / Getty Images