The Fool Arcana Specializing in Wind/Physical attacks on his Main Persona. (AKA: The only persona John Actually uses.)
Persona: Apollo/Oddyseus???. Takes the form of a young man clad in mostly blue. He is see-through and occasionally colored winds flow through him (Usually dependent on attack type or Party member) His face is a painted on smile, a harsh black line in his pale, barely there color scheme.If you look closely you can see the persona is wearing a cross between a jester’s clothes, military uniform, and something worn by a marching band captain. (Guess who was never in marching band) Specifically a coat with tails. To attack he throws brightly colored balls of transparent wind, or cakes if John is feeling particularly mischievous. Special Ability of SHARE. Wherein if John gets a stat boost or positive modifier he can share it with the rest of the team. Depicted as wind wrapping around the other players/personas depending who is on the field.
John uses hammers to attack, and like Dave has a tendency to jump around the battlefield like an idiot. While he is the leader in battles Rose and Dave are most likely to take charge, but when he does take command everyone listens to him immediately.
The Priestess Arcana, specializing in Water/Ice based attacks. Persona: Andromeda. Who takes the form of a young woman with tentacles where her legs should be. Her eyes are covered by a heavy hood, the middle of which is an elaborate “Light” Sigil. Her arms are bound to a heavy book (The grimoire) by a heavy chain. The books appearance shifts between dark and ominous and light and holy. Both forms are very large and very thick. Special Ability of SCAN, allowing Rose to pinpoint weaknesses in her enemies defenses. Andromeda appears behind Rose, arms folding away from the book so Rose can peruse it’s contents. Andromeda continues to hold the Grimoire.
Rose herself is armed with a pair of Needles/Wands. When using a normal melee attack she stabs enemies with the points. When summoning her Persona the spells used are fired from the ends of the needles. Andromeda only appears when using the SCAN ability. Rose usually stays on the sidelines and calls out weaknesses. However she does occasionally jump into the fray, far more elegantly than any of the other players.
The Magician Arcana (Because thematic’s say so) Primarily Fire/Wind Based attacks Persona: Icarus. Takes the form of a young man with bird wings made out of clockwork (and jewels/money) that are on fire. His legs are shrouded with this same fire. The fire is mostly red with hints of yellows and oranges. Has a broken sword that he uses to attack with. He wears stereotypical knight armor that is rusted and falling apart in various places, revealing clockwork inside. This includes a stab wound running through a clockwork heart. Head is covered by a knight’s helmet, the visor covering his eyes. Special ability: Auto-Protect on any ally other than Dave himself (Has a tendency to protect Jade, and to a lesser extent John, more often than Rose.) Manifests over the Protectee and wraps his wings around them. Whatever was attacking deflects (Magic) or Bursts into Flames (Physical Hits)
Dave uses Shitty Swords as a weapon, usually Katana. He is skilled in the art of Jumping around the battle field like a maniac. Has a tendency not to use his persona. (It’s a Derse Dreamer thing)
The Chariot Arcana???? (She doesn’t fit I knoooow. I wanted the kids to be low numbers and… well this happened.) Physical Attacks and healing Persona: Sirius. A large, white dog with no eyes. He crackles with green energy, creating shields or teleporting out of the way in the event of an attack. When summoned the ground below him blooms with a variety of flowers. Sirius is the only persona who regularly appears outside of battle, appearing as a large dog, coming up to Jade’s waist as opposed to towering over her. He can be seen by people who are not persona users when summoned like this. Healing moves consist of summoning pumpkins that other players eat to magically regain energy. Standing in the field of flowers that stick around the battlefield later also helps with getting rid of damage.
Jade uses a shotgun, which has a chance of using an ability, shown with the bullet being green. If this ability is activated a smaller version of Sirius will appear, chasing after the bullet. After every attack Jade usually gets teleported to a different part of the field, this is ok though as she has a range of “If I can see it I can hit it. And even if I can’t see it I’ll give it a shot!”
“That’s funny Janey, I thought you just wanted to be suwee-eee-eeet!” The Shadow giggles, twisting a brightly coloured lock of hair.
“What?” Jane splutters in disgust. “NO!”
“No! no, no no no NO!”
The same argument again, with this strange girl who shares her face; Jane is getting sick of it. For some reason the shadow, that’s the only descriptor that fits, wants her to step into a machine that will do… something to her. The Shadow always forgets to explain what, exactly, the machine does. Jane doesn’t trust it. Or the girl; all she has to do is look at the evidence in front of her to see something is off about this situation.
Her eyes are a disconcerting yellow against skin that looks too perfect to be anything but fake. She’s wearing a dress Jane wore all the time when she was seven, a yellow and orange monstrosity with a bell skirt and puffed sleeves, blue lacing covering every edge it possibly can. While it fits perfectly with the pastel coloured nightmare Jane found herself in when she awoke, it clashes horribly with the shadow’s hot pink hair.
Now if only she could find how she ended up in this candy coloured kitchen in the first place. Or perhaps, an egress.
The shadow pouts, yellow eyes peering under a grey trilby that Jane is positive came straight out of a Halloween costume from when she was thirteen. “Why not? Isn’t it better when no one takes you seriously?” she laughs, “Not that anyone has ever taken you seriously in your life! Ha-ha, even your best friends lied to you just so you could be “Safe”.” The last words are air-quoted around. “Face it Janey, you’ll never be anything but a doll to them.”
“As if you would expect me to fall for that,” Jane scoffs, crossing her arms, “My friends have never lied to me… Not about anything important at any rate. I would pick better to things to manipulate me with.”
“Oh, poor, poor Janey. Didn’t you know?” The Shadow’s mouth twists into a parody of a frown. Jane mirrors with a real one, thrown by the sudden twist.
The shadow smirks with cherry tinted lips. She raises the fedora from its own head, regarding it briefly before setting it on Jane’s curls. It fits perfectly. Jane tries to flick it off, going to raise a hand, when she finds that her body no longer obeys her commands. Paralyzed in place. A cool hand made of porcelain traces the edges of Jane’s jawbone. The shadow leans in, teeth and lips against her ear and whispers.
“It’s their fault you’re in here.” With a gentle twist on Jane’s shoulders, she manoeuvres her to stare at the group gathered behind her. “Maybe you should ask them about how truthful they are.” She giggles. Seduction falling away to reveal a manic child. “Oh please tell her what you’ve been doing. Please! Make me laugh!”
Under Jane’s pleading stare Jake wilts first; shoulders slumping and looking away. Jane wilts with him, body not so much coming back under control as paralysis melting under the disappointment.
“We just wanted to protect you.” Roxy tries.
“You didn’t do a very good job then,” Jane grimaces. “So is this where you were gallivanting off to when you said you were busy studying?”
Roxy nods, eyes shifting to Dirk.
“You were a liability,” he states, “I’m sorry. We should have told you but it wasn’t safe.”
Jane tries to answer back. That just because she’s the youngest doesn’t make her any less mature, less able to go to magical worlds where candy coated children sing at them. Her mouth can’t find the right words. Instead she waits for Dirk to look away as well.
“See?” the shadow chimes in, breaking the silence with a whisper that echoes around the cavernous room “You’re just a child to them. Just a pretty doll to play pretend with and put back on the shelf when the dresses don’t fit with the plot.”
With that Jane’s eyes fall to the floor. Her arms unfold from a cross to wrap around her stomach, parallel to the waist band of the dress she was so happy that fit just three days ago. It had been perfect. The joint effort of crawling around all of Dirk’s fabric store for hours trying to find the right shade of blue, laughing as they found sillier fabrics in the collection. Dirk had said it brought out her eyes wonderfully. He had spent hours pinning it in place so it fell just so and hours more hunched over a sewing machine. Now the powder blue feels like a betrayal. Her stomach churns at the thought. Were they making this dress because they wanted her around? Or as a tool to distract her from their real plans?
“They’ve been playing detective without you,” The shadow whispers in her ears, arms wrapped around her shoulders again. “Just like one of your detective shows. You always thought you would be the hero of those, if there was anything worth investigating. Doesn’t it suck to find out all you’ll ever be in life is the damsel in distress?”
For a moment all Jane does is listen, really listen, to the insinuations in her ears and the empty, empty silence from her friends.
“Wouldn’t it be better to stop dreaming and accept your fate?”
Dirk had put pockets in the dress so she could store knives in it. ‘Just in case’ he had said with a smirk. Then he spent a weekend teaching her how to use those knives so she would be a real threat to any ruffians who attempted to overpower her.
“It’s not like you can afford to have any friends after all, Heiress Crocker,”
Roxy spent weeks one summer looking in garbage to find the mysterious pet nabber of Inaba. Jane had made them matching mustaches that they had worn everywhere while on the case ‘Like real detectives’ she had enthused. In the end it had turned into a wild goose chase, but it had been worth it for the joy of hunting for clues down by the river bank and interrogating bystanders if they had happened to see a small black cat with funny eyes.
“All you have to do is step into the machine and… poof. All your troubles will be gone.”
Jake had never once made her the princess when she had wanted to be the warrior queen. Never once had he attempted to ‘rescue her’ from boys who stood a foot taller than her and asked uncouth questions.
“Wouldn’t it be so much better to just be sweet?”
No. It would not. Yes, Jane is angry at them for hiding and telling secrets, yes, Jane has sometimes wondered how much it would be worth to be the girl everyone thinks she is. But.
“What do you say, Janey?”
Jane. Is not. Sweet.
“Stop calling me that.” Jane whispers, barely a breath across her lips.
“I’m sorry? Did you say something?”
“Stop calling me that! My name is Jane! You have no right to be calling me by that nickname!” She explodes, moving away from the Shadow’s grasp at last.
The shadow tilts her head. A finger taps against her cheek. “Oh I think I have every right to call you that.” She smirks. “After all, I am you.”
“What.” No, they may share a face but there is nothing like this hiding anywhere within her.
“I am you, you are me. And you are nothing but a useless, friendless, delicate weakling!” the shadow sings. “I can call you whatever I want. Ja-a-nee.” She winks.
No. It’s lying. It cannot be-
“You-” Jane draws in a breath.
“No, Jane, Don’t!”
“Are not me!”
Not entirely happy with this but I think it came out ok. I… Might right more for this, I’m not really sure.
Shadow Eridan: Basically March Eridan in appearance. He kind of links back to Eridan’s whole image thing - trying to look cool but in reality he looks ridiculous and he *knows* it. The dungeon would be a fashion show.
Shadow Kanaya: Mother knows best. Kanaya’s meddling = her thinking she knows how to fix everything and trying to make things better *her* way. Would probably resemble the Virgin Mary. Or a 50s housewife.
Shadow Karkat: Probably just Karkat in regular clothes with one difference - his sign is RED. Acts like a giant attention-seeking baby and mocks Karkat for being so shouty, calling him out on his insecurities.
Shadow Vriska: A washed-up party diva who’s trying to be the centre of everything important but knows deep down that she’s just a huge 8itch who no one likes.
So I thought it might be a fun idea to try some personastuck! First step, assign everyone to an arcana OTL. The list isn’t definite and I’m definitely going to be doing some tweaking to it, but here’s what I have for now! Thoughts?
I. Magician (Dirk) – action, initiative, self-confidence, manipulation and power (more specifically, the power to harness one’s talents.)
II. Priestess (Roxy) – hidden knowledge or other untapped power, wisdom, female mystery and magic
III. Empress (Kanaya) – prosperity, creativity, sexuality, abundance, fertility and comfort (most often in helping maintain peace around them like an ideal mother would.)
IV. Emperor (Karkat) – desire to control one’s surroundings, and its appearance could suggest that one is trying too hard to achieve this, possibly causing trouble for others; some elements in life are just not controllable.
V. Hierophant (Aranea) – education, authority, conservatism, obedience to rules and relationship with the divine.
VI. Lovers (Nepeta) – two paths life could lead to, and thus a symbol of standing at a crossroad and needing to make a decision. Today, however, it is portrayed more of a symbol of love and romantic relationships, although it can also be a symbol of finding agreement with an ordinary friend or even two conflicting elements within.
VII. Chariot (Vriska) – symbol of victory, conquest, self-assertion, control, war and command.
VIII. Justice (Terezi) – strict allegory of justice, objectivity, rationality and analysis.
IX. Hermit (Equius) – wisdom, introspection, solitude, retreat and philosophical searches.
X. Fortune (Tavros) – Fate and varying luck, fortunes and opportunities. What goes up will go down, what goes down will go up.
XI. Strength (Feferi) – morality about the stronger power of self-control, gentleness, courage and virtue over brute force.
XII. Hanged Man (Dave) – self-sacrifice for the sake of enlightenment, the bindings that makes one free, paradoxes and hanging between heaven and earth.
XIII. Death (Aradia) – foreboding and of doom, Death Arcana also symbolizes the metamorphosis and deep change, regeneration and cycles.
XIV. Temperance (Jane) – synthesis, prudence, harmony, and the merging of opposites.
XV. Devil (Meenah) – urge to do selfish, impulsive, violent things and be slave to ones’ own impulse and feelings. Occasionally, it is also portrayed as a symbol of temptation. The positive aspect, however, represents a healthy bond or commitment.
XVI. Tower (Eridan) – overly arrogant, prejudiced and authoritarian organization, which walk to their own ironic demise. Furthermore, it is also more generically used as an omen of doom and disaster.
XVII. Star (Jake) – hope, self-confidence, faith, altruism, luck, generosity, peace and joy.
XVIII. Moon (Gamzee) – creativity, inspiration, dreams, madness, illusions, fear, fantasy, the subconscious and trickery.
XIX. Sun (Jade) – happiness, joy, energy, optimism, and accomplishment. Occasionally, it is also associated with one’s initial happiness.
XX. Judgment (Rose, Sollux too…?) – balance of Light and Darkness.
XXI. The World (Calliope/Caliborn) – representation of the world’s totality, the symbol of fulfillment, wholeness, and harmony.