(Thanks, we hope so too.. Mun started giving her some pills the vet gave her so in two weeks she’ll be back there for the real treatment to start. It’s going to be a long one, but we really hope everything will turn out okay. Also thank you those who have been signal boosting and donating for the bills. We’re almost half way towards the goal, so if anyone is able to help with anything, we would really appreciate it.)
Mortal Kombat XL: Here’s a piece of work I did for the VS Fighting Gaming Tournament that took place recently. I was given the challenge of drawing Mortal Kombat, which I stressed out about first because I was nervous about messing up characters i’ve never drawn before but I eventually calmed down and gave it a shot.
was raised for the Destiny Community Con Charity Stream. The original goal was 250,000 but our community exceeded that goal by over half which speaks VOLUMES about how wonderful and beautiful this community is.
This event even gained attention from CNBC which is even more incredible. You can read the article here, “GAMING FOR A GOOD CAUSE”
All profits from this event go directly to St. Jude Children’s Hospital
Birthdays, the newly announced simulation game from Bokujou Monogatari (Harvest Moon / Story of Seasons) creator Yasuhiro Wada and Toybox Games, will come to North America and Europe via NIS America, Japanese publisher Arc System Worksannounced.
Arc System Works also opened the game’s Japanese teaser website today, providing a minute-and-a-half of gameplay footage.
The “life creation garden game” will let players create, steadily evolve, and develop environments on new lands where living things are born. From ancient plants and dinosaurs, and going as far as humanity, players will aim to give birth to a variety of living things, and create a world where living things that under ordinary circumstances would live in different eras can coexist.
Birthdays is due out for PlayStation 4 in Japan on January 19. Arc System Works did not mention a release date for the western release.
This week at Bungie, we’re preparing for the next stop on the road to launch.
The dust from gamescom has barely settled. We’re still seeing recaps from the grand happening land on the Internet. This is good, as our own memories of the event are hazy. Our jet-lagged, sleep-deprived minds are clouded with images of thousands of Guardians facing off in our booth to fight for honor and establish their Supremacy. We came home many Strange Coins lighter. We found an award for Best DLC in our luggage. The rest is a blur – like a wonderful, bretzel-fed, hype-fueled dream that flows downstream like so many padlock keys dropped into the Rhine.
No rest for the wicked, though. This community in waiting must be fed. PAX West is the next movable feast. By contrast, the next journey is just a jump over Lake Washington for us. We have big plans for the local show this year. I could tell you all about it, but these itineraries are best spun up by our perennial Away Team Captain.
“PAX is gonna be bad ass, DeeJ” – Brittany Lichty
I know that, and you know that, but we need to tell them more than that…
“I am thrilled that, for the first time ever, we are bringing Destiny to the show floor at PAX. Many members of the Bungie Development Team will be on hand to meet players. We will have 12 stations playing PvP with our new feature, Private Matches. This is your chance to get your hands on some 6v6 Supremacy, a new mode featured in Destiny: Rise of Iron. We’re looking forward to a kick ass weekend at PAX! At our booth, you’ll also find developer signings, cosplay meet ups, and give-aways. In addition to being playable, we will have the Bungie Store on-site.”
And, in keeping with the pledge we made on Bungie Day…
PAX tends to sell out pretty fast. If you have a badge, we’ll see you in Booth 439. If you don’t, we’ll be sure to share the sights and sounds from our booth. The Guardians in attendance should be all too willing to boost the signal, too. We’ll have more details about the specific wheres and whens next week.
Iron Art Festival
Last week, we let slip a bunch of new information about Rise of Iron.
Whenever a glimpse of new creations for the world of Destiny hit the Internet, the artists responsible for those visions step forth to take a bow. It’s our pleasure to show you their work. We’re fortunate to work alongside such talented individuals.
At this very moment, several of them are updating their portfolios on Art Station. Below, you’ll find a preview of some of the work they’re sharing out. Click on their names and dive into the creative minds that plant the seeds that grow in the game you explore in search of glory and treasure.
Mind you, Art Station is a great place to share all kinds of art. If what you see in those ports doesn’t bear the Destiny watermark, it’s not for our game. It’s just more amazing creations from some of our finest minds.
We thank our artists for sharing, and for lending their talents to creating a world worthy of heroes – not to mention the heroes themselves.
Behind every successful mission, there is a successful team. At Bungie, the mission of keeping you online and in the service of the City falls to Destiny Player Support. They’ll keep fighting, and they’ll win!
Trials of Osiris: Final dates before Destiny: Rise of Iron
The release of Destiny: Rise of Iron will be impacting Trials of Osiris in the following ways:
Legacy Consoles: August 26th through August 30th, 2016 will be the final dates for Legacy Console players to take part in the Trials of Osiris Crucible event. After this weekend, Trials of Osiris will no longer appear within the Director. For additional information on Destiny Event and Activity availability for Legacy Consoles, please see our Legacy Console Guided Support.
PlayStation 4 and Xbox One: Trials of Osiris will be going on hiatus after the weekend of September 2nd, 2016, returning to PlayStation 4 and Xbox One consoles on September 30th, 2016 at 10:00 AM PDT. The Trials of Osiris weekly Crucible event will no longer be available on Legacy Consoles after August 30, 2016.To access Trials of Osiris after August 30, 2016, Legacy Console players will need to upgrade from their Legacy Console and purchase Destiny: Rise of Iron once it is released. The Taken King players on Current Gen Consoles will also need to purchase Destiny: Rise of Iron once it is released in order to continue accessing Trials of Osiris.
Destiny: Rise of Iron Purchase and Pre-order Paths
Destiny: Rise of Iron is now available for pre-order on PlayStation 4 and Xbox One consoles. Players are required to own Destiny: The Taken King in order to pre-order this content.Destiny: The Taken King is not bundled with the base Destiny game. If this expansion is purchased without owning Destiny, players may be prompted to download the Destiny Trial. Trial mode does not grant access to Destiny: The Taken King content, nor Destiny: Rise of Iron content when it is available for gameplay on September 20th, 2016.
If you have recently purchased Destiny: The Taken King through a digital store in error, you may wish to contact PlayStation Support or Xbox Support to discuss your options.
The following help articles detail which Destiny content is required in order to play Destiny: Rise of Iron upon release.
Level 25 class packs are no longer available on PlayStation 4 or Xbox One consoles. We have seen some reports in the #Help forum concerning some players purchasing these packs for Legacy Consoles. As progression and inventory is no longer shared between console generations, these items will not appear upon purchase.
If you have any further questions concerning requirements for pre-ordering Destiny: Rise of Iron, please make a post in the #Help forum, where Destiny Player Support is on standby to assist.
It’s good to be home. If we saw you in Germany, we miss you already. If you’re planning to see us at PAX, we’re getting ready to receive you. There are few things better than when a gamer steps out from behind the avatar for a handshake and some eye contact. This is the sort of action that makes launching a game almost as fun as playing it.
If you find yourself traveling to the Guardian gathering at Destiny Community Con, be safe and have an amazing time. The momentum you’ve generated to make the world a better place has been most impressive. Enjoy the after party! We’re sending an emissary to celebrate with you.
We have some more fun to have before the main event. That arrives September 20th, driven by a drum beat to which we can all march. That trek will take us all the way up Felwinter.
Square Enix has released a new set of 35 World of Final Fantasy screenshots.
The screenshots show protagonists Reynn and Lann as they encounter the Quacho Queen, who dwells in the Sunken Temple, and Ultros, the octopus-like Mirage first featured in Final Fantasy VI. New Mirages like the quacho, sharqual, mega sharqual, mindflayer and kraken roam these new environments. Classic characters including Boko, Terra, Bartz and Gilgamesh are also pictured. The Mega Mirage Bahamut can also be seen using his “Megaflare” attack, as well as the ultra-rare Bismarck, known as the “shining demon,” who lurks in the deep seas.
World of Final Fantasy is due out for PlayStation 4 and PS Vita on October 25 in North America, October 27 in Japan, and October 28 in Europe.