i love malum and i need to know who cooks while the other one has his arms wrapped around the other one's torso. who's the one that licks cookie batter off the spoon while the other one isn't watching and then start a flour fight. Important
this hurts me, damn. i think calum would be the one who cooks, michael would just make a mess and joke about everything and nothing would be done and I’M SURE that michael would be the one to lick the cookie batter behind calum’s back grinning the whole time and throw the flour on calum’s hair laughing so loud and being a cute little shit that calum’s wouldn’t even be mad, he would actually see some of the batter on michael lips and kiss him before throwing flour on michael’s face
Michael Cook’s series Majority Rule asks the question: “What if Indigenous people were 96 percent of the Australian population and non-Indigenous people defined as the four percent?” With a single Indigenous subject multiplied many times in each shot, these photographs place an unfamiliar face square in the territory of white men. The photographs cast the momentary illusion, with visual order and symmetry, that the minority is the majority.
MuseumBot tweets images from the Metropolitan Museum of Art, AppreciationBot was designed to be an enthusiastic critic of everything MuseumBot shares. The endless automated dialogue between the two has some fascinating interactions and is greater than the sum of its parts so I created this list to follow it. The bots are by Darius Kazemi and Michael Cook respectively.
“Let’s be absolutely clear, this was not an attempt to do a Turing style test,” says Cook. “We’re really against that in our group at Goldsmiths. One of the reasons is that we don’t really believe it’s possible to look at a piece of art created by a computer and view it in the same way you’d view a human-created artefact. Once you know it’s made by a computer, it doesn’t matter if it’s perfect or if it’s exactly the same as something created by a human - you’re viewing it in a whole different way.”
- Michael Cook, the researcher behind ANGELINA the algorithmic game designing system, talking to Eurogamer.
Author’s Notes: “It’s time for walkies! You’ve been let off your leash for 45 seconds in the park, so it’s time to cram in all the dog business you can before it’s time to go home. Use your super DOGFORCE powers to score as many points as you can - scare off birds, show the world how much you love it, and catch every ball and frisbee you can.“
Success is so subjective, but we measure it by quality of how we can affect people’s mindsets. The greatest success we could have would be to inspire creativity, encourage people to be open-minded to the many perspectives of the world, and to live genuinely.
Angelina is an algorithmic system that develops computer games. Its gone through various iterations but its latest efforts produce uncanny 3D platformer games with 3D models, sounds and themes all self-selected and sourced from the internet. The above demo describes a game designed in response to the Ludum Dare game competition brief ‘you only get one’. The system found too many hits for the word 'one’ and so it settled on 'founder’, and its logic continued to select Google sourced 3D models of ships, androids and soundscapes (from FreeSound and incompetech) to suit its generated game concept. Angelina even has a twitter account which I suspect it uses to outsource human image association.
Angelina is the work of Michael Cook, Phd student at Imperial College London and research associate at Goldsmiths College.