I’ve been playing games since I was a little girl and I’ve played a fair number of open world games. But one thing that always keeps surprising me in Breath of the Wild is the physics and chemistry.
Like…I’m used to “oh there’s a wall so there must be a door or a Specific Place to climb over” or characters who can’t get over knee high fences because of invisible walls. But here its “no just climb any part of the wall and keep going.”
I’m used to weather that looks pretty and makes for great screenshots. But in BotW it actually affects your gameplay. Rain makes rocks slippery and harder to climb. Lightning will strike you if you wear too much metal during a storm. Walking through snow actually hurts if you aren’t wearing good clothing or have a meal buff.
Arrows arc and drop off when you fire them. Square bombs fly differently then round ones. If you drop your weapon enemies will pick it up and use it. Horses can be tamed but will ignore your commands if you don’t feed and reward them. You can cut down trees for firewood or use them as bridges. Fire not only spreads realistically but will get blown in the direction of the wind.
There are so many small details and great touches its an amazing game and a refreshing new open world to explore.
Summary: Walking away from Dean hurt, but knowing you were walking into a losing battle made it hurt worse. And things only got worse from there.
Pairing: Alpha!Dean x Omega!Reader, Beta!Sam
A/N: Surprise! I’m not procrastinating! Find part one here!
Warnings: SPN swearing plus one other, angsty af, verbal and physical abuse,
The sound of the impala’s engine rumbling to life outside could’ve brought tears to your eyes. You wanted, no, you needed to leave this god forsaken place and never come back. But you knew how to play your part, which sure as hell wasn’t some Beta’s bitch. At least not in front of Dean. So you listened to Baby pull out of the lot without as much as a second glance. Stephanie was waiting for you inside.
“Who was that?” she asks eagerly, trying to lighten the mood.
A breathy laugh escapes you. “He’s a, uh, good friend of mine. We actually work together.“
Despite the acclaim given at the time, Metal Storm (another of my top favorite video games) is rarely if ever talked about in pantheon of not only great NES games, but great games, period. A simple idea, the use of gravity for a mech run and gun, makes for a riveting experience, and certainly a thorough challenge.
Here’s a cool Dan fact for you today: When he was younger Dan had a gang of imaginary friends, three of which who would always agree with him no matter what and the fourth who was just there to spout wacky commentary.