Iter Itineris

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The Neon Shapes World: OLD (top) and NEW (Bottom)

The older maps were too busy and awkward to navigate. The chipset for the older maps isn’t that good either, and has 1000 things wrong with it.

Neon Shapes now have a better, simpler layout yet still kept its blocky, colorful design. The flashing diamond paths, while not in the preview, are going to be in different parts of the same world.

~SES

All the sprites I made in the OFF fangame, HOME. It was a lot of fun to try out Mortis Ghost’s monochrome sprite style. The enemies that weren’t in that art style was the Pathogen Virus (the one with the Gatling gun for a tail).

The Dead head and the two Narwhals, if I remember right, are originally by The Judge and remade by me. (Sorry, I left out the spider. Here he is!)

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Good evening! I have some good news: the finals are over! For this summer, I will catch up on Iter Itineris and some other things like commissions.

For this weekend, I present to you…the new and improved Neon Shapes world! The older maps were too busy and awkward to navigate. The chipset for the older maps isn’t that good either, and has 1000 things wrong with it.

Neon Shapes now have a better, simpler layout yet still kept its blocky, colorful design. The flashing diamond paths, while not in the preview, are going to be in different parts of the same world.

Throughout this summer, I will keep everyone updated with new and remade content in the game.

After a break, I decided to keep Felix ( The Judge)’s music. During development, @factorydefault00 will be the new secondary music composer.

I’m glad to continue on  with Iter!

~SES

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Iter Itineris

Iter Itineris (Journey of a Journey), or just Iter, is an Exploration RPG (aka, a ‘Yume Nikki fangame’) . Made by SesakaMonster

Anything digital has glitches. What if there are material glitches?

Iter Itineris is in it’s early stages but it’s already grasped me with Sesaka’s fantastic art direction and design concept. With puzzles scattered about here and there, it’s more than just a walking empty dreamworld. You’re slowly unraveling a puzzle in the digital world you travel through. It is a project that I have joined in, doing minor mapping and programming on the side, my main role is music creation. Something I’ve wanted to do for a long time. (Make music for a YN game that is.)