If I’m honest I have no idea if I like it or not but for what I’m trying to say its not really relevant.
In terms of mlm gil has more than reyes and subsequently much less than any actual companion in the game. So, as everyone already knows, since gil isnt a companion you miss out on background dialogue, conversations in side quests/main quests not to mention the change in these dialogues if a companion is being romanced. You might think, this is already terrible. Gil, already has wayyyyy less content than other romances mlf and even flf. But its actually worse than that. For example on of his few interactions with ryder is a poker game, with literally nothing different happens in it than past iterations in other bioware games, so thats even LESS content. Not to mention, his scene when the romance is confirmed (although slightly cute) has a HUGELY disappointing feel to it when compared to others, its literally just im dating your friend. Jaal for example you meet his family and then sit in his room while Jaals holographic galaxy map that he made as a child fills the room in a beautiful blue glow. Or peebee when you float around in anti-gravity just having a good time. SO THATS EVEN LESSS.
And for that sweet finale, the sex scene with gil simply fades to black. Although there is slight lead up thats all that happens. Again, alone not the worst thing ever. But, compare it to peebee whom you get to see both boobs and butt??????? HeLl0 paging bioware plz. Why do you hate me. (I just want reyes tbh)
Like, I don’t even know what to say. Even right before the final mission he barely says anything to you??????????? In that tinyyyy scene before it starts. PLUS in the mission itself he has one line at the start and doesn’t even wish you good luck or anything?????? Stay safe?????? Anything????? Literally STEVE was better than this.
I’m just tired at this point.
Tl;dr Gil romance has EVEN LESS content than you probably think it does.
I know I kind of fell off the wagon these past few weeks, but I’m not here to give excuses, I’m here to give RESULTS!
If you look for it, you can find the Hylian language throughout many of the Legend of Zelda games on signs, gravestones, and sometimes even bottles. What you may not have been aware of however, is that, more often than not, the symbols are merely a cipher for Japanese or English writing systems and can therefore be easily translated! One curious example of this writing can be found inside the cafe on Windfall Island in The Wind Waker.
And so, dear readers, I have endeavored to create this Duku Nut Cake without any actual in game iteration or description. This is probably as far removed from canonical game food as I’m willing to get so let’s get to it for my final Zelda Month recipe!
Test animation for sea angels that’s going to be the final animation for this iteration of the game… don’t want to waste too much time on animation when there are core game mechanics that need coding first.
This was supposed to be a warm-up but it ended up being a full-fledged 2-day work. D'oh.
Confession: I do not like Risky’s hair. I couldn’t find decent refs so I sort of fudged it based on two images and the trivia fact that Risky apparently has long hair like Shantae. Apparently, it’s comparable in length to Shantae’s but I decided to shorten it.
Each character’s outfits are sort of a mix of elements from different game iterations with a bit of un-dress (for instance, missing earrings).
Shantae is still forever adorable. I wish I could have an official job drawing Shantae comics~
Svend Joscelyne, the international publishing manager for IGN, got caught in a lie about KOEI TECMO “distancing themselves” from PlayAsia for tweets that called the SJW furor surrounding Dead or Alive Xtreme 3 “nonsense”.
Having been proven wrong on a “semantic technicality”, Svend immediately fell back on the favorite textbook tactic of the SJW: personal attacks. Svend announced that the new KOEI TECMO title was stupid, and anyone hoping to eventually play it only does so in the interest of “[masturbating to] Tina” (a long-appearing character conspicuously absent from this iteration—can’t expect game journalists to know about the games they shit on, right?)
Svend’s tantrum culminated in a series of tweets that extrapolate to ’[tits the game] is dumb as hell and it’s CURRENT YEAR so I’m above this, but I’m not upset about it and I’m not against it despite throwing my toys out of the pram over other people enjoying it.’
It may just be me missing obvious stuff (which has been known to happen frequently), or me forgetting stuff, but my impression of the Game Over iteration of the characters isn’t really any more mature than the current iteration? They did some self-reflection about the holes they were in, and they rose to a crisis situation when it developed. I expect these versions would do the same.
The obvious exception is Vriska, who needs to learn… so many things. The current version seems to have learned exactly one of them: good heroes keep their friends alive, they don’t kill them.
Terezi is… not less mature, but I think fucked up in a more insidious way than she was in the original timeline. Instead of an awful abusive relationship, she has an inferiority complex re GameOverFutureTerezi, and the knowledge that GameOverFutureTerezi tried to fix the timeline by saving Vriska, which must mean that her not-abusive-but-still-dysfunctional relationship with Vriska is the right thing to do. She hit rock bottom in the old timeline, in this one she’s still floundering. The Remember flash may have helped with that – we’ll see how she seems when we see her again.
I don’t think Jade is less mature, but she’s the one who had an unambiguously worse three years.
Telltale Games, Warner Bros. Interactive Entertainment and DC Entertainment Announce Game Series based on Batman™ for 2016
Episodic Game Series based on DC Comics’ Iconic Character to Premiere Next Year
Leading developer and publisher of digital entertainment, Telltale Games, with Warner Bros. Interactive Entertainment and DC Entertainment, today announced an interactive episodic game series based onDC Comics’ iconic Batman™ that is set to premiere in 2016. The official title for the Telltale series is yet to be revealed.
The episodic game series will premiere digitally on home consoles, PC/Mac, and mobile devices. Specific platform details are yet to be announced.
“At Telltale, we’ve been honored to bring our unique approach to interactive storytelling to some of the biggest entertainment franchises in the world, and we’re excited to announce that we’ll soon be exploring what it means to be Batman in an all-new series starting next year,” said Kevin Bruner, Co-Founder and CEO of Telltale Games. “This iteration of Batman will give fans a first-hand opportunity to dive deeper into the complex life and mind of Bruce Wayne, the duality of his own identity, and the struggle of responsibility in saving a city overcome with corruption and villainy.”
“Telltale has an established track record of creating award-winning content for some of the best properties in the world,” said David Haddad, President, Warner Bros. Interactive Entertainment. “We look forward to working with the team as they deliver a new interactive way for fans and gamers to experience the rich narrative world of Batman.”