Iter (game)

ITER: ITINERIS v0.02 now for download!

click the link here

After a month of working overtime on this, I am happy to bring you the next update to Iter: Itineris! Even though we combed the whole game for any annoying and game breaking glitches, there might be some minor ones that we had overlooked. If there’s anything we missed, it will be fixed in the next update. If there are glitches that are annoying or game breaking, we’ll definitely fix them ASAP! But rest assured there won’t be any glitches that will affect your gameplay.

We also shared tons of ideas about different features in the game and added more maps. A new Xenovision, Transcended, has to be added for convenience. With that XV, Ava turns into a Rift Worm and can return to the Nexus. 

Now I have to rest from doing anything for Iter: Itineris, and start on anything else I have to get finished. Prepare for a hiatus that not too lengthy.

Hope you enjoy the game!

SesakaTH

Harebrained Schemes Does Game Dev Right

Now, I’m not saying their games are perfect.  But they’re doing game development really well.

They have released three games: Shadowrun Returns, Shadowrun Dragonfall and recently Shadowrun Hong Kong.  Dragonfall got a Director’s cut.

Every iteration of the game, even including the director’s cut, added new content, changed mechanics in big ways, made the game different and fun.  From Dragonfall DC to Hong Kong they improved the Cyberware mechanics, updated and upgraded the character improvement, updated and completely overhauled decking, added much love to unarmed and redid character assets.

Every new game is recognizable as their work and as a game in the series (they all use the same base system) but each new game vastly improves the good of the previous games while overhauling the weaknesses.  Unlike many sequels which seem afraid of any major changes to their games, HBS seems happy to tinker with even fundamental elements.

Even more important, they take and directly assimilate fan criticisms and feedback, in  Hong Kong’s case the decking and cyberware elements were improved and updated due to fan critique.

More studios should be like Harebrained Schemes.

The Long, Complicated, and Secret History of Harley Quinn

If you somehow don’t know who Harley Quinn is, Vulture has done a very long and detailed history on her. Even if you do know who she is, this will have new information on the best-selling female character in comics. And then there’s the question of how she got so popular, so fast

From inspiration, to debut on Batman: The Animated Series, to her immigration from the show to comics, and her video game iteration: the article covers it all. Harley’s inception is as wonderful as remembered:

In 1987, [Arleen] Sorkin was a regular on the soap opera Days of Our Lives, playing the show’s comic relief: the ditzy, leggy, Noo Yawk–accented Calliope Jones. But unlike her flighty character, Sorkin was a skilled and experienced comedy writer. “I could never just come in and run my lines,” she told Vulture. “I was forever suggesting stuff, probably out of boredom!” So when she went to a screening of the faux-medieval The Princess Bride, an idea struck her: Why not do a fairy-tale dream sequence on Days? The producers were into it and aired an episode in which Calliope acts as a court jester, roller-skating into a throne room and doing some hackneyed borscht belt gags for a royal family.

[Paul]Dini and Sorkin were college friends, and one day, she gave him a VHS tape of her favorite Days moments — including her jester bit. The tape sat idle for years. But in mid 1991, Dini was sick as a dog and popped the tape into his VCR. He was a budding television writer at the time, cranking out freelance scripts for the as-yet-unaired Batman: The Animated Series. He’d been struggling to come up with a female character to use as a one-off in an episode about Batman’s archnemesis, the Joker.

“I thought, Maybe there should be a girl there,” he said. “And I thought, Should the girl be like a tough street thug? Or like a hench-person or something? And then suddenly the idea of someone funny kind of struck me.” When he saw Sorkin in clown makeup, the pieces fell into place, and he came up with a silly little sidekick. He gave her the comic-book-y name of Harley Quinn, sketched out an idea for her look, and brought the sketch to the cartoon’s lead artist, Bruce Timm.

The most interesting part of the article is the attempt to figure out just what made Harley, who is, after all, usually a villain, clearly not quite sane, and in a very bad relationship — I’ve seen it used as an example of the abuse cycle very frequently — so popular. The running theme in the piece is an interesting one: It’s that Harley Quinn’s appeal, what makes her so loved by female fans, is that she is flawed in a way that, say, Wonder Woman isn’t. From the section on her early popularity:

Fans immediately responded to this strange, passionate woman. Tara Strand was about 15 and living in the Podunk town of Victorville, California, when she first saw Harley on The Animated Series, and right away she “felt this big kinship with her.”

“There weren’t a lot of female characters at the time like her who were so human and unique and refreshing and weird, and not just sexy,” she said. “Harley was the one person who can handle what the Joker can dish out. She’s maybe a little masochistic, but the Joker needs somebody who can deal with the Joker, and Harley’s it.”

… “Feminism is about showing women as fully fleshed out human beings, and that’s what Harley is,” Strand said. “She doesn’t make choices that are smart or good for a woman, but she gets to make those choices. Men are allowed to be fuck-ups in all kinds of characters, and women aren’t. We have to be idealized. She gets to not be.”

And from the conclusion, talking about her current comics iteration:

The [current Harley Quinn] writing team [of Amanda Conner and Jimmy Palmiotti] considers Harley a feminist character, drawing comparisons — and contrasts — between her and comics’ longest-standing female icon, Wonder Woman. “Wonder Woman sort of represents perfection, whereas Harley represents everybody else,” Conner said.

One of the biggest Harley fans I’ve encountered is an Australian named Elise Archer, who’s been a fan since the early days and says her fixation on Harley has helped her through her own battles with PTSD and clinical depression. She was adamant that Harley was one of the most important feminist figures in superhero fiction — not in spite of her shortcomings, but because of them.

“I don’t want to be condescended to with strong, independent female characters who don’t have any flaws and are just kinda perfect and sane and never make bad relationship choices,” she said. “For me, the freedom Harley’s been given to be a fuck-up is much less misogynist than all these other hackneyed stories thrust on female characters again and again.”

“If you want to make the argument that we’ve gotta teach people how to be good and healthy, do it with the fuckin’ heroes,” Archer said, her voice quivering with emotion. “Let the villains be the messy ones.”

The view of Harley as complicated and flawed, rather than a one-note sidekick, is furthered by the fact that, even in the animated series where we first meet her, she’s not always right behind the Joker. She leaves or he kicks her out and we get to see her on her own. Or with Poison Ivy, a relationship that is infinitely healthier than the one she has with the Joker, but also doesn’t make her less of a villain.

In combination with her complicated nature, Harley Quinn’s popularity also has something to do with the fact that she is so instantly recognizable, despite being much younger than characters that have been around for far longer than she has. And it’s not just the outfit, but, because she started on TV, we all know what she “sounds” like, while there is no canonical “sound” for Wonder Woman or Catwoman or Poison Ivy.

There’s no doubt she’s popular, just look at the reaction to her tiny cameo in Arrow. Now, we’re preparing to see Margot Robbie play her in Suicide Squad. Robbie’s already fielding questionsabout getting the iconic parts of the character right, and no doubt the questions about just how faithful the movie is to the character will dog the film even after its release.

3

Hoo. Well.

I didn’t want to talk about it too much here, since most of you won’t exactly have active participation, as weird as this is to say.

Let’s see if I can answer this simply:

  • Yes, it’s a ‘game’
  • No, it’s not a dating sim
  • No, most people won’t really get to ‘play’, but I’ll find a way for people to witness/enjoy it all the same. Most likely on a blog for archiving it.
  • There’s a small chance that, if initial plans flop, I’ll make it available to ‘play’ some other way, but I’m hoping it doesn’t come to that

As for what it’s about, it is in fact FNaF related.

Like with the dating sim, the protagonist is a human.

And yes, it does in fact take place in the same universe.

I’m trying to find different ways for people to absorb the story with each iteration of the canon game. That said the only thing this is canon to is Many Nights of Pizza.

Once this gets underway, I hope to start working on the remake of the dating sim, but right now the work I have to do for it seems incredibly daunting and almost intimidating, so don’t expect to see a finished product there for a long time. For that much I’m sorry.

New Post has been published on The Main Street Mouse Best Disney Fan Site

New Post has been published on http://www.themainstreetmouse.com/2015/08/30/best-of-the-bunch-our-first-impressions-of-disney-infinity-3-0/

Best of the Bunch: Our First Impressions of Disney Infinity 3.0

From the Disney Insider

Whether you’re familiar with the Disney Infinity video game series or you’re brand new to them, the latest edition, dubbed Disney Infinity 3.0, will blow you away. You’ll notice from the second you put in the game disc just how different this experience is: everything looks amazing, with bold visuals and a robust soundtrack. These early moments characterize the game as a whole: it feels like a spiritual successor to the older iterations of the game, but provides an even more complete experience. Disney Infinity keeps getting better with each installment and 3.0 is easily the crown jewel of the series.

If you’re new to the Disney Infinity universe, let us briefly explain the core game mechanics: the game is roughly divided into two halves. The first half consists of play sets, with a more structured style of gameplay and a straightforward game narrative. The second half of the game is the Toy Box, where toy versions of your favorite characters interact and where you can create your own, incredibly dense levels using designs that you come up with. (We recently attended the annual Toy Box Summit and we can say that it’s genuinely awe-inspiring what committed users can come up with.) Each edition of the game adds more and more characters to play with, with the first edition comprised largely of classic Disney and Disney•Pixar characters and the second adding characters from the Marvel universe. For Disney Infinity 3.0, the game is adding characters from a galaxy far, far away.

Inherent to the Disney Infinity experience are small, action figure-like characters that are placed on an electronic gamepad that you plug into your respective system (Disney Infinity3.0 is available for Microsoft Windows, PlayStation 3, PlayStation 4, Wii U, Xbox 360, and Xbox One; we played the PlayStation 4 version). You can swap in different figures for different missions, since chances are that they have a specific move or ability that can help you traverse part of the world, and in the Toy Box mode, where imagination runs wild, it’s fun to mix and match characters in fun and unexpected ways. As an added bonus, every figure from previous installments of Disney Infinity can be used in the Toy Box, which is beyond awesome.

When

Disney Infinity 3.0 comes out today, there are some wonderful play sets that will be available (and so many more will come out throughout the year, including one themed to Star Wars: The Force Awakens, out this Christmas). First and foremost, there’s the “Twilight of the Republic” play set. This play set, set shortly after the events of Star Wars: Episode II – Attack of the Clones, it comes with figures of Anakin Skywalker and Ahsoka Tano, who come across a reactivated droid factory (and a labyrinthine conspiracy associated with said factory). The format for this adventure is a straightforward action game, with lots of emphasis on Force powers (the Force push/pull mechanic is a joy) and potential to explore tangential missions outside of the main narrative thread. (The “Rise Against the Empire” play set, featuring characters like Han Solo and Chewbacca, is released at the end of the month, or in a massive Star Wars box set right away.) In addition to the stars of the Star Wars prequels and original trilogy, there are figures for Star Wars: Rebelscharacters that interact with the same levels. (Some of these figures are retailer-exclusive, so it could take a little time to track all of them down, but it’s very worth it. We especially love our Sabine figure.) Everything about this play set feels fresh and new, with improved gameplay and graphics and a seemingly endless well of fun and adventure. We are hard pressed to think of a recent Star Wars video game that was this much out-of-control amazing.

The other big play set available on day one is the Inside Out play set. What makes this play set so fun is it’s so different from the other play sets in Disney Infinity 3.0, which tend to be more action-based (there’s a Marvel-themed play set out in mid-November). Instead of an action game, Inside Out is more of a puzzle platformer. The different characters can each accomplish different things in these levels: Anger has the ability to walk on lava, while Sadness can fly around on her rainy cloud. There have never been levels like this in any previous Disney Infinity installment, but it’s not just the variety of game play that makes these levels such a joy (sorry, we couldn’t resist); they’re also really well-constructed levels and inspired by elements that the Inside Out filmmakers toyed around with but ultimately abandoned (like Riley’s fascination with music). Some of these Inside Out levels are like playing through deleted scenes from the movie.

Over in the Toy Box, there are also some quietly revolutionary features. The Toy Box is an area of endless possibility, even more so this time around. What makes this iteration of the Toy Box so thrilling is that it allows you a seemingly unlimited amount of entertainment value just playing around in the wacky sandbox that is the Toy Box, but also is very handy in explaining how to make your own levels and experiences. Our experiments didn’t turn into the awe-inspiring creations that we witnessed at the Toy Box Summit (we’re not exactly advanced), but at least the fundamentals were there and taught to us in a very easy-to-understand way. There are a lot of lovely new additions to creating Toy Box levels, too, like the “path” function that allows you to purposefully direct characters, vehicles, and camera movements (for cinematic cut scenes) and improved mechanics. There are also new play sets for the Toy Box, with the Toy Box Takeover (available tomorrow, but only if you’ve pre-ordered) allowing all of the villains come together to wreak havoc on the Toy Box and, even more tantalizingly, the Toy Box Speedway (coming soon), which sets up kart-style racing within the Toy Box. This will be so fun.

What should be emphasized, again and again and again, is that we have just scratched the surface of what Disney Infinity 3.0 has to offer. Not only will new figures, play sets, and Toy Box challenges be released over the coming months, but we haven’t even really dug into the available play sets. In fact, as soon as we finish this piece, we’re going to head back into the Toy Box and try to build a worthy level (and if not, we’ll zoom around the galaxy using the Force or maybe take a trip inside the mind of an 11-year-old girl). Disney Infinity 3.0 is positively overstuffed with awesomeness; there are more levels and experiences and modes of game play than you could find in a whole season’s worth of disparate video games. And they’re all here, in one game. Disney Infinity 3.0 isn’t just the best game of the series but it seems like a bold promise of innumerable avenues future versions of the game could go. Wherever Disney Infinity is headed, we’ll be there.

Xcom 2 Has Been Delayed To Febuary 2016

Xcom 2 Has Been Delayed To Febuary 2016

In a recent post in the Xcom website, the team behind the upcoming iteration of the game has revealed that Xcom 2 has been delayed to February, 2016. The game was originally slated to release this November, 2015 exclusive to the PC platform. This is what the team had to say regarding the delay:

Hello XCOM fans,

We want to give you an update on the release date for XCOM 2. We’ve set a high bar for…

View On WordPress

Grand Theft Auto V Can Cause Malware Infection on PCs

The spam campaign is offering victims a beta invite to the GTA V on the PC as bait that ultimately leads to a malware infection.
Security vendor Trend Micro is warning about a spam campaign that is targeting gamers looking to play “Grand Theft Auto V” (GTA V) on the PC.
GTA V is the latest iteration of the popular gaming franchise, but to date, the game has only been available on gaming consoles and not on the PC.

The spam campaign is offering victims a beta invite to the GTA V on the PC as bait that ultimately leads to a malware infection.
Christopher Budd, Trend Micro’s threat communications manager, explained to eWEEK that the malware comes as an executable named “your promo code.” He added that the victim has to open the zip file and run the executable for the malware to work.
While there is a group of Internet users likely to be very attracted to the GTA V beta offer, the spam campaign isn’t being specifically targeted against some kind of gamer list from any known source.


“There’s no indication of any data compromise behind this attack; this is a classic, indiscriminate spam campaign,” Budd said.

The defense against the attack is relatively simple: Users just need to have an up-to-date antivirus technology running on their PCs.
Trend Micro successfully protects against this malware, according to Budd. “While we can’t speak for other vendors, typically protections for threats such as this come out fairly quickly throughout the industry,” Budd said.
Spam campaigns targeted against gamers are nothing new, and according to Budd, they represent a lucrative lure for criminals who know that gamers are a particularly eager audience, making them a good target. Gamers are particularly eager when there’s a demand for an application or game on one platform where it’s not yet available, he said.

“Attackers exploit that demand gap by giving false leads for how to get nonexistent versions of the hot game or application on that platform [as in this case] or other times by providing fake, malicious versions of the hot application or game on that platform,” Budd said.
PhishMe co-founder and CTO Aaron Higbee explained to eWEEK that attackers hoping to spread malware through phishing emails need an emotional hook to get the recipient to click quickly with reckless abandon.
“It’s no surprise PC gamers anxiously anticipating one of the biggest blockbusters in game history might fall for this,” Higbee said. “Large organizations are aware of this and do a pretty good job at keeping nuisance malware inside of zip files out.”
Even though the malware zip file method may be considered low sophistication by enterprise defenders, consumers certainly need to be suspicious of unsolicited emails with zipped attachments, Higbee said.
Joe DeMesy, senior security analyst at BishopFox, told eWEEK that the GTA V spam campaign is just the latest in a long history of email viruses that goes all the way back to the the “I Love You” virus, which was unleashed on the Internet nearly 15 years ago. “However, the reason we still see these types of attacks is that they work,” DeMesy said. “For all the millions of dollars spent every year on antivirus and other security products, people still open executable email attachments—a solemn reminder that we have yet to solve the human aspects of computer security, let alone the technical ones.”
Sean Michael Kerner is a senior editor at eWEEK and InternetNews.com. Follow him on Twitter @TechJournalist.
 

Grand Theft Auto V Can Cause Malware Infection on PCs was originally published on Cyber Parse

MINOR UPDATE V0.01.5 IS HERE (LINK)

ATTENTION: DO NOT download and play Iter: Itineris just yet! There are glitches in the doors that made the game unplayable. Please wait for the patch download with the corrected maps.

Just in time for the new year!

This will cover any graphics and maps that needs improving.

  • The guest living room and it’s Externus self
  • An entrance in the tunnel area to the alley underground
  • The Colors Exhibit
  • The entrance to the Pipes area from the Pink Cloud Zone
  • Flag graphics for every time you get a XenoVision
  • The animation when you turn a XenoVision on and off
  • Some new and different Charset graphics

EDIT: found a bug where you get more than 1 Sharpened XenoVision. It’s now fixed.

Plants Vs Zombies: Garden Warfare 2 - Hands on Preview

Plants Vs Zombies: Garden Warfare 2 – Hands on Preview

Plants Vs Zombies Garden Warfare takes the PVZ universe and cranks up the visual style to create a third person shooter that mixes tower defense with first person shooter mechanics. The original was a game that gained a niche following and EA supported the shooter with new free items throughout the games release. We had a chance to check out the second iteration of the game, is there much new…

View On WordPress

Grand Theft Auto V Can Cause Malware Infection on PCs

The spam campaign is offering victims a beta invite to the GTA V on the PC as bait that ultimately leads to a malware infection.
Security vendor Trend Micro is warning about a spam campaign that is targeting gamers looking to play “Grand Theft Auto V” (GTA V) on the PC.
GTA V is the latest iteration of the popular gaming franchise, but to date, the game has only been available on gaming consoles and not on the PC.

The spam campaign is offering victims a beta invite to the GTA V on the PC as bait that ultimately leads to a malware infection.
Christopher Budd, Trend Micro’s threat communications manager, explained to eWEEK that the malware comes as an executable named “your promo code.” He added that the victim has to open the zip file and run the executable for the malware to work.
While there is a group of Internet users likely to be very attracted to the GTA V beta offer, the spam campaign isn’t being specifically targeted against some kind of gamer list from any known source.


“There’s no indication of any data compromise behind this attack; this is a classic, indiscriminate spam campaign,” Budd said.

The defense against the attack is relatively simple: Users just need to have an up-to-date antivirus technology running on their PCs.
Trend Micro successfully protects against this malware, according to Budd. “While we can’t speak for other vendors, typically protections for threats such as this come out fairly quickly throughout the industry,” Budd said.
Spam campaigns targeted against gamers are nothing new, and according to Budd, they represent a lucrative lure for criminals who know that gamers are a particularly eager audience, making them a good target. Gamers are particularly eager when there’s a demand for an application or game on one platform where it’s not yet available, he said.

“Attackers exploit that demand gap by giving false leads for how to get nonexistent versions of the hot game or application on that platform [as in this case] or other times by providing fake, malicious versions of the hot application or game on that platform,” Budd said.
PhishMe co-founder and CTO Aaron Higbee explained to eWEEK that attackers hoping to spread malware through phishing emails need an emotional hook to get the recipient to click quickly with reckless abandon.
“It’s no surprise PC gamers anxiously anticipating one of the biggest blockbusters in game history might fall for this,” Higbee said. “Large organizations are aware of this and do a pretty good job at keeping nuisance malware inside of zip files out.”
Even though the malware zip file method may be considered low sophistication by enterprise defenders, consumers certainly need to be suspicious of unsolicited emails with zipped attachments, Higbee said.
Joe DeMesy, senior security analyst at BishopFox, told eWEEK that the GTA V spam campaign is just the latest in a long history of email viruses that goes all the way back to the the “I Love You” virus, which was unleashed on the Internet nearly 15 years ago. “However, the reason we still see these types of attacks is that they work,” DeMesy said. “For all the millions of dollars spent every year on antivirus and other security products, people still open executable email attachments—a solemn reminder that we have yet to solve the human aspects of computer security, let alone the technical ones.”
Sean Michael Kerner is a senior editor at eWEEK and InternetNews.com. Follow him on Twitter @TechJournalist.
 

Grand Theft Auto V Can Cause Malware Infection on PCs was originally published on Cyber Parse