Hp-7

harry potter rated by references to chocolate
  • philosopher's stone: First introduction into chocolate for Harry after a life with the Dursleys. Harry's first birthday cake was chocolate. + Hagrid gave him a chocolate/raspberry ice cream at Fortescue's. ALSO CHOCOLATE FROGS EVERYWHERE. They are big plot point too! a sturdy introduction: 8/10
  • chamber of secrets: Hermione savagely uses chocolate cake to trick Crabbe and Goyle. But, most importantly, if Dumbledore wasn't getting hot chocolate Colin Creevey would have probably died. proving again, chocolate saves lives. A steaming book for hot chocolate with 3 mentions. decent: 5/10
  • prisoner of azkaban: absolute PEAK. A whooping 27 references. A chocolate reference every 9 pages! Honeydukes is introduced!!! "Hundreds of different kinds of chocolate in neat rows", Slabs and bars galore! + chocolate is canonly used as a remedy for sadness!! chocolate queen™, remus Lupin helps the cause with his generous handing out of chocolate. Also, Pomfrey even provided a boulder sized block, complete with a hammer to collect chunks, ingenious. EVEN THE MINISTER FOR MAGIC insisted on Harry having chocolate! -5 points because Harry says he's sick of chocolate ate the end. Yet, still a solid 11/10
  • goblet of fire: The Fat Lady makes an excellent choice by getting drunk off chocolate liqueurs, a+ example of combining chocolate and alcohol. Ron got some chocolate from Hagrid for having a sneaky lil niffler... the BIGGEST disappointment is Molly Weasley sending Hermione a tiny chocolate egg instead of a dragon sized one like harry and ron because of a Rita Skeeter™ rumour she's with Krum and Harry?? like wtff a grown ass woman almost made a child cry because of their passive aggressive chocolate giving 1/10
  • order of the phoenix: Hermione gave two boxes of chocolate for Harry's birthday, but teenage angst™ harry throws them out. Poor form m8. Also, he has a weird dream about Cedric, Cho and chocolate frogs?? Why bro. Additionally, Harry and Ginny have a romantical moment as she gives him chocolate... Before Madam Pince screams "CHOCOLATE IN THE LIBRARY- OUT- OUT!" Classic choco madness! Overall, a wild ride on the chocolate train. maybe too wild. im going with a 6/10
  • half-blood prince: Romilda Vane tried to spike Harry through chocolate cauldrons -30 points... Furthermore, Tom Riddle kills Hepzibah Smith with hot cocoa and uses that death to make a horcrux. An absolute shocker! Chocolate used to make Voldemort immortal!!! and to murder!!! improper use of a sacred food: -282939399/10
  • deathly hallows: Wow, disappointing. One chocolate card wrapper on the floor, a chocolate card and french chocolate from the Delacours. 3 mentions in 197,651 words. Disgraceful. I reckon there's correlation between how happy a story is and the amount of chocolate references. conclusively: appalling 0.015/10
  • bonus fantastic beasts: "But I made 'em cocoa?". excellent start, promising: 7/10
Potions Table (1d100)

I ended up creating my own loot chart for my players and wanted an easy table to roll on for potions rather than page through the DMG and pick something at random. So here’s my personalized Potions Table.

( If you have Homebrew potions you can implement them into this chart by removing the Official potions or possibly changing Restoration potions to 1-10 and the Homebrew can be 11-20)


1-20 Restoration

21-30 Elemental Resistance

31-40 Elemental Boost

41-50 Stat Boost/Luck

51-60 Official (DMG 187-188)

61-70 Poison

71-80 Conditions

81-90 Mystery Effect

91-100 Wild Magic Surge (1d100; PHB 104)


Restoration (1d20)

1-6 Healing (2d4 + 2 HP or 6 HP)

7-11 Greater Healing (4d4 + 4 HP or 12 HP)

12-14 Superior Healing (8d4 + 8 HP or 24 HP)

15-16 Supreme Healing (10d4 + 20 HP or 40 HP)

17-19 Cure Condition

20 Cure Condition + Roll again ignoring results of 20


Stat Boost (1d20)

1-9 Stat +1

10-13 Stat +2

14-16 Stat +3

17-18 Stat +4

19 Stat +5

20 Stat +6


Stat (1d8)

1 Strength

2 Dexterity

3 Constitution

4 Intelligence

5 Wisdom

6 Charisma

7 Luck

8 Speed


Resistance/Boost (1d10)

1 Acid

2 Cold

3 Fire

4 Force

5 Lightning

6 Necrotic

7 Poison

8 Psychic

9 Radiant

10 Thunder


Poison 1d20

1-10 Poison (1d10, CON 10)

11-15 Strong Poison (3d10, CON 12)

16-18 Potent Poison (6d10, CON 14)

19-20 Deadly Poison (10d10, CON 18)


Conditions (1d8)

1 Blindness

2 Charm

3 Deafness

4 Exhaustion

5 Fright

6 Paralysis

7 Sleep

8 Reroll, ignoring results of 8


Official (1d100; DMG)

1-10 Spell*

11-25 Climbing

26-35 Animal Friendship

36-45 Giant Strength

46-55 Growth

56-65 Water Breathing

66-70 Clairvoyance

71-75 Diminution

76-80 Gaseous Form

81-85 Heroism

86-90 Mind Reading

91-93 Fire Giant Strength

94-95 Flying

96-97 Invisibility

98-99 Speed

100 Storm Giant Strength

*1-3 Cantrip, 4-6 1st Level, 7-8 2nd Level, 9 3rd Level, 10 4th level


Mystery Effect (1d8)

1-2 Negative

3-4 Neutral

5-6 Positive

7-8 Roll twice, ignoring results of 7 or 8

(Effects can be simple, from hiccuping bubbles, growing a third eye, or having your ears transformed into that of a dog. These effects can be removed with a Cure Condition or Remove Curse spell.)

And for potions that need a duration:

Effect Duration (1d10)

Roll for 1d10 minutes or hours