| the aesthetic from video games concept arts|
| i very love the concept arts from video games!|
| Edits made by me :)|


So I found out that the npc_cscannner timescale is effected by the timescale of the physics engine, which means if I turn phys_timescale up to say… 25, then the scanners go super fast but everything else goes along at normal speed. Naturally I spawned a couple dozen scanners in and voila you’re in hell.

Here’s what happen if I let the scanners know I’m there.


|very minimalistic video games collection|
|edits made by me :)|

good news everybody, half life is Eighteen years old now as of about a week ago and its younger brother half life 2 is Twelve today, and their younger siblings Half Life Episode 1 and 2 are Ten and Nine, respectively

they grow up so fast…