Major Discovery: BotW’s Adventure Log = Link’s Diary?!
At this point, our beloved game Breath of the
Wild has been out for around half a year already. If you have played the game,
you are probably very familiar with the Adventure Log feature in BotW that
helps you keep track of all your missions and side quests. Or else its pretty much impossible to remember if you were catching chickens for this guy or collecting weapons to show that kid who’s boss.
But here’s the thing- Have you ever thought about the Adventure Log’s origin? Who or what
is helping Link keep track of his missions?
If your answer is the Sheikah Slate or the
“system”, which is what I’ve always thought, I’m gonna go ahead and assume you
own an European/American copy of the game. Because apparently, in the Japanese
version of the game, there is evidence that shows that LINK is the one who
wrote the adventure log to keep track of his own journey.
“Ok… So what?”
So Link wrote the Adventure Log. Big deal. It’s
not like this is gonna change the gameplay in any way.
…True. However, Link didn’t JUST record his
missions in the Adventure Log. According to the Japnese version, Link would
often type up some of his own thoughts and comments on what he was doing aside
from his current objectives. This could give us a deeper insight of Link’s
Here’s an example:
This is what shows up after you complete The
Hero’s Sword quest. The content of the two versions are very similar, but notice
the use of “自分”
(myself) in pic 1. This is evidence that the adventure log is written by Link,
who’s talking about himself in first person narrative, instead of “the system”.
With that in mind, the Japanese version can be translated to:
Finally retrieved the legendary Master Sword. (I) Don’t know if it’s just an
illusion, but the sword itself seems to be delighted about this.
this moment, Princess Zelda is still inside Hyrule Castle, fighting to suppress
still holding on to the faith in me, believing that I will definitely come for
with the power (that I have) now, can she really be saved (by myself)…?
You see what they did there?
The English version replaced every first person pronoun Link has used with “you”!
As someone who owns an American copy, and has
never set the system language to Japanese, I was absolutely SHOCKED when I was
told about this (credits at the end).
Remember how we could find diaries of NPCs all
across Hyrule? Link’s was right under our noses this whole time!
Now that you know about this, does your
adventure log seem a bit different from before?
finished visiting all 13 of the locations in the old pictures. I remembered
everything I’ve been through together with Princess Zelda.
those memories (of mine), Princess Zelda always strived to complete the task
burdened onto her…
if it’s just a moment sooner, (I) want to save her as quickly as possible
want to see her smile again, with these eyes (of my own).
The translation on this one is just OFF. I
can’t believe the English version completely omitted the last part, and
replaced it with some kind of mission instruction.
Link has been fighting all this time to see
Princess Zelda’s smile again with his own eyes.
Not to mention those side quest logs. Once you
realize that all of the entries were written by Link himself, the seemingly
trivial information recorded in those suddenly opens up so many more hidden sides of
Link. It basically re-introduced Link as someone with normal human emotions
instead of the silent hero depicted throughout the game.
The caring Link, who was worried about a girl
he only met twice for putting herself in danger:
inside and found part of the Royal Guard’s Series, famous among equipment
those were shown to Parcy, the traveler at the stable, her curiosity about it
seem to be provoked more than ever (by me). (I) Hope she won’t do anything
Link, who felt glad for other peoples’ happiness:
sign of appreciation for bringing the town together and as compensation for the
work done (by me), a hefty amount of gems that were unearthed during the town’s
construction were given by Hudson (to me).
wish the couple could live happily ever after.
The reckless Link, who apparently felt thrilled
when he managed to knock out some monsters with his new companion:
captured the giant horse in Taobab Grasslands
that’s why. It’s indeed a really big horse. It trampled whatever kind of
monster in its way with ease when it galloped. That was really cool.
it was brought back to Straia (by me), he was very surprised.
Link the foodie, who carefully noted down new
recipes he learned along the way for future use:
brought Kiana the goat butter and hearty blueshell snail required for cooking
seafood paella. She shared some of the dish (with me) as thanks!
The playful Link, who tried to mimic the way
Gorons speak- by adding “goron” at the end of every sentence- after he passed
the Test of Will and became one of the bros:
(I) kinda want to write down Kabetta’s Bro Motto, but there’s not enough space goron?
too bad goron…
The empathetic Link, who felt nervous for the
guy in this side quest, then relieved when the couple finally got together:
The last line on the left is the Japanese
equivalent of What the heck…
I guess the statue is a bit too weird even for
our great adventurer.
Finally, we have the entry that shows up after
you complete the DLC trial:
conquered the merciless Trial of the Sword.
believe that) Princess Zelda would be quite happy about how much I’ve improved
As we all know, Breath of the Wild is a game
that focuses a lot on the freedom given to the players. Even the main story line
is broken down into the form of memories, waiting for the players to find. As
the players venture on into the wild, they would eventually find the
information they need to learn about this world. The amazing amount of details
you can find about Hyrule and its people is an important reason why BotW is so
On the contrary, the info available about our
protagonist is very limited. The only piece of description that directly
describes Link is in Zelda’s diary, where she points out that he is a very
quiet person, and that’s it for our hero.
Link had always had the most extensive
character description. Right under our noses.
Nintendo got us. They got us GOOD.
But now we know.
SIX months after the game’s launch.
…Better late than never.
P.S.: Fun fact about BotW Link- he seems to
like the sand seal game a lot. Of all the entires about racing minigames, the
sand seal game is the only one where Link wrote “(I’ll) try to get a better
score next time!”
He’s so adorable I can’t //////
Disclaimer: I did not discover this.
This discovery was made by a Chinese gamer @atomaruU about a week ago. To make sure that her theory
is correct, she cross referenced the English version of the game, only to
discover that the language is completely emotionless and robotic. Therefore, to
allow more people to see who Link REALLY is, I was asked to write this post
based on the Chinese article she published.
PlayStation have today revealed the new features coming in system update 5.0 with the launch of the beta today for users that applied, any uses selected will receive an email.
Families on PlayStation Network
The existing master/sub-account system is being redesigned to be more family friendly. This new “family on PSN” system will offer a more flexible experience, make it easier to set up PSN accounts for children, and customize parental control settings for each family user. Below are the new features that will be introduced with update 5.00:
Family Manager, parents/guardians and child accounts
Each family on PSN will now have a Family Manager. In turn, the Family Manager can promote any other adult in the family to be a parent or guardian.
From there, each parent or guardian can customise the parental control levels of each child account, such as restricting certain age ratings or online access.
Individual parental controls
Before this update, the same parental controls were applied to all users on the same console, including adults. But with 5.00, all controls (including game age ratings) can be individually controlled for each child account.
Friend List Management
In place of the current ‘Favourite Groups’ tab, we’re adding a new ‘Custom Lists’ tab on the ‘Friends’ screen.
This will allow you to create and edit custom lists of your friends and arrange them into specific groups, based on the games you play, or groups of friends you like to hang out with online. For example, you can create a custom list of your Destiny teammates and easily send them raid invites.
Broadcast Feature Updates
If you’ve set up a community on your PS4, you can now link your community to your live gameplay broadcast. When a broadcast is linked to a community, the community button appears on the ‘Live from PlayStation’ spectator screen, allowing any spectator to jump directly into your community page to check out the details or join.
We’ve added a new setting in PlayStation VR: ‘Display Message to Spectators and Spectators’ Comments’. Once this is enabled, spectator comments sent during a broadcast are displayed not only in cinematic mode, but also in VR mode – so you’ll be able to read comments and interact with spectators from within your PS VR headset.
PlayStation 4 Pro
Good news for Twitch users: with this update, PS4 Pro will support 1080p 60fps streaming on Twitch.
You’ve already been able to share your favourite music to Twitter and Facebook via Spotify and PlayStation Music, but now you’ll also be able to share individual tracks by sending a message on PS4.
Your friends will be able to listen to the track directly from the message you send, and if they’re on their mobile device, they can jump directly to their Spotify app from the PS Messages app to check out the song and add it to their own playlist.
We’ve added a new setting that allows you to disable pop-up notifications while you’re watching a movie or TV show on your PS4. This setting is set to ‘off’ by default, so go to Settings > Notifications to enable it.
Furthermore, you now have the option to turn off message previews on your pop-up notifications. If you turn this setting off, the pop-up notification will hide the message senders’ online ID and will display a generic user icon and message instead.
Lastly, you’ll have the option to change the colour of your pop-up notifications to either white (default) or black.
Quick Menu Updates
If you want to keep an eye out on what’s happening in your Notifications tab – like game download progress or new invitations – you can now access this directly from the Quick Menu without leaving your game.
Also, we’ve added a ‘Leave Party’ option in the Quick Menu, so you can easily exit a party and go right back to playing your game.
Virtual Surround on PSVR
PlayStation VR now supports 5.1ch and 7.1ch virtual surround sound through your headphones when watching Blu-rays and DVDs in Cinematic Mode, making for an even more immersive viewing experience.
Improved Tournament Bracket Improvement
We’ve added a new ‘bracket viewer’ that shows full tournament brackets for Single Elimination and Double Elimination tournaments on PS4, making it easier for you to see the current tournament standings.
Updated Language Support
The PS4 user interface now supports Czech, Hungarian, Romanian, Greek, Thai, Indonesian and Vietnamese languages.
PlayStation News | Mass Chargeback from PayPal to PSN
News/reports have been coming into various sources of a mass chargeback from PayPal to PlayStation on thousands of transactions for reasons yet unknown, meaning that the effected accounts go into debt & result in an automated account ban/ suspension.
To know if you have been effected, check your PSN email account. Effected users will have email from PayPal to say a refund from PlayStation has been received. Support lines are currently overflowing, please don’t panic/worry PS & PayPal are looking into the issue.
Currently the issue appears to only be UK PSN accounts, I’ll update when I hear more.
Its midnight and I need to fucking talk about Damien from Dream Daddy.
Before the game came out, I was on that bandwagon of people who were like “lol goth dad what a goofy goober”, I totally didn’t take Damien as a serious character and honestly was considering not even playing his route, or at least playing it last.
But when the game came out and news spread that Damien was trans, I knew I had to play his route first - primarily to see how the game creators treated a trans character. I was hoping to be impressed by the representation, but never dreamed of actually liking the character.
But low and behold by the end of the first date I was smitten. Why, you maybe thinking? Well kids buckle up.
The game goes about Damien very well. They casually show that he is a trans man through natural dialogue, making it very matter of fact. This is so refreshing for in my experience, people are very blunt and notably uncomfortable when explaining that someone is trans - either just straight up saying it and things becoming awkward, or saying it and having transphobic but “light-hearted” jokes follow. Both these reactions highlight how uncomfortable the presumably cis people in the conversation are, thusly making it weird or out of place that the trans person is trans.
BUT NOT IN DREAM DADDY OH YEAH
By being casual about, and not have any characters whisper about it or seem uncomfortable, it shows how comfortable the cast is with trans people and how accepted Damien is as a trans man! And to even have his son be comfortable and use the correct name a pronouns, as well as recognize that Damien’s life has been rough? Iconic.
Another note about Damien is I love that the cul-da-sac clan seems to just accept how passionate about Victorian era culture he is. They may say he is a little eccentric, but they still invite him to parties and obviously value him as a friend!! Its so refreshing for the “weird” character to just be accepted.
And I really like that they made Damien, the eccentric character, trans because as a trans and queer man myself, I have used passion behind hobbies to occupy myself. Being trans in our society isn’t exactly easy and it sounds like Damien had a rough go of it. So for him to find happiness in something, such as Victorian culture, makes sense because its a way to distract himself from the negatives. I can honestly say that my passions have saved me really dark times, and its apparent to me that Damien’s passions have saved before as well.
Its also so great that (SPOILER) on his third date its revealed that there are more sides to him then just his main passion. Often in games and media, the eccentric character is never really given a character or enough development - they are purely the one sided, flat, eccentric character. But for a character to succeed they have to be like real people, and real people are multifaceted. Allowing Damien to have strong passion, but also other hobbies and routines was really amazing.
I just super fucking appreciate this character. He has touched my heart so deeply and represents so many things that I am and that I want in media. I can’t thank the game creators enough for this beautiful character.