Digital-Medium

Whatever you now find weird, ugly, uncomfortable and nasty about a new medium will surely become its signature. CD distortion, the jitteriness of digital video, the crap sound of 8-bit - all of these will be cherished and emulated as soon as they can be avoided. It’s the sound of failure: so much modern art is the sound of things going out of control, of a medium pushing to its limits and breaking apart. The distorted guitar sound is the sound of something too loud for the medium supposed to carry it. The blues singer with the cracked voice is the sound of an emotional cry too powerful for the throat that releases it. The excitement of grainy film, of bleached-out black and white, is the excitement of witnessing events too momentous for the medium assigned to record them.
—  Brian Eno

Inktober | smoltober: Day 1 | costumes 

Even though I’m busy with my senior year, I’ve decided to do my own small inktober pun intended. I planned out a theme for each week (Costumes, beasts, fall fashion, movies/tv shows, and 3 free days) all circling around smols from vld. I know Inktober is for a lot of traditional work but I’m just using this for a break from senior year so the medium with depend on the day. 

today’s medium: digital 

inktober #8: yo what if otabek actually like… talked 2 him at that summer camp.. u didnt have 2 wait five years buddy its okay just talk 2 ur crush it’ll be fi

inktober 1-7 inktober 9

2

inspired by @inktaire’s goth éponine/cheerleader cosette AU

my headcanon is that éponine’s punk goth style is a byproduct of not having very much money for clothes, so she started to pretend that the rips and smudges were part of an intentional look. she’s fantastically jealous of cosette’s wardrobe of well-made skirts and blouses. meanwhile, cosette can’t get out of the house in anything that’s not proper and modest and would never be able to get permission to dye her hair even a darker shade of brown – can barely convince Valjean to let her wear any makeup at all – so she’s  fantastically jealous of what she perceives as éponine’s freedom to experiment.

for a while, neither one of them can tell the difference between “i want to be her” and “i want her.” 

buuuut they figure it out in the end.

pan-friedsexual  asked:

Do you have any advice for people trying to improve their art?

YASSSS, okay so:

- draw a lot from reference! Copy is GOOD, look at things you like and draw them out as identically as you can, absorb their goodness like an unholy sponge

- watch a lot of stuff, like my long dead grandma used to say: “you need to have a full stomach before cooking for others”, in other words, you gotta read and watch stuff, be it books, comics, mangas, movies, television series..etc. Inspiration and good ideas don’t come from nowhere amigo

- diversify your practice, touch everything! try different mediums (acrylics, digital, pastels, markers…), different styles (manga, cartoon, realistic, geometric…), different things (objects, animals, plants, environments)..etc!

- go check out videos and tutorials on the net, there’s so many of them on youtube, here’s my own art tutorial playlist if it helps!! not everyone can afford art classes so watching the way others work and learning from their experience is an amazing free alternative.

- don’t be afraid of constructive criticism! different views can help notice stuff you didn’t, but try to get the opinion of an art teacher or smt, someone with experience and not Jimmy from across the street who just happens to dislike purple and Shrek

- get unhealthfully obsessed with something, no really, its amazing how productive one can get when they’re FUCKING OBSESSED….so yeah, fanarts are the way to go and it makes others happy too so it’s two for one. 

- try to start a comic, this isn’t for everyone but it worked for me. Ever notice how much mangaka’s art progress over the course of the serialization? It’s the same principle coz drawing a story, panels by panels, let’s you practice a wide range of facial expressions, character design, backgrounds, props…etc. and it even helps u ameliorate your grammar lmao. And of course, your story’s gon be embarrassing and horrible and unoriginal, but just get down to it!!!!

I used to draw different comics too, the longest one was a huh…..hm…. *clears throat*, a retelling of that Daughter of Evil Vocaloid song but set in an Alice in Wonderland world………. and I spent 8 complete sketchbooks on it….

it was an orgy of all those bad anime cliches complete with cheesy one-liners directly imported from Hollywood movies

but hey, it helped me get to where I am today, so it’s worth it!

- get a cheap sketchbook, so you won’t end up with a gazillion loose leaf paper or cry when u waste the fancy bristol paper by drawing dicky mcdick on it. I personally use Strathmore or Canson, it’s cheap but not shitty quality either 

- keep practicing!! like seriously guys, your art will be fifty shades of awful and you will want to chuck it out the window but there’s no shortcut. Just draw every day until you fill a buttload of sketchbooks and you’ll eventually get somewhere, 

^^^^^ this is how many I’ve filled in the span of 5 years

——-

here’s a link for nude ref coz drawing naked people always help, and here’s my art tutorial tag on my side-blog

and here’s a link to a weirdly inspiring comic I’ve seen, like???? I don’t know why but it cheers me up whenever i feel down about my art^^

ZEN FANZINE PROJECT


Hey there everyone! This is DigitalScratch here with a big announcement! One of the things I’ve wanted to do with this fandom was work on a zine, and with summer around the corner I figured now was the best time to get it started!

This is a FanZine dedicated to Zen and how much us fans love him. There is no set theme for this zine, even AUs will be accepted. The only big rule is that the focus of the art should be Zen or ZenxMC. The rest of the cast can be included as well of course! BL art involving Zen (such as JuZen) can be considered as well. 

There will be two halves of this zine project, a SFW (Beauty) and NSFW (the Beast.) In order to keep options open and your dignity safe, the NSFW part of the Zine will be digital and optional. Any profit made from this zine will not go to me or the artists but towards printing, merchandise making, and shipping. An intended release date hasn’t been determined, but I’m shooting for the end of Summer or early Fall.  

I welcome artists of at least average skill level and, possibly, any medium (though digital is highly preferred to save the hassle of editing) to join this project. Since I don’t know how many of you would be interested in working with me on the Zine or in purchasing it, I won’t get too detailed with the information until I know where this project stands. I do know I want at least 15 artists. 

If you are interested in being an Artist for this project please email me at zenfanzine2017@gmail.com

Include in the email:

1) Your artist handle and a link to your tumblr/art blog

2) Whether or not you’re willing to participate in the NSFW portion. 

3) Whether or not you’re willing to help with merchandise for a special bundle (stickers, postcards, charms, etc.) 

I also would like about 2 trustworthy mods to help me manage this project. This includes managing this blog and the future store page. If you would like to be a mod, please send me an email!

Thank you so much for reading and I hope you are willing to support this Zine project! 

8
‘A Brand New Dawn’ The Complete Art - by whitebear-ofthe-watertribe
**DO NOT REMOVE CAPTION/REPOST ANYWHERE WITHOUT EXPLICIT PERMISSION**
**DO NOT STEAL THIS WORK AND/OR CLAIM IT AS YOUR OWN**

In celebration of me FINALLY finishing ‘A Brand New Dawn,’ I figured I’d post all the art I did for it in one master post for anyone who didn’t get to see it before :) This has been such an incredible journey; the process of writing the equivalent of a book, as well as learning how to do various digital art mediums, all in the last year, has really helped me to grow a lot. Part of me still wishes to do a sequel, but being in my last year of college leaves little time for frivolous things like sleeping and eating, let alone the many hours needed to do any writing justice. But maybe someday!

To my Readers, I thank you all from the bottom of my heart for your support. A huge thank you SO MUCH to everyone who sent in fanart for it! I still cry over them because WOW!! And to every single person who either commented on the fic itself or sent me personal messages, you are positively amazing! This process would’ve never seen completion without all your encouragement, so thank you for sticking with me through thick and thin and major hiatuses between cliffhanger chapters, until the very end (especially since that “end” took yet another hiatus of half a bloody year, haha). You are all incredible and very dear to my heart!

Some pixel art thoughts...

So I’ve been receiving messages and asks here and on my other blog (the Wishgranter) from some artists trying their hand at pixel art for the first time. BIG DISCLAIMER : I’m by no means an expert in the medium but I’ve been studying and working on pixel art for some time and I thought I would share some things I’ve learnt for other beginners. I will be using the following image (with permission) as an example to give tips - done by @yatagansaber​ and sent to me for feedback.

First of all, for me what defines an image as pixel art is not it’s small resolution or the fact that you can see individual pixels, but it’s the way that it’s made. The art of ‘pixel pushing’ differs from other digital mediums by the fact that each pixel - or at least most pixels - in the image are hand placed by the artist and have a purpose.

What I mean is that regardless of the size of the canvas, the artist probably went in at some point with the 1px brush and hand placed most individual pixels. For me, I usually start with a larger brush to define forms but then I switch to 1px brush very early in the process all the way to the end.

Point no. 1: Canvas size
So for this case, the canvas here is pretty large and the artist is going for an armor clad character which means the canvas was probably going to get larger. So here I would strongly suggest going for a much smaller canvas especially since the artist is just starting out with pixelart and it is much easier to grasp the concept on a smaller canvas. I usually start with a 60x60 canvas and then adjust as I go, but I very rarely go over 100x100. In pixelart you will not be blending with giant brushes, so for the big flat areas you will either end up with a single flat color or do a lot of dithering which might take away from the final image.

Point no 2: Defining curves

Define your curves better. When working with pixelart, curves need to be defined properly or it will end up looking very jaggy in the end. Referencing the image, The neck area of the armor for example could be defined better to have a more presentable effect. Focus on having the lines gradually decreasing in pixel width alone the curve of the object you’re drawing.

Point no 3: Coherent Light sources

More of a general art tip. The image doesn’t seem to have a coherent light source. On the shoulder pad to the left it seems to indicate a top left art source while the neck area completely ignores that light source and indicates one to the top right. Another light source is indicated to the bottom right in the torso area. Although having multiple light sources is totally acceptable it needs to be done coherently. Artists usually stick to one main light source and maybe some back lighting for effect.

Point no 4: Light and Forms

Also a general art tip. Make sure you use lighting to define your forms. The lighting on the shoulder pad seems to suggest a flat, sharp surface while the general form seems to suggest a cylindrical object. This very important as it will help the viewer understand what they are seeing. To help with this, try to find references and see how the lighting hits specific objects.

Point no 5: Contrast

When drawing metal objects such as armor you must think about it as a very reflective surface. The light source should be much brighter and stronger then the rest of the palette to create a good contrast. Again, this isn’t exclusive to pixel art, but to art in general. The best way to get used to these things is to watch a lot of real life references and other artist’s work.

Point no 6: Color Palettes

Choose a more interesting color palette. When drawing pixelart you’re not going for realism, and even in real life, it’s very rare to see something being completely one color. Don’t simply stick to one color and increasing/decreasing brightness. Try messing around with hue variation and saturation as well to create a much more pleasant image. For this case I didn’t have time to create a new color palette so I simply added some hints of color to the shades. Ideally before starting a new piece you decide on a color ramp with different hues and stick with it till the end.

Final Thoughts

So after applying those points (except the canvas size point) to the armor piece I ended up with the result below:

It’s obviously nowhere close to being perfect since I do not have the time to keep pushing it to a good finish but it should give a good idea of how those several little points can help make your pixelart look better.

That’s all I got for now. I hope this can help someone out there with their art! All feedback appreciated and feel free to ask me anything.