We’re developing a prototype game under the working title “Scratch” in one of my classes. Here’s some of the concept art I’ve done for it so far, mostly of the main character. More to come as it gets developed, if it gets chosen by the professor to move past the prototype stage!
I can’t decide if I wanna call this lil’ fella “Scratch” or “Tempo.” Some music-related pun is a must.
Peanuts Concept Art-Early exploration for the Aerodrome Valley. Before we get into the set and dive deep into the details, we have a period of time (sometimes very short) to develop ideas and the general look. In this case, I pushed the valley really grand to contrast the flat Charlie Brown World. This was my favorite part of the show. It was so much fun! On a side note, I am pursuing a personal project on Patreon and you can get awesome rewards in return for your support! I’m giving away tutorials, reviews and even a mentorship! You can support the project at https://www.patreon.com/tycarter
Got invited to play some D&D with some friends, and I tried to design one that would be fun to play: Aeora “Sweet Pea” Pumpernickle, 65lbs 12 year old Tiefling, Bard, Chaotic Neutral; a sweet heart melter with a mean streak (and some pretty black and white abilities and spells). I got lucky with my creation rolls, she’s going to mess some people up.