Well y’all I can finally tell you guys what I’ve been working on as a Jr. Story Artist for almost a year, since I started the end of October last year. I’m working on the Sony Animated movie, The Angry Birds Movie! Yayyyyyy! Anyways, today they released the first look image of the movie featuring Chuck, Red, and Bomb, as well as the voice actors right here: 

I’m super thankful to be working with directors, Clay Kaytis and Fergal Reilly, one because they worked on animated films that inspired me to pursue animation (Clay worked on Tangled as animation supervisor and other Disney films, and Fergal worked in story on The Iron Giant and Cloudy With a Chance of Meatballs), and two they are both very cool to work with. Anyways be sure to catch the movie in summer 2016 guys! :D


NEW VIDEO The Angry Birds Review

Talking about a very corporate animated kids movie based on a smart phone app. 


This weekend the Angry Birds Movie premieres! It has been an amazing experience being the Production Designer of this film. I’ve had the honor collaborating with an extremely talented group. I want to thank John Cohen, Catherine Winder, Clay Kaytis, Fergal Riley and the rest of the team for the trust and support.

Here is a small sample of my work from the film. Stay tuned as I’ll be sharing more in-depth details of how we transformed the popular mobile game series into a spectacular world. Now go see the movie!

"Planning For Animation" by Clay Kaytis


Ask yourself: “What would I like to see on the screen?" 

Give people their money’s worth: "If I were paying good money to see this, what would I expect?" 

Imagine in your mind: "the ideal version of this shot” and aim for that 


It’s the relationship with the audience that makes entertainment work because: 

They have an expectation and it’s our job to give it to them in an unexpected way 

The movie Jaws (or any great movie) is an excellent example of this: 

As the audience we know there’s a shark and the expectation is obvious - the humans will win (at least we hope). Then why is it entertaining and why don’t people just walk out before it’s over when we know WHAT will happen? Because they want to see HOW it happens. That’s the part they can’t predict. That’s where we have to be creative, surprising, inventive, and original. When’s the last time you heard someone say “Oh you’ve got to see that movie, it’s so predictable!” This is how we should approach every aspect of a film - from the story, to the individual acts, to the sequence, to the scene, all the way down to the individual shot. 

Three types of reactions according to philosopher Arthur Koestler - HA! HA!, AHA!, & AAH! 

  • HA! HA! (humor) we laugh when we unexpectedly see the same thing in two frames of reference (there’s “the expected in an unexpected way” again) In it’s broadest sense - this is why jokes are funny. First frame of reference: “Last night I shot an elephant in my pajamas.” Second frame of reference: “What he was doing in my pajamas I have no idea.” 
  • AHA! (insight, discovery) combining two different things so that the sum is greater than the parts.This is why mysteries are so popular - they provide built in insight 
  • AAH! (self-transcending) lose yourself in an experience; when you find yourself transported to another frame of existence. Some movies get to this point, but not most. These are the moments that have the greatest effect on people. 

If you can imagine what you want to see, half your work is done 

Picture it in your head - close your eyes and see the edges of the screen, the set, and what the character is doing. It takes practice, but it’s a skill that can be developed. 

Thumbnail - they don’t have to be works of art, they are just a map 

They are your storytelling poses (key poses of the shot) 

Work out the best poses and, if needed, how to get from one pose to another (breakdowns) “

- Clay Kaytis,
The Angry Birds Movie
In the 3D animated comedy, The Angry Birds Movie, we'll finally find out why the birds are so angry. The new kids movies on dvd takes us to an island popu...

USA Release Date in Theaters: May 20, 2016 



Reference List Update

hey guys ! :)
letting you know I updated my ref list with :
 -Setting the Scene by Fraser MacLean (kindly suggested by auilix​ )
2 - animation podcasts websites (great ones, good listens!! also kindly suggetsed by auilix​)
-Story Supervisor Nate Stanton Talks Cars 2
-Podcast about Maurice Noble (nice intro to the “Noble Approach” book listed under bibliography)
-Clay Kaytis inteviews many skilled animators
-Andrew Gordon (pro animator at pixar) started these podcast interviews and the site grew to be a huge collection !
3 - screenwriting tip about female characters :
-How To create a strong female character by Tasha Robinson
4 - A LOTTTTT of documentaries under the filmography section
-The Pixar Story by Lesli Iwerks 
-Industrial Light & Magic creating the impossible by Leslie Iwerks
-The Sweatbox by Trudie Styler & John-Paul Davidson 
-Dream On Silly Dreamer by Dan Lun
-Frank and Ollie by Theodore Thomas
-Walt - The Man Behind the Myth by Jean-Pierre Isbouts
-The Hand Behind the Mouse: The Ub Iwerks Story by Leslie Iwerks 
-The Kid Stays in the Picture by Nanette Burstein & Brett Morgen 
-A Decade Under the Influence by Ted Demme & Richard LaGravenese 
-Midnight Movies: From the Margin to the Mainstream by Stuart Samuels
-6 days to air - How South Park episodes are made on this tight schedule 

alright ! enjoy watching and reading through :) if you wanna see the whole ref list, click here 
and I’m preparing a tutorial about art block, one about feet, and a last one about anthro characters (this one is going to be hard ….) just be patient :)


“We did so many different versions [of Mother Gothel]. They came close, but didn’t quite get there. They Byron Howard did some designs. The [final version] is based primarily on Byron’s drawings, though it also combined all the drawings Glen [Keane] did. […] Somehow it all got mixed together.”

– Clay Kaytis, animation supervisor on Disney’s Tangled

Shown above: Byron Howard’s concept art for Mother Gothel

Via: The Art of Tangled