My entry for Artslam today is too big and shiny and I ain’t gonna bother posting a separate header for it.

Weeble spitfire Megan suggested I try some different lighting/colors, using Grich as a control. I think this is the furthest I’ve gotten from local color in my life.

Please throw any color advice you have in your brain at me.


Excited to announce that these two comic pages will be part of the Graphica Show presented by the West Windsor Arts Council! And that artslam is coming up so there will be more comic stuff coming soon!

A hilariously huge lizard in human society requires hilariously huge accommodations, and Grich is no exception to that rule I just made up. His bunk when traveling is a giant terrarium. I might add plants for a homier feel.

After a long day of shouting orders and swiping things with their snow-shovel claws, doesn’t everyone just want to take off their pants, light a cigar as big as a person and sprawl out under an industrial-grade heat lamp?


Hello Slam! I have a lot to catch up on already, as I started my June by being internetless in Europe for a week, now I’m back and posting the week of art I did prior to that, so the trip didn’t cut into my time at all.

The last few years I’ve used this time to explore and dig into ideas I’ve already had time to roll around. This year I’m doing something a little more open ended and will need YOU to help give me words to continue with. I am taking a blank slate and using words to help direct focus and add to this world building project. I’m treating this like a rare archive of natural drawings from a bizarre alien world, which will both include pictures, and written captions.

The first two words I pulled via random generators was ‘light’ and 'meat’.

Day #3

So I drew some noses today. I really wanted to get more done but I spent two hours on each set (the shading looked nicer before my scanner got to it, if anyone has some tips on getting scans to look nice they would be very welcome) and I don’t have the patience for any more at the moment.


Artslam days 17 - 23.

Caption does not fit the full description of image one:

All known and theoretical radiant elements.
Red: Narrow poles grown in erratic angles and rates. Prone to shattering.
Orange: Fragmented shards, kept internally.
Yellow: Nebulous stones held within a bubble. Drift.
Green: Gelatinous orbs. Dry out in heat.
Teal: solid shards held gathered by elastic banding. Must be kept cold.
Royal: Semi solid orbs, with low existence point. Fade quickly.
Purple: Dense crystalline shades. Prone to cracking.
White: Flat brittle sheets. Grow quickly, and overlap. Shatter in cold.
Silver: Solid once leaving host. Unbreakable once formed.
Black: Unstable base, breaks about easily. Moves away from light.
Finite (Theoretical): Balances between stable and unstable, contain circled base. Perfect element.