Artist-works

quick question: how many of these interviewers have actually majored in communications or journalism??? all the questions they ask are so basic and superficial, not to mention just so tasteless??? they’re the same things over and over again: whose your celeb crush? what’s your fav song atm? are you planning to make any eng versions of your music? can you teach me some of your moves??? like COME ON. they remind me of a school project. even the interviews bighit does themselves have more substance. when will we hear some actually intriguing questions about things the western population don’t know about them? like about their unicef campaign and what drove them to create it, or about their struggles as a small company artist, or the inner workings of the kpop industry from their perspective? it’s a waste for bts to spend so much of their time and energy when it’s clear to see that these american platforms aren’t even bothering to do proper research on the boys let alone show proper interest for them

I know I haven’t been around lately so I just heard about the news recently. The ones related to the “Bullseye” Fanzine project. 

I really don’t know what to say, I feel ashamed. I apologize to all the people who bought this Zine, and the artist who worked in it. I’m really sorry.

I’m not sure what’s going to happen since my discord app isn’t working and I ‘m really not that close to anyone on board this project but I saw everyone is unveiling their pieces so I might as well post mine :’)

I saw you can also go to @mchanzinecontributors to check and support the work of other contributors.

Hope you enjoy.

anonymous asked:

why are you so obsessed with people reblogging your art as if liking it isn't enough

bc if you like something that’s good and all but you’re not really helping an artist or content maker. A like is something i can see and you can see but no one else can. By not reblogging art, you’re not helping the artist share their work and it’s really disheartening when you see the ratio of likes to reblogs. My most recent drawing has 372 notes and only 40ish of those are reblogs and 6 of them are from myself. It makes me think it’s bad, like i failed at one of the only thinks im decent at, that people are almost ashamed to have it appear on their blog bc it sucks. and the new tumblr update with seeing the best stuff first makes it even worse, everyone who makes content is suffering because people aren’t seeing what we create so it’s up to you to reblog so people can see. I lose followers everytime i do a self reblog, i get messages asking me to stop reblogging my art and in turn no one sees it. I get asks saying that my art is good but they’re waiting for a certain blog to reblog it so they know it’s rebloggable. Reblog art, reblog fan fic, reblog selfies, reblog gifs and edits, just reblog it okay

anonymous asked:

Have u ever had to draw a commission or just a piece of art when u just weren't in the mood to draw but had to get it done to meet a deadline? If so, I could really do with some tips!

bruh I’m in an arts degree my entire life is meeting deadlines

maybe schedule your time so you can do stuff in parts but still get it done in time, e.g. do an hour a day for a week or something. Look for artist inspirations who’s work could motivate you, or think about the result at the end to get you there. Honestly sometimes you just gotta push yourself to do it no matter how little motivation you have

the tea is that american media is using bangtan for their popularity just to get clicks on their stupid ass articles about how armys are crazy or to get us to watch their shows/live streams. they’re even selling fucking expensive merch for the btsxamas thing knowing we’ll buy it.

bangtan are artists, men who worked hard all these years to get where they are and the american media is making them seem like they’re these ‘teenage sensation’ that is going to disappear in a few years. i’m tired of watching them getting asked the same stupid shit over and over again. they didn’t go to the us to say who they have a crush on.

What’s with all the hate on writing shops??? Lore shops are wildly under appreciated as it is. Writers put just enough loving care into their work as artists do, but I feel like at the end of the day, we get looked down upon as being less than art any day. Don’t get me wrong - FR is a visual site, and I don’t expect everyone to take the time to read long winded lore. But no need to hate on it, man.

Anyway, reasons why I like lore shops -

1- Adds a unique flair to a dragon’s personality. Unless it’s a comic or really in depth, well rendered art, you won’t get much from it besides “oh it’s a pearlcatcher sleeping” or “this wildclaw is blind”. With writing, you get the why, the backstory that separates your dragon from the rest on site.


2- Awesome stylistic differences.
A post before mentioned that getting art of the same dragon made more sense than getting more writing, because artists’ stylistic differences make it more interesting. The same is true of writing - some writers tend toward the long and flowy, others are best at tight, contained snippets, some excell at poetry. Maybe for someone it’s not enough to have an overview of the backstory; they can go to different lore shops and get a scene, a bit of poetry, a ship fic, all with their unique styles.

3- Fosters conversation
I’ve never seen threads more active than users sharing their lore. The fact that we have so many different perspectives on the bare bones lore the site gives us is amazing. Lore shops are great for helping people expand on and develop their ideas.

4- Lore writers on this site are rad and you should totally order from them.


Disclaimer - Don’t own a lore shop myself, but order from them a lot. Can write, too lazy to do so.

Armyyyy

Someone contact Ellen and ask her to please ask BTS about their actual music (the new album, the process, their long hours making musical magic), their love myself campaign with unicef, BT21, anything! As long as it’s not about their celeb crushes, what American food they like, or if they’ll be making an english album! ENOUGH IS ENOUGH.

Those questions have been asked too many times and they are not important! And somewhat disrespectful. What’s important is making sure they get the respect they deserve as hard working artists! Ask them something real!


She’s our last hope!

blubber-buddy  asked:

What do you think is a good hourly wage for voice actors who are still starting out?

If you are just starting out, you need experience doing it first so be prepared to work for nothing. After you get experience and take classes, really you won’t be doing much of an hourly wage at first. A lot of what you’ll be doing in flatrate stuff for as low as 15$. Eventually your voice will have some value to it, and the minimum per hour for studio work will be 75$ (which is the standard for anime), or 200$ an hour for video games. But before you get there, you’re going to have to put up with a lot of “lunch money” roles. That’s honestly how it is with most artist mediums. Gotta work until your work has value. And then you can charge appropriately.

That said, for non-commercial (stuff you won’t make money on), I’m generally like 20$ an hour (like I say in my commission post). I try to make it fair for people who aren’t big studios. I work fast anyway, so you typically won’t pay me more than 20$ period.

I found a site that posts Inazuma doujinshis online… So if they’re already online it should be okay if I translate them, right?

The reason I don’t scan and upload translations of my doujins is cause some artists prefer their work to be unavailable outside of buying it directly, but if they’re already online then the artists I assume are okay with their work being posted?

Hey y’all,

With the most recent tumblr update to mobile apparently completely decimating the tumblr careers of every artist and creator on this site, I figure this is as good a time as any to issue a reminder that reblogging the work of artists you admire on this website is arguably the best way you can support them.

anonymous asked:

do you have an idea of a checklist for learning how to create digital art? like i know practice is essential, but i don't really know where to start or where to go from there. thanks so much xox

I think I can toss some stuff out here that might be of use.  Assuming an artist learning digital art starts from the beginning–owning a tablet & drawing program but not knowing how to use them–here’s an inconveniently long list of stuff that could help them.

TL;DR: 1, mess around till you’re used to drawing digitally. 2, study and create ad infinitum. 3, a bunch of tips that are pretty hard to TLDR so you should probably just go over em.  Step 2 is basically what you asked me NOT to tell you (“practice”!), but unfortunately it’s all I know how to do :,(

1) If you own a tablet that you plug into your computer (i.e., you don’t draw directly on the screen), feel free to spend a few weeks or even a month+ just getting used to it.  When you first start out, it’s really freaky drawing in one place and seeing things appear somewhere else, but trust me in that you won’t even notice the disconnect after a few months of consistent digital drawing.  I’ve been painting digitally for about 2 years now, and it’s actually slightly easier for me to draw digitally than traditionally.  [If you have a cintiq, or you use an iPad with Procreate, or something similar, then you probably don’t have to spend as much time in step 1.]

Keep in mind that it doesn’t matter how good you were with traditional drawing when you start digital; the mental disconnect you have will make it very difficult to think about proportions, values, edges, colors, etc.  You’ll probably notice yourself making mistakes that you wouldn’t normally make on paper.  Don’t worry about them, just keep drawing as you usually would.  Digital you will catch up to traditional you in time.  

For now, get used to blending colors, drawing somewhat steady lines that go in the correct direction, and fooling around with brushes and brush settings.  If you come across a brush that you like (easy to work with + pleasing results), it may help to stick with it as you continue to learn.  Digital doodles and sketches are good for this stage; though try to keep doing traditional work so your base art skills don’t atrophy.  

If you’re just starting out with Photoshop or Sai or Krita or whatever software you’re using, you’re gonna be intimidated by all the funky buttons and settings that you first see.  If it makes you feel any better, I use maybe 0.1% of the tools that Photoshop offers me.  When you start, all you need to worry about is the brush tool and control-z, maybe the eraser too.

2) Do studies as well as pieces from imagination.  You can move into step 2 as early as you please; you don’t have to wait until you think you’ve become “skillful” at digital drawing (in fact, this step is what will probably help you become the most comfortable with digital).  It’s alright if your colors are icky looking and your values are off (tip, occasionally turn the saturation of your drawing to 0 to check the values), because as long as you keep studying reality and appealing art & continually learn from your mistakes, you’ll get better. 

Always remember to study or at least appreciate the qualities of art you enjoy.  It’s the same thing that people always tell writers–you have to read a lot to write well.  You probably shouldn’t shield yourself from the influence of other artists; while you may think that this action would help you develop artistically in the manner most true to yourself, in reality the vast majority of the process of learning art will be honing in on what you find visually pleasant so that you may, in turn, express your artistic taste in your work.  If you look at other people’s art, you can pick out tiny aspects of it that you like and incorporate that into your style.  It’s a bit trickier to build a style without the “help” of other artists, though you can always turn to nature for help. On that note, I also recommend referencing nature as much as you can, because we as human beings are sort of wired to find natural designs, colors, and structures beautiful.  Look at nature for the universally beautiful, and look at art for the subjectively beautiful (i.e., enjoyed uniquely by you).

If you find yourself getting burnt out pretty quickly, then just paint/draw simple and small things for period of half an hour to 1 ½ hours a day (and switch back to traditional).  You can spend this time mapping out proportions, creating thumbnails of values/colors, drawing linework, or whatever.  Add complexity to your pieces as the months go by, and if you already have a decent foundation in drawing aim to create somewhat finished pieces after maybe four months to a year.  Please note that the second part of that sentence was something I completely made up out of my head, because I’m trying to quantify pretty unquantifiable concepts such as a “decent foundation in drawing” and a “somewhat finished” piece of art.  If you find it unrealistic, or just too easy of a goal, disregard it entirely.  It can take you half a decade to learn to make finished digital art, or you can get it down in a couple months.

3) Fun fact, there’s not really a step 3 as you stay in 2 forever, always studying and creating.  But there’s a few other things about digital art that you ought to know, so here they are:

• If your computer doesn’t make a fuss about it, I’d recommend working on a decently large canvas (at least 3000 by 3000; I personally prefer 6000 by 6000). You’ll get less defined edges and colors if you go below 1000 by 1000, from my experience.

• If you have a tablet with pressure sensitivity (you probably should otherwise digital painting is kinda hellish), go to your brush settings and set ‘transfer’ to ‘pen pressure.’  This is what makes it possible to blend.  

• If you’re having trouble matching colors while studying, you can always color pick the ref (in photoshop: bring the pic into PS and use the eye dropper tool) and compare its colors to your colors.  Some people add too much red to their skin tones, some people draw their highlights with overly desaturated colors, some people make trees and grass in their landscapes too green; whatever the case, take note of and correct errors that you consistently make.  

• Get used to using the transform/warp/liquify tools (liquify is technically a filter but you get what I mean).  They’re lifesavers for fixing proportion mistakes that you’ve only noticed 8 hours into a piece. 

• Give layers a shot.  I only work on one layer, but I’ve heard from people who divide their piece up into multiple layers that they’re damn useful (until you draw on the wrong one). 

• Flip your canvas horizontally every once in a while to make sure stuff hasn’t gone awry. 

• Screw around with color modes; they can do some really fancy things that are difficult to duplicate with normal digital painting, let alone traditional.  On the topic of colors, don’t be afraid to use somewhat desaturated colors (near the center of the color picker square in PS). There are some very aesthetically pleasing color combinations that you can make out of somewhat dulled colors.

• If you’re using PS, bind ‘step backward’ to control Z, not ‘undo.’  This is under keyboard shortcuts.  Set up a bunch of shortcuts that are the most convenient for you–personally, I only keep my left hand near the lower left region of my keyboard (my right hand is away from the keyboard and off to the right, drawing on the tablet), so I have all of my necessary shortcuts in that area.

This was a bit longer than I expected, but I figure that someone out there can get something out of it.  Cheers to you, if you do.