Dishonored is a beautifully made game with architecture that rivals any real city. So much effort was put into some of these buildings and structures, they could almost be a character in and of themselves. Because of that, it helps make the world of Dishonored a joy to explore, inside and out. Most of the level layouts are very vertical due to the multiple ways you can approach an objective and that makes the game work really well with a portrait like (3:4) aspect ratio.
Listen to Bethesda Accidentally Announce Dishonored 2 Prior to E3 2015
Just minutes ago, Bethesda went live on Twitch to test their stream and didn’t realize they had a hot mic on staff from Arkane Studios, developers of Dishonored. Arkane was potentially discussing their strategy on how to reveal Dishonored 2 tomorrow night during Bethesda’s press conference at the Dolby Theatre in Hollywood.
↳“Previously an agent and bodyguard to Empress Jessamine Kaldwin, Corvo is stripped of his title of Lord Protector and imprisoned by the usurper, Royal Spymaster Hiram Burrows, on the pretense of having murdered the Empress and abducted her daughter, Emily Kaldwin. After escaping from confinement on the eve of his execution, Corvo becomes either an assassin or vigilante for the Loyalist Conspiracy, eliminating Burrows’ confederates to clear his name, avenge the Empress’ death, and restore Emily to the throne.”