Ohh, when CN announced they were partnering with Abrams Books for SU merchandise, I hoped they’d be doing an Art of Steven Universe book (since they did the AT art book) but I didn’t dare assume. But they are! Aahh! (source)

The Art of Steven Universe is the first book to take fans behind the scenes of the groundbreaking and boundlessly creative Cartoon Network animated series Steven Universe. The eponymous Steven is a boy who—alongside his mentors, the Crystal Gems (Garnet, Amethyst, and Pearl)—must learn to use his inherited powers to protect his home, Beach City, from the forces of evil. Bursting with concept art, production samples, early sketches, storyboards, and exclusive commentary, this lavishly illustrated companion book offers a meticulous written and visual history of the show, as well as an all-access tour of the creative team’s process. The Art of Steven Universe reveals how creator Rebecca Sugar, the writers, the animators, and the voice actors work in tandem to bring this adventure-packed television series to life.

Random headcanon

Harley knows Joker doesn’t get as much sleep as he should, but also knows he’s too tired because he starts whining about everything and just generally being extra difficult.

I had deep tissue massage today (everything hurts and I’m dying, but in a good way) and they managed to make an adjustment to my spine while I was on the table and this is the first time in months that both of my shoulders are lying flat against the mattress and my neck doesn’t feel like it’s grinding against my skull.

And I’m just laying here in the dark like   。・:*:・゚☆ \(●v ●✿)/  。・:*:・゚★,

But also like  (ಠ_ಠ✿); because why the fuck am I still awake.

list of fun things I want to see in Dishonored 2:

  • a DLC where Corvo follows you around, offers comments and hints, (like Elizabeth in Bioshock Infinite) and chucks you health and ammo. [if you play as Corvo, then it’s Emily who follows you around.] Corvo and Emily are totally, 100% not used to working as a team (unlike, for example, the whalers) and it’s a disaster. Corvo throws explosive crossbow bolts overhand, for reloading, really, really hard. Emily pretends she doesn’t see consumables because she doesn’t want her trash dad eating 300 rotten tyvian pears; Corvo literally lags behind her because he’s carrying a dozen tins of jellied eels “for later”. Corvo alerts Emily to upcoming threats by jumping up and down and waving his arms. Emily has to constantly TALK to Corvo to see what he actually thinks about something, because he wears his mask all the time and you can read Emily’s expression in her eyes and eyebrows, but you can’t see at all thru Corvo’s mask
  • that old idea about reading books aloud except now you have the option for Corvo to read it if you’re playing as Emily and vice versa 
  • “After The Flood” - after completing the main story line you can revisit all the areas of Dishonored 2 without people attacking you since you’ve resolved most of the hostilities - e.g you can gossip with black market dealers, have actual conversations with guards/overseers/etc, say hi to clockwork soldiers; although you’d probably still want to avoid those bloodfly nests
  • the “Attano Diet” option - food heals you half as much, but now you can carry it around and consume it when you want to, not just when picking it up. Implemented this time by Sokolov, for Corvo, under instruction from Emily
  • mini-games that are purely for fun, i.e. they produce interesting and amusing responses from main- and side-characters. e.g. “Blood Fly Keeper”, where you have to clear out blood fly infestations in return for compliments from citizens or one-off statuettes you can put in your cabin on the Dreadful Wailer; or “The Arte of Dishonored”, where Sokolov patiently tries to teach you how to do watercolours (Emily was taught at an early age and is skilled, but gets bored easily, Corvo is slow but surprisingly good at landscapes); Sokolov falls asleep while instructing you if you approach him during the afternoon. [mash the LMB to mix colours!!!]
  • “Daud needs a fresh drink” repeatable quests that get you to go to slightly out-of-the-way locations or to follow previously-well-concealed paths in mission levels
  • Build Your Own Clockwork Soldier! (batteries not included)
  • and finally, the ultimate game-within-a-game: the low chaos non-lethal ending where Delilah is depowered and will thereafter pop up on your main game menu, taunting you to fight her… by having vegetable- and fruit-growing competitions. unlock new varieties of pumpkin, tomatoes and apples by completing challenges. every once in a while the outsider stops by and takes the bone charms out of Delilah’s patch so she can’t use them to cheat and make her veggies grow faster 

Production still from The Red Shoes  (Michael Powell & Emeric Pressburger, 1948): Marius Goring, Moira Shearer, Anton Walbrook

(A production still is not a screencap but a photo taken on the set of a film in production. The photo would be taken by the studio photographer and used mostly for publicity purposes.)


six years difference, from my very first wiztail fanart to a loose redraw from tonight. it really doesn’t feel like six years at all

anonymous asked:

No wait tell us about taking Latin, what was that like

hilarious, because there’s no modern context?? for any of it??? like. we learned the basics of an ancient roman house and the language that would be involved with daily roman life. there’s no real latin word for computer or cell phone because? they didn’t? exist??? but we learned shit like ‘pestis’ and ‘furcifer!’

like, sure, that seems harmless, but literally the last paragraph says “the cook watches the slave girl. the slave girl pleases grumio [the cook]. grumio pleases the slave girl. grumio is Very Happy.” like. my teacher was like ha HA, wonder what that means, and i was like, holy shit, did they just fuck?

our book was by cambridge and centered around a dude named caecilius and his family. then once you make it through the course, he dies with his dog, cerberus, in the wake of the eruption of vesuvius.