• rebecca sugar:oh guys look it's the new stevenbomb you've been waiting so long for it enjoy my pretties!
  • alex hirsch:oh guys look it's the new gravity falls you've been waiting so long for it enjoy my pretties!
  • scott cawthon:*clears throat*

I was going to post this on the anniversary on Saturday, but since I’ll be away on holiday for the week, I might aswell post it now so I don’t forget.

I don’t think I can ever thank Scott Cawthon enough for what the game has brought to me. Its brought to me opportunites, new friendships, and has led me down a road where for the first time I knew where I could improve my work and how. Admittedly, there have been times where I felt i wasn’t doing good enough, or that I was stressing out over a piece far too much, but new lore, hyped games and ideas have kept me going.

So many people criticize the games and say they’re overhyped, or not scary. And you know what? Thats your opinion. You’re entitled to it. But this fandom is not all that people say it is. Its more than people drawing animatronics and creating silly ideas and coming up with theories. Its brought people together, and its taken some artists - like myself - somewhere we never thought we’d be. When you think about it, everything FNaF is has come from one game, created by one man, and I couldn’t be more thankful.

As a person who used to shy away at the mere idea of psychological horror, its somewhat funny to find yourself a year later surrounded by 11 FNaF plushies - a game that is designed for psychological horror. Undoubtedly, Five Nights At Freddys (and all of its sequels/prequels/presequels/etc) has changed my life. Thank you so much.

And thank you to everyone who has stuck with me all this while - through both good and bad times. Doesn’t seem like nearly a year ago we were making fun of Foxy, or yelling about Toy Bonnie replacing Bonnie, huh?