“A mysterious figure navigates a labyrinth in a bleak Orwellian future.”
The goal of 4891 is to navigate the labyrinth and find the puzzle rooms, and eventually the exit from the maze. Completing the puzzles rewards the players with a hallucinogenic drug that allows them to more easily navigate the labyrinth. A mysterious face occupies the walls and suggests a dark political past in this dystopic future.
Development of our game happened quickly. Ela & Matt were happy with Roman’s idea and we divided the roles as such:
Roman - Programming mechanics of puzzles and some art assets
Ela - Design of the labyrinth and control screen
Matt - Character animation, wall and floor tiles
The top-down, “Hotline: Miami” style controls made the character animation pretty easy and at first we thought we would only need 5 frames, but realised after that we needed a few more.
The puzzle mechanics were more difficult to accomplish. We thought that we would have time to create three different puzzle rooms and only ended up using one by the end of the project.
Once we had created floor and wall tiles, we developed the labyrinth and created a map mechanic so that the character could look at the overall map.
We didn’t scope our game quite as well as we could have and gave ourselves too large of a project for the time span. We didn’t have time to work in the hallucination mechanic and only finished one puzzle. We also created a lot more art assets than we ended up using. It made the story less apparent since the imagery in the floor and wall tiles helped describe the setting.
In future as a group it would be smart for us to scope our design better. Realistically we should have designed the puzzles in advance and possibly each programmed one.
The people who played our game seemed to wonder what the point of the game was and wandered through the maze a lot. The puzzle was interesting and solvable, but the movement mechanic made it a little difficult to physically complete the puzzle. The size of the labyrinth was large compared to the size and speed of the player character, something that could be adjusted in the next project or if we continue work on this one.
He seemed at war with himself for a moment and then circled his warm fingers around her wrist and lifted her left arm closer to his eyes. Her compass sat right above her wrist, a glass sphere covering a light brown dial and a thin bronze needle. The needle seemed to be sitting slightly lower at the tip, nose not moving from the bronze embossed N letter. It didn’t move from there, no matter how much he turned her wrist around.
“Curious,” he muttered and tapped gently on the glass to try and get the needle moving.
The Good Wife Creators Talk Final Season, Archie Panjabi Exit: 'This Is Not a Show That Is Ending Because Anybody Hates Each Other'
The Good Wife may be ending, but it’s not because of any bad blood.
During a Monday press conference call, co-creators and executive producers Robert and Michelle King opened up about the recent news that the show will conclude after nine episodes – which CBS announced with an ad during the Super Bowl on Sunday.
“This is not a show that is ending because anybody hates each other. We’re ending the show because really it is a show that should be ending,” Robert told reporters, explaining that even after seven years working together, the cast and crew are “still very happy with each other” – in fact, they “couldn’t be happier.”
The news that the show is wrapping came just weeks after CBS boss Glenn Geller revealed the Kings would not be returning as show runners if the critically acclaimed drama was renewed for an eighth season.
The Kings said everyone only came together and decided last week that it it’s time for the legal drama to end, and the two “felt very fortunate and flattered that we’re being allowed to end the show with the writers the way that we hope it would end,” Michelle said.
“We didn’t know [whether] it would be a Grey’s Anatomy thing, like how they continued with a whole new slew of doctors,” Robert said. â€œWhen Glenn Geller stood up at TCA and said there was a chance it would continue, that meant CBS was still considering possibly going on [without us].“
Added Michelle, "There was a conversation with the network, studio and Julianna [Margulies]. Everybody came to the same decision, that to be able to go out together, is really what we all wanted.”
Plus, the two had been anticipating a season 7 finale since season 1.
“We thought about the full story we wanted to tell and how long we wanted to tell it, having come from movies,” Robert explained. “We quickly thought that the show could only support seven years, so we started to build toward that. What you’re seeing in the last 9 episodes, if it were a movie, would be the third act of the movie.”
VIDEO: New Details on the Downton Abbey Series Finale
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As for whether Archie Panjabi – whose rumored discord with Margulies made headlines after CBS used a split-screen to film their last scene together – will return in the final nine episodes, the Kings made it clear her character Kalinda’s storyline was done.
“That’s not our expectation,” Michelle said of whether Panjabi could return. “We really try to follow what makes sense for the characters, and Kalinda went off deliberately to disappear, and we’re honoring that choice, and it wouldn’t make any sense for her to come back.”
Added Robert: “I think that’s because she’s moved onto another series, too, which we can’t wait to see.”
The final nine episodes of The Good Wife begin Sunday (9 p.m. ET) on CBS.