3D-Lighting

“...wait, did the light change?”

Carl the Animator: “Hm?”

Ted the Animator: “The light on the cells. It feels different.”

Carl the Animator: “Oh, yeah. I moved it more over here so I can see my Lego collection better.”

Ted the Animator: “…you do realize that light has more nuances than ‘on or off’, right?”

Carl the Animator: “I might have read about that once.”

Ted the Animator: “See that weird shape, and the intense shadow?”

Carl the Animator: “Kinda?”

Ted the Animator: “Now, this is with it fixed.”

Carl the Animator: “…it looks the same.”

Ted the Animator: “Flip between the two.”

Carl the Animator: “Ohhhhhhh. It gets all dark!”

Ted the Animator: “And the shadow goes from ‘almost nonexistent’ to ‘totally immersion-breaking.’”

Carl the Animator: “Chill, it just makes him look more 3D. I’ll fix the lights.”

Ted the Animator: “No, wait, the cord’s gonna bump the facial ce–”

Carl the Animator: “…whoops.”

Ted the Animator: “Carl, Carl, Carl….”

Carl the Animator: “My bad.”

Ted the Animator: “I mean, I don’t want to go all Arnold Rimmer on you, but I definitely feel like imposing an extensive set of safety regulations right now.”

Carl the Animator: “Jittery monster faces outlawed, un-lit legos… what’s the world coming to.”