Axiom Verge

System: PC, PS4

Release: 2015

Developer: Tom Happ

Website: axiomverge.com / Steam

Video: Trailer

Description: “Axiom Verge is a retro-styled 2D “metroidvania” action-adventure, inspired by such classics as Rygar, Contra, Bionic Commando, Blaster Master, and, of course, Metroid. But it also gives you power over glitches like those found in classic games, allowing you to scramble enemies, corrupt environments, and enter hidden areas.”

“Get nasty. Ya dance trashy…”
Just because I’m butthurt about not being at EDC. Drawing the lights and the fog was a lot of fun though. I might do some more EDM stuff with these guys later because they would totally know how to get their rave on. 


Jamie Hewlett has purposely released drawings of the characters in different pictures. Okay so we have (so far) seen two pairs of drawings and one random one. The one with Murdoc and Noodle have a WorLD War 2 vibe which starts at the late thirties and leads to the mid forties. The ones with 2D and Russel are frontier themed which, cONsidering the plane, takes place in the earlieR 1900’s. Finally we have greater Murdoc which, if I’m not mistaken, would most likely be a 50-60’s theme. So this is a lapse of time. We start with the early 1900’s, take off at the 30’s which then gradually transforms into the 40’s slapping us iN the face at the 50’S-60’s. 


the-wonder-geek has proven what we are all thinking.