Act 3 is when it starts getting good during your first read
The pesterlogs are long, but they’re important
The Midnight Crew intermission is also important, but not enjoyable the first time you read it, especially if you have trouble following circular time travel plots. It’s much funnier the second time around, I promise
The Exiles are not enjoyable the first time. They grow on you, don’t worry (and they’re funnier during Read #2)
When you reach Act 5 and meet the trolls, you may become irrationally angry that you just got used to the 4 kids and now you have to meet and like 12 more characters? Fuck this and fuck you Hussie I’m not reading this comic anymore these feelings are normal and expected
Take your time with the interactive games, they’re full of easter eggs that are plot relevant
The campus of Western State Hospital, early on a foggy morning. I was in town to shoot a pilot for a television show which would basically be the antidote to ghost-hunting shows; we’d go into historic abandoned buildings and discuss their actual histories instead of pretending to be scared by pipes shifting. Sadly, the pilot was never picked up. But I had a great time shooting this 1828 asylum campus!