Feb 09 /10-13:25/ Team Event Feb 11 /10-13:35/ Team Event Feb 12 /10-13:10/ Team Event Feb 14 /10-13:25/ Pairs SP Feb 15 /10-13:15/ Pairs FP Feb 16 /10-14:30/ Men SP Feb 17 /10-14:25/ Men FP Feb 19 /10:13:45/ Ice Dance SD Feb 20 /10-13:35/ Ice Dance FD Feb 21 /10-14:30/ Ladies SP Feb 23 /10-14:10/ Ladies FP Feb 25 /9:30-12/ Gala
0.2 Kairi is a JPUX Premium that will replace iKairi 1 in several months (probably around September~October), giving Gen+6, PSM+/-, Gen-1, and Curaga. She does not replace iKairi2 in any way, as iKairi2′s focus is on her +10 SP. Mostly posting this both to announce that she exists, but also to show off the fact that they updated her. She looked like she does at left (a horrific, horrific child) at first, until a looot of people screamed about it, annnnd… presto! Square listened, and they updated her image to be the one on the right. Better color, shine, shading, eyes, and pose. So… sometimes screaming loudly helps?
Rostelecom Cup 2017 fancams:
Yuzuru Hanyu practice & 6-min
(Rostelecom Pt 2/3) Overall, good condition here with some really quality jumps executed. You can see him and the team finding answers, getting a better and better sense of the ice, clearly working to differentiate between the different ways to jump each type of quad, timing, et cetera. As always, the stroking was a treat. (He was always so fast right at the outset, that I lost him momentarily in the beginning every single day. Apologies.)
In other news, Yuzu says his body is in good condition upon his arrival at NHK, all the best \o/
Please do not reupload the videos to other platforms, and please link to the original video for shares and edits. - gladi
2017.10.19 – Day 1 Practice
0:40 Brian and Kikuchi-san tending to Pooh. Yuzu stretching. 2:09 Brian giving Yuzu advice and pats.
3:15 On ice, stroking. 4:46 3A out of nowhere to begin practice 5:22 popped 4T (2T), takes off jacket, speaks with Brian
6:05 perfect 4T. nod in Brian’s direction 6:44 niice 4S 7:23 saved 4S 8:42 popped 4Lo (2Lo) 9:28 4Lo 10:32 going through motions for Lutz 10:53 aborted attempted (Misha too close?) 11:32 4Lz, heavy landing 12:34 popped Lutz (Intended? Nodded as if he checked what he wanted to check on landing) 13:08 speaking with Brian
13:40 marks Lutz through twizzles 14:20 Run-through (popped Lz, 4Lo, 3F tight landing, spin, marked StSq, 4S-turnout-3T, 4T turnout, 4T hand down, 3A2T rippon, 3A, skipped flying sit spin, partial ChSq, combination spin)
19:45 cooling down after RT 21:36 speaking with Brian, pointing at his blades/toe (re: Lz take off?)
23:45 Imitating Deniss pose in RT 24:12 sit-skating, putting gloves on, applauding Deniss 25:00 checking with Brian 26:00 perfect 4T+Lo+3S 27:10 perfect 3A (SP entry) 28:35 popped Lz, checking axis 29:35 popped Lz 30:27 popped Lz 31:00 Checking with Brian abt arms and shoulders movements into Lz
32:27 popped Lo (SP entry) 32:45 Annoyed at himself, gestures frustration (it’s cute! :P) 34:15 Popped lo (2lo), stretching a bit, does a “no, no” sign to Brian 34:50 Brian talks to him
35:23 marking Loop (SP) with twizzles 35:46 4Lo-turnout-hand down 36:42 perfect 4Lo (SP) 37:55 popped 4Lz (2Lz) 38:28 talking with Brian, squatting near Pooh, focusing
39:15 perfect 4Lz, Brian pat-pats his shoulder, then they speak 40:15 taking off gloves
40:31 4T+3T (rippon) (SP entry), turn out on 3T, huge 4T 41:30 sharp SEIMEI StSq 42:30 Brian telling him to cool down + start stroking 43.18 Bowing at end of practice, bowing to ice, patting it, going out.
2017.10.20 – Day 2 (SP) Practice
2:20 back-counter 3A out of nowhere 2:54 Chopin StSq to warm up 3:54 Brian break
26:00 cool down after RT 26:40 4T, saved landing 27:04 talking with Brian
28:32 4t3t (rippon) well executed 29:28 Marking SE-4Lo with twizzles 29:40 Stroking to cool down.
30:55 Bows to the audience, to Brian + handshake, to the ice + patting
2017.10.20 – Day 2 SP 6-min warm-up
1:45 Entering rink, distracted while awaiting introduction, confirmed jump actions while waiting 2:50 Pat legs, introduction, followed by stroking 3:40 Perfect 3A, taking off jacket 4:42 Perfect 4T3T (rippon) 5:40 Perfect 4Lo (you could have been perfect during SP, zu -.-) 6:50 Perfect 3A 7:10 entry into 4T (only marked jump) 7:40 marking some steps of StSq 8:15 going through whole entry for 4Lo (twizzle-marked the jump) 8:42 stroking 9:30 bowing to + touching ice
2017.10.21 – Day 3 (FS) Practice
0:00 Pooh arrives with its slaves 0:20 Clapping and waiting for first group to finish 1:00 Slaves working on Pooh, Yuzu lipsyncing to his own tune. 2:44 Practice starts, warming up, stroking 4:04 Warm-up 3A 4:33 4S, a bit tight 4:40 Jacket off, speaking with Brian
6:00 transition into 4T - 3A2T (rippon) 6:32 (hi, Matusoka-san, Nobu) 6:58 transition into 4T-Lo-3S 7:29 Brian, talking and drinking
8:16 4Lo, good but a bit heavy, not much flow out. Cute “stomping ice" moment after it 8:40 Brian, checking shoulder movements 9:02 patting ice where he stomped after 4Lo
9:11 4Lz, step out 9:47 checking with Brian
10:57 entry to 4Lz from the start, transition into Loop (popped to 2Lo) 11:43 speaking with Brian
12:22 stretching sweeping ice 13:08 From start, transition into 4Lz (popped into 1lz) 13:59 pointing to his head, gestures alignment to Brian (same as during practice on 19th)
14:48 popped 4Lz (1lz) 15:28 popped 4Lz (3Lz) 15:48 frustrated sign to his head
16:17 bending down, half-disappearing behind boards 17:22 4Lz, two hands down (fall), low parabole 18:06 speaking with Brian. (Hi Deniss!)
18:44 stroking 19:44 going through StSq 20:02 probably in the way of Deniss’ entry into a jump, apologizes to Lambiel afterwards
21:03 pat-pat his own head 21:20 final 3A 22:13 transition into 4S3T, followed by moves until 4T-lo (not enough speed to complete the combo) 23:49 entry to 4Lo 24:26 apologizes to Deniss
25:36 popped 4lz (1lz) 25:51 stretching shoulders, checking hip alignment 26:50 4Lz landed on toe, struck landing, stepped out 27:43 preparing for RT with Brian (quickly)
28:44 SEIMEI RT (4Lz low landing and turn-out, 4lo fall, 3f tight landing, skipped spin, marked stsq // 4s3t, 4tlo3s, 4t hand down, 3a2t rippon, 3a, skipped flying sit spin, marked chsq, final combination spin)
34:23 power stroking to cool down after RT 35:24 speaking with Brian 35:55 taking off long-sleeved layer 36:18 laughter, animated explaining, then pointing at his own head
38:19 transition and entry to 4lo (marked jump) 39:28 putting jacket on 40:14 stroking 42:28 marking Lo and then Lz 43:06 bowing 43:43 shaking hands with Brian, nodding, exiting rink 43:58 bowing to the ice, pats it
2017.10.21 – Day 3 FS 6-min warm-up
0:25 - Pooh surgery by Brian and Kikuchi-san 1:55 - Ooh’s and aah’s at renewed SEIMEI costume 2:50 - Entering the rink (major, major sparkles!) 3:30 - Presentation 3:40 - Stroking 4:23 - 3A 4:57 - 4S3T 5:30 - 4TLo3S 6:33 - 4Lo 7:51 - 4Lz (two-hands down, fall), applauding someone 8:51 - popped 4Lz (1Lz) 9:11 - Asking Brian if he should go for another try or not 9:40 - Intentional 1Lz
Raulwocket stocked the shelves in the guild general store. Basic items were always in demand and it just made more sense to him to have a small store in the guild house than to constantly be sending people running all over the city. Besides, it was not like most adventurers used that different of equipment. A backpack, a bedroll, a couple of sacks, and some basic provisions is all most people needed to go out and perform deeds of daring do. The stepladder creaked under Raulwocket’s feet as he hefted several coils of rope onto a hook in the wall. I should use the proceeds to hire someone taller to stock the shelves, he mused.
Most starting players start with the same basic items that they tend to take out adventuring with them. It’s all your standard fare that anyone familiar with the game has written down a hundred times. A few years back I put together a list that I refer to as the S.A.K. or Standard Adventurers Kit. A list of the staples that most people are going to want, other than armor, a weapon, and possibly a shield. I also made a few add-ons for flavor’s sake. A list not unlike it has existed throughout the years dating all the way back to the venerable D&D red box. This one is meant for the Pathfinder system but can easily be converted to whichever system you prefer to use. Enjoy!
Skulduggery Pleasant 10 - The Aftermath (or: Why this book is nothing like the others, but still worth reading)
It says an awful lot about Derek Landy’s books that when I first heard the news of a new Skulduggery Pleasant book being published, my first thought was “oh no” . It’s not that I wasn’t excited about another book of one of my favourite book series.
No, the reason why I went “oh no”
before getting excited about it (which I eventually did, though. I got
very excited, to the point of telling everybody about it. My family. My
friends. Random people on the bus. Like I said - very excited.) is
simply that Derek Landy has this habit of killing off characters.
No character is safe, and those who don’t die generally suffer so much that you end up wishing they had actually died instead. A
lot of my favourite characters survived the first SP series. Way more
than I expected to. So, when this new book was announced, I was
conflicted - on the one hand I revelled in the opportunity to return to
the universe I have grown up with. On the other hand I was just
desperately hoping that my favourite characters were safe.
book eventually came out a few days ago, and since I was in the middle
of my A levels at the time, I didn’t read it immediately. But now I’m
finished, I passed all my exams and am now officially done with school,
so yesterday I sat down and started reading.
And - well. I was
surprised. Skulduggery Pleasant books are funny, exciting, brutal, and
heartbreaking. This one is no exception to that, but at the same time,
it’s remarkably different from all the others.
It’s dark, but
not in the same way book 8 or book 9 were. It’s not dark because you see
characters being brutally murdered, or because characters turn into
traitors, or any of the stuff that made the previous books so
gutwrenching at times. No, this book is not dark because of its action -
but because of what I’d call The Aftermath. The aftermath of everything that happened in the series so far.
until this point, we never quite saw what happens after fights. Oh, we
read plenty about Valkyrie and Skulduggery (as well as several side
characters) visiting the hospital because of injuries, sometimes very
severe. What we didn’t read was how they were coping with it
mentally. We got occasional glimpses into it, but overall Valkyrie
especially appears to be dealing with it all very well. Sometimes she’s
doubting herself, sometimes she’s doubting others, sometimes she’s
doubting everything, but in the end of the day, books 1-9 are about
Valkyrie fighting others and fighting herself and coming out stronger on
the other side. The enemy beaten. Valkyrie victorious.
finally shows the other side of it. Valkyrie suffers from PTSD, which is
understandable. She’s reluctant to join Skulduggery as his partner
again. This, too, is understandable, but I was surprised regardless.
This is a new Valkyrie. One we’ve never encountered before - and the
other characters are not shy to call her out on it. China describes her as “nervous and apologetic”, but above all, Valkyrie is tired. Tired from everything.
this, finally, is what makes this book so different from the others.
Though I personally don’t think it’s able to compete with at least the
last two books of the series, it’s definitely still worth reading. It’s
funny, it’s exciting, it’s brutal, and it’s heartbreaking at times. It
also offers a refreshing glimpse into the real world by showing that
just because the characters (mostly) fight with fire instead of guns,
this does not mean they’re less affected by horrific events. In a way,
this book makes Valkyrie appear more human than in all the previous ones