The Bodyconians are one of the more peculiar demon types from Shin Megami Tensei and Shin Megami Tensei II, as they seem to represent more than what they’re leading on. They also appear inextricably tied to the era they originated from. Zombie women in short, one-piece dresses who dance crazy? If it seems dated, it’s because it definitely is–precisely dated, in fact.

To get to the bottom of what the Bodyconians represent, we need to return back to the late 80s, in the years preceding the burst of the Japanese economic bubble. Around this time, French fashion house Hervé Leger introduced a new type of revealing dress, dubbed the “bodycon,” short for “body-conscious.” Indeed, this is the very skin-tight dress worn by Kaneko’s Bodyconians, who derive their names from it. The provocative nature of the bodycon and its wearers garnered enough attention during this period that the Bodyconians would actually first appear in 1990′s Megami Tensei II: 

But there’s more to the Bodyconian lifestyle than just a dress. On May 15, 1991, Tokyo’s nightlife was hit with a seismic shock: the opening of Juliana’s Tokyo, a discotheque in the city’s Minato ward. Replete with all the laser lights and smoky atmosphere you’d expect from a quality dance club, Juliana’s played non-stop, DJ-hosted dance music, like this mix, which begins with the truly evocative song “Yum Yum” (warning: hilariously explicit lyrics). By all accounts, crowds flocked to the club–and so did the bodyconians, many of whom were normal “office ladies” by day, who danced free of inhibitions in their transformative dresses by night. (One particularly notable Juliana’s patron is Kumiko Araki, pictured above.)  Particularly iconic of Juliana’s bodyconians was augmenting their style with feather fans and boas, two accessories also seen on Kaneko’s SMTII Bodyconian. 

Unfortunately for the bodyconians, Juliana’s time on the Tokyo stage was short: the club played its last set on August 31, 1994. This video purports to be from Juliana’s last day. However, Juliana’s revivals seem to happen on a regular basis, attended by some of the original bodyconians. Similar to SMT’s own Bodyconians, the instinctual desire to dance until daybreak must be difficult to abandon.

anonymous asked:

i'm sorry if this is a weird request and you don't have to get to it any time soon since you're busy but you wrote that article debunking the hijiri is aleph theory and i was wondering if you'd be up for challenging the fandom again with louis. a lot of people mischaracterize him pretty heavily as some sweet misunderstood guy who just wants to help the protags instead of you know... the devil just because he was a bit nicer in smt2

You gave me a GREAT idea for something. I can’t believe I hadn’t thought of it before. Thanks :)

Anyway, I’m not too personally interested in taking on Louis because it’s pretty easy to see why people like him as, despite the fact that absolute Chaos is going to be just as bad for humans as absolute Law only in a different fashion, he at least superficially opposes a dogmatic, fundamentalist monotheism that’s easily perceived as toxic. (But now I’m thinking that’s because of the securities and privileges inherent in the first-world–if we lived in turbulent war-torn societies, would Law look a lot better? But the paradox would be that a product like a video game is most likely to be produced by a peaceful, stable environment, so it may be impossible to know the other context in this particular instance. That’s why ideas like these are probably better handled by single-author works of literature, I guess.)

Helps too that Nocturne in particular paints Lucifer as kind of an antihero and added a new mode where you can become his sycophant, though since the game is ostensibly Chaos-themed, it’s not like it doesn’t fit. Is there bias towards Lucifer from the developers? Time will tell if we get an SMT2 remake and its Law orientation nets us a reciprocal “True Angel” path or some such.