This list contains all platformers for the SNES that I was able to track down…
thus it includes the whole spectrum: from great to bad games….
(Chances are that you might discover a few gems that you didn’t knew about beforehand)
Note: Additional Platformer Lists for other systems can be found here.
Game Name (Release Year, Developer / Publisher) M = MobyGames W = Wikipedia YL = YouTube Longplay Video (from YouTube Channel Cubex55 aka World of Longplays) Y = YouTube Video (the search query “Game Name + SNES” is used as replacement when there is no Longplay available from Cubex55) PP = PlatformerPower
ActRaiser ( 1991 , Quintet / Enix ) M / W / YL / PP
ActRaiser 2 ( 1993 , Quintet / Enix ) M / W / YL
Addams Family ( 1992 , Ocean Software / Ocean Software ) M / W / YL
Addams Family Pugsley’s Scavenger Hunt ( 1993 , Ocean Software / Ocean Software ) M / W / Y
Adventures Of Batman & Robin ( 1994 , Konami / Konami ) M / W / YL
Adventures Of Yogi Bear ( 1994 , Blue Turtle / Cybersoft ) M / W / Y
Aero The Acrobat ( 1993 , Iguana Entertainment / Sun Coporation ) M / W / YL
Aero The Acrobat 2 ( 1994 , Iguana Entertainment / Sun Corporation ) M / W / Y
Aladdin ( 1993 , Capcom / Capcom ) M / W / YL / PP
Alfred Chicken ( 1993 , Twilight / Mindscape ) M / W / Y
Alien 3 ( 1993 , Probe Software / LJN ) M / W / Y
An American Tail: Fievel Goes West ( 1994 , Hudson Soft / Hudson Soft ) M / W / Y
Animaniacs ( 1993 , Konami / Konami ) M / W / YL
Ardy Lightfoot ( 1994 , ASCII Corporation / Titus ) M / W / YL
Asterix ( 1993 , Infogrames / Infogrames ) M / W / YL
Asterix & Obelix ( 1996 , Infogrames / Infogrames ) M / W / YL
B.O.B. ( 1993 , Gray Matter / Electronic Arts ) M / W / YL
Beauty and the Beast ( 1994 , Probe Software / Hudson Soft ) M / W / Y
Beethoven’s 2nd ( 1993 , Riedel Software Productions / Hi-Tech Expressions ) M / W / YL
Blackthorne ( 1993 , Blizzard / Interplay ) M / W / Y
Blues Brothers: Jukebox Adventure ( 1993 , Titus / Titus ) M / W / YL
Bonkers ( 1994 , Capcom / Capcom ) M / W / Y
Boogerman: A Pick and Flick Adventure ( 1995 , Interplay / Interplay ) M / W / YL
Bram Stoker’s Dracula ( 1993 , Travellers Tales / Psygnosis ) M / W / YL
Bronkie the Bronchiasaurus ( 1995 , WaveQuest / Raya Systems ) M / W / Y
Bubsy: Claws Encounters of the Furred Kind ( 1993 , Accolade / Accolade ) M / W / Y
Bubsy II ( 1994 , Accolade / Accolade ) M / W / Y
Bugs Bunny Rabbit Rampage ( 1994 , Viacom Entertainment / Sun Corporation ) M / W / Y
Captain Novolin ( 1992 , Sculptured Software / Raya Systems ) M / W / YL
Castlevania: Dracula X ( 1995 , Konami / Konami ) M / W / YL
Chester Cheetah: Too Cool to Fool ( 1992 , Kaneko / Kaneko ) M / W / YL
Chester Cheetah: Wild Wild Quest ( 1994 , Kaneko / Kaneko ) M / W / Y
Chuck Rock ( 1992 , Core Design / Sony Imagesoft ) M / W / YL
Claymates ( 1993 , Visual Concepts / Interplay ) M / W / Y
Congo’s Caper ( 1993 , Data East / Data East ) M / W / YL
Contra III: The Alien Wars ( 1992 , Konami / Konami ) M / W / YL / PP
Cool Spot ( 1993 , Virgin / Virgin ) M / W / Y
Cutthroat Island ( 1996 , Software Creations / LJN ) M / W / YL
Cybernator ( 1993 , NCS / Konami ) M / W / YL / PP
Daffy Duck: The Marvin Missions ( 1993 , ICOM Simulations / Sunsoft ) M / W / Y
Daze Before Christmas ( 1994 , Funcom Productions / Sun Coporation ) M / W / Y
Demolition Man ( 1995 , Virgin Interactive / Acclaim ) M / W / Y
Demon’s Crest ( 1994 , Capcom / Capcom ) M / W / YL / PP
Dennis the Menace ( 1993 , Ocean Software / Ocean Software ) M / W / Y
DinoCity ( 1992 , Irem / Irem ) M / W / Y
Donald Duck No Mahou No Boushi ( 1995 , SAS Sakata / Epoch Co ) M / W / Y
Donkey Kong Country ( 1994 , Rare / Nintendo ) M / W / YL / PP
Donkey Kong Country 2 ( 1995 , Rare / Nintendo ) M / W / YL / PP
Donkey Kong Country 3 ( 1996 , Rare / Nintendo ) M / W / YL / PP
Doom Troopers ( 1995 , Adrenalin Entertainment / Playmates Interactive ) M / W / YL
DoReMi Fantasy ( 1996 , Hudson Soft / Hudson Soft ) M / W / YL
Dragon’s Lair ( 1993 , Motivetime / Data East ) M / W / Y
Dream TV ( 1992 , Rollogame / Triffix Entertainment ) M / W / Y
E.V.O.: Search for Eden ( 1993 , Almanic / Enix ) M / W / Y
Earthworm Jim ( 1994 , Shiny Entertainment / Playmates Interactive Entertainment ) M / W / YL
Earthworm Jim 2 ( 1995 , Shiny Entertainment / Playmates Interactive Entertainment ) M / W / Y
Eek! The Cat ( 1994 , CTA Developments / Ocean Software ) M / W / YL
Family Dog ( 1992 , Imagineering / Malibu Games ) M / W / Y
First Samurai ( 1993 , Vivid Image / Kotobuki System ) M / W / Y
Flashback ( 1993 , Delphine Software / U.S. Gold ) M / W / YL
Frantic Flea ( 1996 , Häus Teknikka / GameTek ) M / W / Y
Front Mission: Gun Hazard ( 1996 , Cobra Team, Omiya Soft / Sqaure ) M / W / YL / PP
Ganbare Daiku No Gensan (Hammerin Harry) ( 1993 , Irem / Irem ) M / W / YL
Ganbare Goemon (The Legend of the Mystical Ninja) ( 1991 , Konami / Konami ) M / W / YL
Ganbare Goemon 2 ( 1993 , Konami / Konami ) M / W / YL
Ganbare Goemon 3 ( 1994 , Konami / Konami ) M / W / YL
Ganbare Goemon 4 ( 1995 , Konami / Konami ) M / W / YL
Gekisou Sentai Carranger: Zenkai! Racer Senshi ( 1996 , Natsume / Bandai ) M / W / YL
Ghost Sweeper Mikami: Joreishi wa Nice Body ( 1993 , Natsume / Banalex ) M / W / YL
Go Go Ackman 1 ( 1994 , Banpresto / Banpresto ) M / W / YL
Go Go Ackman 2 ( 1995 , Banpresto / Banpresto ) M / W / YL
Go Go Ackman 3 ( 1995 , Banpresto / Banpresto ) M / W / YL
Gods ( 1992 , Bitmap Brothers / Mindscape ) M / W / Y
Gon ( 1994 , Tose / Bandai ) M / W / YL
Gunforce ( 1992 , Irem / Irem ) M / W / YL
Hagane: The Final Conflict ( 1995 , Red Company / Hudson Soft ) M / W / YL / PP
Hamelin no Violin Tamaki (Violinist of Hameln) ( 1995 , Daft Co / Enix ) M / W / YL
Harley’s Humongous Adventure ( 1993 , Visual Concepts / Hi-Tech Expressions ) M / W / Y
Holy Umbrella: Dondera no Mubo ( 1995 , Earthly Soft / Naxat Soft ) M / W / Y
Home Alone ( 1991 , Imagineering / THQ ) M / W / Y
Home Alone 2: Lost in New York ( 1992 , Imagineering / THQ ) M / W / Y
Home Improvement ( 1994 , Absolute Entertainment / Absolute Entertainment ) M / W / Y
Hook ( 1992 , Ukiyotei / Sony Imagesoft ) M / W / YL
Hurricanes ( 1994 , Probe Software / U.S. Gold ) M / W / Y
Hyper Iria ( 1995 , Crowd + Zeiram Project / Banpresto ) M / W / YL
Incantation ( 1996 , Titus / Titus ) M / W / Y
Indiana Jones’ Greatest Adventures ( 1995 , Factor 5 / JVC ) M / W / YL
Inspector Gadget ( 1993 , AIM / Hudson Soft ) M / W / Y
James Bond Jr. ( 1992 , Gray Matter / THQ ) M / W / YL
James Pond 2 ( 1993 , Vectordean / American Software Corporation ) M / W / Y
James Pond 3 ( 1994 , Milleniu / Millenium Interactive ) M / W / Y
Jelly Boy ( 1995 , Probe Software / Ocean Software ) M / W / Y
Jim Power: The Lost Dimension in 3-D ( 1993 , Loriciel / Electro Brain ) M / W / YL
Joe & Mac ( 1992 , Data East / Data East ) M / W / YL
Joe & Mac 2: Lost in the Tropics ( 1994 , Data East / Data East ) M / W / YL
Judge Dredd ( 1995 , Probe Software / Acclaim ) M / W / Y
Jungle Book ( 1994 , Virgin / Virgin ) M / W / Y
Jungle no ouja Tar-chan ( 1994 , Kuusoukagaku / Bandai ) M / W / Y
Jurassic Park 2: The Chaos Continues ( 1994 , Ocean Software / Ocean Software ) M / W / YL
Kendo Rage ( 1993 , Affect / SETA ) M / W / YL
Kid Klown in Crazy Chase ( 1994 , Kemco / Kemco ) M / W / YL
Kirby Super Star ( 1996 , HAL laboratory / Nintendo ) M / W / YL / PP
Kirby’s Dream Land 3 ( 1997 , HAL Laboratory / HAL Laboratory ) M / W / Y
Kishin Douji Zenki ( 1995 , CA Production / Hudson Soft ) M / W / YL
Krusty’s Super Fun House ( 1992 , Audiogenix Software / Acclaim ) M / W / Y
Lester The Unlikely ( 1994 , Visual Concepts / DTMC ) M / W / YL
Lethal Weapon ( 1992 , Ocean Software / Ocean Software ) M / W / Y
Lucky Luke ( 1997 , Infogrames / Infogrames ) M / W / YL
Magic Boy ( 1993 , Blue Turtle / JVC ) M / W / Y
Magic Sword ( 1992 , Capcom / Capcom ) M / W / YL
Magical Pop'n ( 1995 , Polestar / Pack-In-Video ) M / W / YL
Magical Taruruuto-Kun - Magic Adventure ( 1992 , Tose / Bandai ) M / W / Y
Majyuuou (King of Demons) ( 1995 , KSS / KSS ) M / W / YL
Marvel Super Heroes: War of the Gems ( 1996 , Capcom / Capcom ) M / W / YL
Mary Shelley’s Frankenstein ( 1994 , Bits Studios / Sony Imagesoft ) M / W / Y
Maui Mallard in Cold Shadow ( 1996 , Disney / Disney ) M / W / YL
Mega Man 7 ( 1995 , Capcom / Capcom ) M / W / YL
Mega Man X ( 1993 , Capcom / Capcom ) M / W / YL / PP
Mega Man X2 ( 1994 , Capcom / Capcom ) M / W / YL / PP
Mega Man X3 ( 1995 , Capcom / Capcom ) M / W / YL / PP
Metal Morph ( 1994 , Origin Systems / FCI ) M / W / Y
Metal Warriors ( 1995 , lucasarts / Konami ) M / W / YL / PP
Michael Jordan: Chaos in the Windy City ( 1994 , Electronic Arts / Electronic Arts ) M / W / Y
Mickey Mania ( 1994 , Travellers Tales / Sony Electronic Publishing ) M / W / YL
Mickey no Tokyo Disneyland Daibouken ( 1994 , GRC / Tomy ) M / W / Y
Mickey’s Ultimate Challenge ( 1994 , WayForward Technologies / Hi-Tech Expressions ) M / W / Y
Mighty Morphin Power Rangers ( 1995 , Natsume / Bandai ) M / W / YL
Mohawk & Headphone Jack ( 1995 , Black Pearl Software / THQ ) M / W / Y
Mr. Nutz ( 1994 , Ocean Software / Ocean Software ) M / W / YL
Musya: The Classic Japanese Tale of Horror ( 1992 , Jorudan / SETA USA ) M / W / YL
Nangoku Shounen Papuwa-Kun ( 1994 , Enix / Enix ) M / W / YL
Nickelodeon: Aaahh!!! Real Monsters ( 1995 , Realtime Associates / Viacom New Media ) M / W / Y
Ninja Gaiden Trilogy ( 1995 , Tecmo / Tecmo ) M / W / Y
No Escape ( 1992 , Bits Studios / Sony Imagesoft ) M / W / Y
Nosferatu ( 1994 , SETA / SETA ) M / W / YL
Oscar ( 1996 , Flair Software / Flair Software ) M / W / Y
Out of This World ( 1992 , Delphine Software / Interplay ) M / W / YL
Out To Lunch ( 1993 , mindscape / mindscape ) M / W / Y
Pac-In-Time ( 1995 , Atreid Concept / Namco ) M / W / Y
Packy & Marlon ( 1995 , WaveQuest / Raya Systems ) M / W / Y
Phantom 2040 ( 1995 , Viacom New Media / Viacom New Media ) M / W / Y
Pink Goes to Hollywood ( 1993 , Manley & Associates / TecMagik Entertainment ) M / W / Y
Pinocchio ( 1996 , Virgin Interactive, Walt Disney feature Animation / Virgin Interactive ) M / W / YL
Pitfall: The Mayan Adventure ( 1994 , Activision / Activision ) M / W / YL
Plok ( 1993 , Software Creations / Tradewest ) M / W / YL / PP
Pop'n Twinbee – Rainbow Bell Adventures ( 1994 , Konami / Konami ) M / W / YL / PP
Popeye: Ijiwaru Majo Seahag no Maki ( 1994 , Technos Japan / Technos Japan ) M / W / YL
Porky Pig’s Haunted Holiday ( 1995 , Phoenix Interactive Entertainment / Sun Corporation ) M / W / Y
Power Piggs of the Dark Ages ( 1996 , Radical Entertainment / Titus ) M / W / Y
Prehistorik Man ( 1995 , Titus / Titus ) M / W / YL
Prince of Persia ( 1992 , Brøderbund Software / Konami ) M / W / YL
Prince of Persia 2: The Shadow & the Flame ( 1995 , Brøderbund Software / Psygnosis ) M / W / Y
Psycho Dream ( 1992 , Riot / Telenet Japan ) M / W / YL
Putty Squad ( 1994 , System 3 Software / Ocean Software ) M / W / YL
Radical Rex ( 1994 , Beam Software / Activision ) M / W / Y
Realm ( 1996 , Flair Software / Titus ) M / W / Y
Rendering Ranger ( 1995 , Rainbow Arts / Virgin Interactive ) M / W / YL
Rex Ronan Experimental Surgeon ( 1993 , Sculptured Software / Raya Systems ) M / W / YL
Road Runner’s Death Valley Rally ( 1992 , ICOM Simulations / Sunsoft ) M / W / Y
RoboCop 3 ( 1993 , Ocean Software / Ocean Software ) M / W / Y
RoboCop Versus The Terminator ( 1993 , Interplay / Virgin ) M / W / Y
Rockman & Forte (Mega Man & Bass) ( 1998 , Capcom / Capcom ) M / W / YL
Rocko’s Modern Life ( 1994 , Viacom New Media / Viacom New Media ) M / W / YL
Rocky Rodent ( 1993 , Irem / Irem ) M / W / Y
Run Saber ( 1993 , Hori Electric / Atlus ) M / W / YL
S.W.A.T. Kats: The Radical Squadron ( 1995 , AIM / Hudson Soft ) M / W / Y
Scooby Doo Mystery ( 1995 , Argonaut Software / Acclaim ) M / W / YL
Simpsons: Bart’s Nightmare ( 1992 , Sculptures Software / Acclaim ) M / W / YL
Sink Or Swim ( 1994 , Zeppelin Games / Titus ) M / W / Y
Skuljagger: Revolt of the Westicans ( 1992 , Realtime Associates / American Softworks ) M / W / Y
Skyblazer ( 1993 , Ukiyotei / Sony Imagesoft ) M / W / YL
Smart Ball ( 1992 , Game Freak, System Sacom / Sony Imagesoft ) M / W / Y
Snow White: Happily Ever After ( 1992 , Imagitec Design / American Softworks ) M / W / Y
Soccer Kid ( 1993 , Krisalis Software / Ocean Software ) M / W / YL
SOS ( 1994 , Human Entertainment / Vic Tokai ) M / W / Y
Spanky’s Quest ( 1992 , Natsume / Natsume ) M / W / YL
Sparkster ( 1994 , Konami / Konami ) M / W / YL / PP
Speedy Gonzales: Los Gatos Bandidos ( 1994 , Sunsoft / Acclaim ) M / W / YL
Spider Man ( 1994 , Western Technologies / LJN ) M / W / Y
Spider-Man and X-Men: Arcade’s Revenge ( 1992 , Software Creations / LJN ) M / W / YL
Stargate ( 1994 , Probe Entertainment / Acclaim ) M / W / YL
Sunset Riders ( 1993 , Konami / Konami ) M / W / YL
Super Adventure Island ( 1992 , Hudson Soft / Hudson Soft ) M / W / YL
Super Adventure Island 2 ( 1994 , Hudson Soft / Hudson Soft ) M / W / Y
Super Back To The Future 2 ( 1993 , Daft / Toshiba EMI ) M / W / YL
Super Bonk ( 1994 , A.I Co / Hudson Soft ) M / W / Y
Super Bonk 2 (Super Genjin 2) ( 1995 , Hudson Soft / Hudson Soft ) M / W / Y
Super Castlevania 4 ( 1991 , Konami / Konami ) M / W / YL / PP
Super Ghouls ‘n Ghosts ( 1991 , Capcom / Capcom ) M / W / YL / PP
Super Mario All-Stars ( 1993 , Nintendo / Nintendo ) M / W / YL / PP
Super Mario World ( 1991 , Nintendo / Nintendo ) M / W / YL / PP
Super Mario World 2 – Yoshi’s Island ( 1995 , Nintendo / Nintendo ) M / W / YL / PP
Super Metroid ( 1994 , Nintendo R&D1 + Intelligent Systems / Nintendo ) M / W / YL / PP
Super Morph ( 1993 , Millenium Interactive / Sony Electronic Publishing ) M / W / YL
Super Ninja-Kun ( 1994 , Jaleco / Jaleco ) M / W / Y
Super Putty ( 1993 , System 3 Software / U.S. Gold ) M / W / YL
Super Star Wars ( 1992 , Sculptured Software + LucasArts / JVC ) M / W / YL
Super Star Wars: Empire Strikes Back ( 1993 , Sculptured Software + LucasArts / JVC ) M / W / YL
Super Star Wars: Return of the Jedi ( 1994 , Sculptured Software + LucasArts / JVC ) M / W / YL
Super Turrican ( 1993 , Factor 5 / Seika ) M / W / YL / PP
Super Turrican 2 ( 1995 , Factor 5 / Ocean Software ) M / W / YL / PP
Super Valis IV ( 1992 , Telenet Japan / Razorsoft ) M / W / YL
Super Widget ( 1993 , Atlus / Atlus ) M / W / Y
Sutte Hakkun ( 1999 , Indieszero Co + Nintendo R&D2 / Nintendo ) M / W / Y
The Adventures of Dr. Franken ( 1993 , Elite Systems / Kemco ) M / W / Y
The Adventures of Mighty Max ( 1995 , WJS Design / Ocean Software ) M / W / Y
The Adventures of Rocky and Bullwinkle and Friends ( 1993 , Imagineering / THQ ) M / W / Y
The Amazing Spider-Man: Lethal Foes ( 1995 , Argent + Epoch / Epoch ) M / W / Y
The Flintstones ( 1995 , Ocean Software / Ocean Software ) M / W / Y
The Flintstones: The Treasure of Sierra Madrock ( 1994 , Taito / Taito ) M / W / Y
The Incredible Crash Dummies ( 1993 , Gray Matter / LJN ) M / W / Y
The Incredible Hulk ( 1994 , Probe Entertainment / U.S. Gold ) M / W / Y
The Itchy and Scratchy Game ( 1994 , Bits Studios / Acclaim ) M / W / Y
The Jetsons: Invasion of the Planet Pirates ( 1994 , Sting Inc / Taito ) M / W / YL
The Lion King ( 1994 , Westwood Studios / Virgin ) M / W / YL
The Lost Vikings ( 1992 , Silicon & Synapse / Interplay ) M / W / Y
The Lost Vikings 2 ( 1997 , Silicon & Synapse / Interplay ) M / W / Y
The Magical Quest Starring Mickey Mouse ( 1992 , Capcom / Capcom ) M / W / YL / PP
The Magical Quest 2 (The Great Circus Mystery) ( 1994 , Capcom / Capcom ) M / W / YL
The Magical Quest 3 Starring Mickey & Donald ( 1995 , Capcom / Capcom ) M / W / YL
The Mask ( 1995 , Black Pearl Software / THQ ) M / W / Y
The Pagemaster ( 1994 , Probe Software / Fox Interactive ) M / W / Y
The Ren and Stimpy Show: Buckaroo$ ( 1995 , Imagineering / THQ ) M / W / Y
The Ren and Stimpy Show: Fire Dogs ( 1994 , Argonaut Games / THQ ) M / W / Y
The Ren and Stimpy Show: Veediots! ( 1993 , Gray Matter / THQ ) M / W / Y
The Smurfs ( 1994 , Infogrames / Infogrames ) M / W / Y
The Smurfs Travel The World ( 1996 , Virtual Studio / Infogrames ) M / W / Y
The Terminator ( 1993 , Mindscape / Mindscape ) M / W / YL
The Untouchables ( 1994 , Ocean Software / Ocean Software ) M / W / Y
The Wizard of Oz ( 1993 , Manley & Associates / SETA ) M / W / Y
Three Ninjas Kick Back ( 1994 , Malibu Interactive / Sony Imagesoft ) M / W / Y
Time Slip ( 1993 , Sales Curve Interactive / Vic Tokai ) M / W / Y
Time Trax ( 1994 , Malibu Games / Malibu Games ) M / W / Y
Timecop ( 1995 , Cryo Interactive Entertainment / JVC ) M / W / YL
Tiny Toon Adventures (Buster Bust’s Loose) ( 1993 , Konami / Konami ) M / W / YL / PP
Todd McFarlane’s Spawn ( 1995 , Ukiyotei / Sony Electronic Publishing ) M / W / YL
Tom and Jerry ( 1993 , Riedel Software Productions / Hi Tech Expressions ) M / W / YL
Toy Story ( 1995 , Travellers Tales / Disney Interactive ) M / W / Y
Umihara Kawase ( 1994 , TNN / TNN ) M / W / Y
Virtual Bart ( 1994 , Sculptures Software / Acclaim ) M / W / Y
Warlock ( 1995 , Realtime Associates / LJN ) M / W / Y
Wayne’s World ( 1993 , Gray Matter / THQ ) M / W / Y
We’re Back! A Dinosaur’s Story ( 1993 , Visual Concepts / Hi-Tech Expressions ) M / W / Y
Whirlo (Xandra’s Great Adventure) ( 1992 , Nova Games / Namco ) M / W / YL
Whizz ( 1996 , Flair Software / Titus ) M / W / Y
Wolfchild ( 1992 , Core Design / Virgin Interactive ) M / W / YL
Wolverine Admantium Rage ( 1994 , Bits Studios / LJN ) M / W / Y
X-Kaliber 2097 ( 1994 , Fupac + Winds / Activision ) M / W / YL
X-Men: Mutant Apocalypse ( 1994 , Capcom / Capcom ) M / W / YL
Xardion ( 1992 , Jorudan / Asmik ) M / W / YL
Youkai Buster: Ruka no Daibouken ( 1995 , Sting / Kadokawa Shoten ) M / W / Y
Zero the Kamikaze Squirrel ( 1994 , Iguana Entertainment / Sun Corporation ) M / W / Y
Zool ( 1993 , Gremlin Graphics / Gremlin Graphics ) M / W / YL
Some natsume/nyanko bonding combined with nishinatsu, somehow? That would be great. You're amazing.
“It’ll be easier now,” the lucky cat said.
“I’m sorry?” Natsume replied, without looking up.
Madara watched his human charge with narrow eyes. The green in them was closer to black in the falling dusk, and his smiling face was more serious than the situation seemed to call for.
“When you’ve been possessed once, it opens the door for possessions down the road,” he said. “Since yokai follow you wherever you go, and you spend most of your time with that brat, any harmful spirit would have plenty of opportunities to get their hands on him again.”
Natsume nodded but he didn’t once lift his hand off Nishimura’s hair, his fingers carding carefully through the fringe on the other boy’s forehead. Nishimura shifted closer to the touch now and then, without waking, and something in Natsume’s face softened each time he did.
“I can’t leave him alone, sensei,” Reiko’s grandson said quietly. “I should, I know I should – it would be better for him, safer – but I like him too much. I can – I’ll protect him. Can’t I?”
Madara considered him for a long moment, and then snorted indelicately. He climbed to his feet with a mighty stretch and said, “Don’t be more of a fool than you can help, Natsume! We can’t leave the brat alone now, that would be asking for trouble. The yokai can smell you on him, they’d seek him out with or without you around.”
When he circled Nishimura to sit at Natsume’s side, Natsume’s free hand fell to petting him immediately, the way a well-trained student should.
“No, the only thing to do now is keep him closer, keep an eye on things,” Madara went on, and pretended not to notice the expression on Natsume’s face. “Otherwise anything might happen. Looks like you’re stuck with him, brat.”
“Thank you, sensei,” Natsume said with feeling, every bit as if Madara had done him some favor. The lucky cat huffed and washed his ear. Ridiculous humans, and their ridiculous sentiment.
But when the evening shadows stretched longer, and it became clear Nishimura wouldn’t wake on his own – when Natsume gathered the other boy against his back, to carry him the handful of miles into town – Madara took his true form and moved to Natsume’s side.
“Lean on me,” he said, and looked out over the trees so he wouldn’t have to look at Natsume’s fond smile.
Maeyama (Eichi): Blouse-Nazuna. Natsuki (Nazuna): Kuro-chin and Mitsuru both call me “bourgeon-Nazuna.” Kandai (Kuro): I don’t know what you’re talking about. Maeyama: You’re so cute, Nito. Won’t you join fine? Kandai: No, I’m good thank you. Maeyama: I wasn’t inviting you. Kandai: Please forgive me. Maeyama: I’m NOT inviting you. Natsume (Mitsuru): Blouse-nii-chan is cute too. Natsuki: You’re too noisy. Natsume: Awkward-nii-chan is also cute.
Tanuma: You really care about your grandma, don’t you?
Natsume: Yeah. Thanks, Tanuma. For listening.
Natsume: I’m sorry, Sensei.
Nyanko-sensei: For what?
Natsume: I don’t know. The Reiko-san you and the other youkai talk about is always smiling, so I didn’t want to tell you about it.
Nyanko-sensei: Huh? You really make no sense.
Tanuma listening to Natsume and understanding how much he cares about his grandmother does make Natsume feel better. Hurray for communication and bonding with friends! This was a good experience for Natsume that will propel him to grow more.
He also apologizes to Nyanko-sensei, admitting he didn’t want to sadden him by revealing the real human problems Reiko hid behind her toughness and smile, which is why he didn’t want to mention this before. He didn’t want to darken Nyano-sensei’s memories of her.
Nyanko-sensei’s reaction could just be more of his “like I even care” mask, but I think it’s more the fact he probably already knew to some extent Reiko had problems and that her smile wasn’t always genuine. What’s more, knowing she had problems doesn’t change his memories of her in any way- it’s just another aspect of who she is. It doesn’t make sense to him that Natsume would apologize for telling him more about Reiko’s life or would have kept it quiet in the first place.
Natsume: After that, I felt really tired, so we went straight home. We didn’t get to eat that udon, but for once, Sensei didn’t get mad.
(Natsume arrives at his home)
Natsume: I’m home!
Touko: Welcome home!
Shigeru: Welcome home, Takashi.
Natsume: I’m home.
Nyanko-sensei not complaining about the lack of food for once (possibly the only time in his life) is another really obvious “I care about you a lot” signal from him. He knows Natsume’s been through a lot today, he knows Natsume really emotionally drained and exhausted right now, so he’s going to let him be rather than pester him with his usual antics. He knows Natsume wants to go home where he feels safe and welcome, and he wants Natsume to get there as fast as possible to. So who cares about udon, Natsume’s way more important to him. Awwwww.
And then we have an absolutely lovely scene where Natsume finally returns to his home. This time when he says “I’m home”, the house isn’t empty with nobody answering back. Instead, his family is here to welcome him. Not the family he was born to, no, but the family who found him, the family he chose, which is just as good. This is where his journey of searching for what home really is ends.This is his home now.
He is safe, he is wanted, he is loved. He softly repeats “I’m home” once more, loving how it sounds.
The attention to detail in this show is great and a little detail I really adore here is how the skin under Natsume’s eyes is still chapped from the crying he did hours earlier. This means he must have had a really good, long cry. I’m glad- he needs and deserves that release.
Standing in shock, Natsume couldn’t believe what her father had said. This super cute Taguel was gonna stay with them for a bit?! Mother seemed okay with the idea (Taoshi wouldn’t really care as long as she was okay with it), but from what Natsume gathered, this was the daughter of a friend of her father’s from the war.
Finally picking her jaw up off the floor, Natsume slid slightly over to the other girl. “Hi! I-I-I’m Natsume! You’re cute! I-I-I mean!”
Saw a preview of Harvest Moon: Light of Hope and it looks okay to me.
While I’m disappointed that Natsume didn’t used the full potential of the consoles they use for the new game and the game looks similar (but noticeably improved) to Seeds of Memories, I think I can understand why a little bit. Maybe it’s easier to port the game to PC, PS4, and Switch with simpler graphics.
I think I should wait first if mods for the PC version is allowed before getting the game. I only have a PC with me, and I don’t have a PS4 or Switch.
Tanuma: No, but I kind of saw. …Who was that? Wait, sorry. I didn’t mean-
Natsume: No. Please listen, actually.
I’m so proud of Natsume in this scene. He’s really struggled with sharing his problems with his friends and being honest with them and letting them in time and time again in the past, for reasons we’ve gone over. And Tanuma has demonstrated that he really wants to help and this bothers him, but is also unwilling to push Natsume to much on that, because he knows it will scare Natsume off.
So here, when Tanuma approaches me and asks if it’s okay, Natsume instinctively is scared and reluctant and Tanuma immediately backs off. But then Natsume gathers himself and is like “no. you know what, I can share this with Tanuma, I can trust him and what’s more, I know he really wants to help me and for me to let him in. i should ask him to listen to my problem. This will make most of us feel better and help us both”.
It’s such a good, clear sign of character growth and a big step forward for Natsume. And all the previous conflicts and struggles with Tanuma have carefully led up to this moment, too, so it’s great storytelling. I especially like that we see Natsume having to resist his natural instinct to hide his problems from Tanuma, because that’s still here- he has to stop, reflect on everything’s he’s learned up to this point and take this step forward. And the fact that he does makes this such an important and believable moment.
But another small thing to note- Nyanko sensei tries to say something to Natsume before Tanuma interrupts. Was he going to try to say something to help Natsume, seeing how upset he was after hearing his mother’s family badmouthed? Or was he going to ask something about Reiko? It’s unclear.
Natsume: I met her when my relatives got together. [,,,] This isn’t a chance I get often, I’ll go talk to her.
Natsume: It’s been a long time. I’m Natsume Takashi. You were very kind to me before.
Relative: Natsume? Oh my. Where do you live now? I’m sorry. We were…you know.
Natsume: No, everything’s calmed down. I’m sorry for everything I did back then.
Relative: That’s right. Just because you’re a kid doesn’t mean you can play at scaring everyone around you.
Natsume: Yes, I’m sorry. There’s something I wanted to ask you. Do you know anyone who would know about my grandmother on my mother’s side?
Relative: The Natsume family?
Natsume: I’d like to know about my relatives on my mother’s side too.
Relative: But, you know, the Natsume family had no relatives for two generations. That’s why you came to us, right? I remember they were very strange and not quite well in the head. Especially when your mother was born…
Natsume: (suddenly) I’m sorry. You’re right. I’m sorry for asking something that’s so difficult to talk about. Thank you.
Relative: I see! Well, take care.
ahhh there’s so much to dig into here! I forgot the specifics of the conversation about Reiko here, but now I’ve got them laid out and there is A LOT.
Though just getting this out of the way- screw this relative lady, I hate her, I hate her talking shit about Natsume’s family right in front of him, I hate her fumbling around for excuses that she didn’t help or care about him and then berating him for being “weird” as a kid- like he apologizes and rather than be gracious and accept it, she uses his apology as an excuse to rub it in futher, I hate her unwillingness to help this kid know more about his dead family, I HATE HER.
And it’s heartbreaking how obviously hurt Natsume is by her words, and how he can’t bear to hear anything more bad about his mom’s family and that prevents him from finding out more. He interrupts her with an obviously fake smile.
But yes, that out of the way, there’s some really interesting info here. First of all, I’d completely forgotten that Reiko was from Natsume’s MOTHER’S side of the fam and he has his MOM’S last name, rather than his dad’s. That’s really cool and interesting. Did his dad take his mom’s last name? That definitely seems to be the case, as when Natsume visited his house he lived in with his dad it was under the name “Natsume”.
I know in Japan the man will sometimes take the woman’s last name if he marries into a prominent family, to keep the prestigious bloodline going or whatever, so that could be why. But it doesn’t seem like the Natsume family was very revered or anything. It’s possible though, that since Natsume’s mom didn’t have any relatives, that his dad took on the name in an effort to keep that name from dying out completely.
He could have also just done it because he was progressive and wanted to honor his wife- from what we saw of Natsume’s dad, he did really care about her a lot. It may have even been a way to pay tribute to her after she died.
Whatever the reason, I fine it extremely interesting that both Reiko and Natsume’s mom died very young- we know Natsume’s mom died shortly after he was born. It’s possible that Natsume’s mom would have also seen youkai, since it seems to be an inherited ability. Were both Reiko and Natsume’s mom’s deaths actually youkai related? How much did Natsume’s dad know about his wife’s family?
The “no relatives” bit is intriguing too. Reiko has no siblings or cousins or anything and neither did Natsume’s mom. Was it just a coincidence? Was it down to deaths via youkai?
(Now that I think about it, Tanuma can see youkai a tiny bit and his mom is dead too, while his dad doesn’t appear to see them at all. Do people who see youkai overwhelmingly tend to die young? Jesus. I guess that makes sense considering how Natsume almost dies every single day.)
I am just dying to know more about Natsume’s family, and there’s a lot of tantalizing questions raised here. I love the mystery but I also REALLY WANT ANSWERS NOW!!!
The husband of the couple currently acting as Natsume’s guardians: It doesn’t make sense. Why would such a distant relative suddenly start to care? They’re probably going to ask for money later or something!
The wife: It’s fine! To be honest, it will make things easier. You were saying the same thing earlier.
Son (pointedly interrupting): WE’RE HOME! …Did we have guests?
Natsume (thinking): …They came. Fujiwara-san really came! I want to go with them! I’m going to go! I’m not going to disappear!
(He runs to the youkai)
(thinking) I’m going to say thank you to the people I’m with right now!
Natsume: PLEASE! Someone help me!
Youkai: What, a human? How noisy. Let’s tease him!
Natsume (grabs the youkai by his collar, frantic): Tell me where it is! How can I use that hole for sealing youkai!
Youkai: What with this kid? He’s human but he’s not scared of us!
Natsume, thinking: (I’m scared…but I want to go.)
ughhh fuck that couple, seriously. Natsume’s sad expression when they say “it’ll make things easier” when he’s gone kills me.
(The son’s interruption of them seems very purposeful though, like “HEY HE’S RIGHT HERE GUYS JESUS”, so I once again appreciate his decent nature)
But here we see the turning point for Natsume. He sees that the Fujiwaras are real and they really came and really want to be his family. He suddenly feels the urge to go with them, to be with them right now so powerfully he seems on the verge of tears. He can taste it- the possibility of happiness, the possibility of love, and he wants it so badly.
And with that he finds hope, a reason to live, a reason not to let the demon take him. He’s not going to disappear. Instead, he’s going confront his demons head on and make sure they can’t hurt anyone around him too.
He’ll do ANYTHING for this chance at a family- so much so that he fearlessly goes up to other youkai and demands their help, demands to know how he can seal this one away. He’s not just running from them anymore.
He’s scared to go- he knows he risks being disappointed, that he risks his hopes being extinguished, that he doesn’t know how this really will turn out. It’s a big, scary change. But he’s willing to take that risk for a chance at things getting better. His hope and desire to be with them overpowers his fear. Rather than letting himself disappear, he’ll charge into the unknown and grab onto the people reaching out to help him, grab onto the possibility of having a good. love-filled life despite all the things could go wrong.
And that’s the hardest, bravest decision of all- but one that can pay off tremendously. I’m so proud of Natsume for making it and continuing to live.
Natsume: You stay here, Tanuma. If anything happened to you…
Tanuma: I told you already, I’m here because I want to be here. And Sensei was saying it was because I wandered into the world of youkai, but I can see them just like you now. So I can help.
(Youkai approaches) Have you seen my friend come this way?
Natsume: Nobody’s come this way!
Tanuma: Natsume…you’re shaking….
Natsume: I’m happy you feel that way, but if it got you hurt…
Tanuma gives Natsume a run for his money in the area of being a soft-spoken shrinking violet, but he starts to lose patience with Natsume here and gets a little forceful in response to Natsume freaking out. He chose to help Natsume of his own free will and it’s annoying to have Natsume act like he was helplessly dragged into this, who can’t be trusted with this sort of thing. He WANTS to be here, he WANTS to help, he’s frustrated with being shut out all the time and he’s finally in a position to be there for his friend. He wants Natsume to trust him, he wants to protect Natsume just as much as Natsume wants to protect him, he thought they established this.
But what he doesn’t quite understand is just how much this terrifies Natsume. This isn’t just some grandstanding overprotectiveness on Natsume’s part, he is genuinely about to have a panic attack over Tanuma being here, over the possibility of Tanuma getting hurt.
Natsume knows Tanuma chose to be here and knowing he’s so loved is touching but it’s also terrifying. If Tanuma got hurt, Natsume would blame himself, and it’s not in your bog-standard heroic self-deprecation way. Tanuma getting hurt because he knew Natsume, because he cared for him and wanted to help him, because these feelings got him involved in a dangerous world- that would just be a confirmation to what Natsume’s been told his whole life. That he’s “bad”, that his mere presence harms people around him, that he shouldn’t be around people, that people who care about him are just asking for trouble and it will just end with tragedy for them. That he’s a burden who drags people down with him.
Having that confirmed, having a friends love for him be their downfall- again,this is Natsume’s worst nightmare.
Natsume: Oh, yeah. It’s about time for me to cut it.
Yuriko: No way. You cut it yourself?
Natsume (mumbles, slightly pissed): You think I can ask for the money….(notices Yuriko can hear him) Um. Sorry. (walks away quickly)
Yuriko (thinking): I’m pretty sure what he almost said was “You think I can ask for the money to get it cut?” Did I say something insensitive? (later) …Will I have a chance to apologize? He’s always alone when I see him and it’s hard to talk to him…
(later, when it’s raining)
Natsume (offering umbrella) Want to share?
Yuriko: Natsume-kun..I’m sorry about earlier.
Natsume: For what?
Natsume has repeatedly been made to feel like a burden by his foster families, so he’s afraid to even ask them for money even for something like a haircut. What’s more, he doesn’t have any friends or family he can ask to cut it for him- so he’s forced to cut it himself.
In the episode showing how Natsume got adopted to the Fujiwaras, Natsume’s hair is similarly unkempt to how it is here, though not quite as long. The general disheveled look he had is a mostly a visual indicator he was not being cared for very attentively. But this new information has me wonder if he was still cutting his hair himself wtih that family too and his hair was disheveled but shorter because he had cut it recently, but he wasn’t able to cut it evenly so tufts of it would tend to stick up.
Natsume’s frustration spills out a little hear, and Yuriko immediately gets why and how her remark hurt him. Rather than shrug it off though, she becomes determined to apologize. She’s still kinda weirded out by Natsume and he’s this kid she doesn’t know very well and she’s not really comfortable approaching him, but she feels really bad for bringing up something painful for him, however unintentionally, and wants to make it right. She has a very thoughtful, considerate and upright nature, and it’s heartwarming to see, especially considering how people generally treat Natsume.
Natsume is similarly upright and considerate, so he ends up offering her help when she needs it, and when she apologizes, he basically tells her she has nothing to be sorry for and they can move on. She didn’t know his situation and didn’t mean to hurt him. I’m sure hearing someone actually caring about his feelings for once meant quite a bit to him, too.