IDK how this fits with canon, especially the timing of the fairy hill appearing, but I was in chapel this morning and happened to wonder if EU ever had one, and what the Fair Folk thought of it if it did - I can’t imagine they would have approved at all.
The absence of a chapel on the Elsewhere University grounds intrigued observant visitors in the 20th century. They were taken (always before noon and never on a Sunday) to look at the ruins of the once-beautiful building, hidden behind a swathe of trees. The students, returning after the summer the fairy hill appeared, found it in this condition; the staff and professors who remained behind had no clear memory of anything happening but, through discussion, were able to pin the timing down to the summer solstice. If you were brave enough, or drunk enough, to steal a fragment of stained glass on a moonless night for a dare, it would make a strong lucky charm - and of course a great story. But not many people wanted to go anywhere near the territory of any of the Fair Folk who were strong enough to completely ignore the protection of the hallowed ground, instead curdling its sanctity to feed their own power. Deals with the right creatures could get you stories told in hushed whispers of the rituals that took place there, as well as the power struggles over the place - it was not often that a church was claimed by the Fair Folk.
Ravka: Home of the Second Army, a military force of Grisha soldiers sworn to protect Ravka. Exhausted by centuries of war with Fjerda to the north, and the Shu Han to the south, Ravka is itself divided by the Unsea (or the Shadow Fold) which has left much of the country vulnerable and without access to its port cities. Shu Han: Sharing its northern border with Ravka, the two countries have been at war for centuries. Shu Han mercenaries often travel into Ravka to capture and perform experiments on Grisha, seeking the source of Grisha power. Novyi Zem: A relatively young country comprised mostly of farmland, an expanding frontier, and bustling coastal cities. Largely separated from global conflict by the expanse of the True Sea, Novyi Zem has prospered and is popular among those seeking opportunity and anonymity—including Grisha. Also, the orange flowers (alemanth or waysu) are used in the manufacture of the stimulant jurda, and it’s one of Novyi Zem’s chief exports. Wandering Isle:A lush, green country where Grisha blood is prized as a medical cure-all. - for impotence, wasting plague you name it. Kerch: A small island nation with tremendous economic power. The hub of all international trade and a country rich in art and culture, but also home to a teeming criminal underworld centred in the capital city of Ketterdam. Despite slavery being illegal in Kerch, Grisha and others are often bound to wealthy merchants as indentured servants under terms that amount to slavery. Fjerda: An icy northern country separated from Ravka by thick permafrost. Fjerdan witch hunters called drüskelle capture and burn Grisha as witches.
(Should I take this opportunity to read through all of these to check them for all the mistakes I’ve surely made in the past? Probably. Will I? Nnnope. I fixed one (1) thing, that’s good enough for me for now.)