*limp wrist*

every bioware animation
  • back of the head scratch
  • a character shaking their head in disbelief or disgust with hand on their forehead, looking down
  • that kiss animation used since origins and in every mass effect game where they very slowly go in, hesitate, bop their heads around, and really go in for the kiss 
  • when a character, usually female, talks and puts their two hands in front of them like a robot and shakes them to illustrate their point
  • a character leans back on one leg with their arms loose
  • the exit-stage-right an NPC does after a conversation ends
  • angry limp wrist pointing
  • neck/collar bone scratch 
  • a slow crossing of the arms in times of suspicion
  • that punch animation 
  • drinking alcohol and violently shaking head
  • a character gives a half smile with an eyebrow raised
  • pointing behind with thumb, body turns very slightly

the person who wrote the “homonormativity is heteronormativity with limp wrists” thing is a 30-something with a degree in queer theory, and like i’m not against queer theory inherently, there’s definitely some good in it, but it’s worrying that you can clearly successfully study it without at any point taking steps to address your own biases against gay people. in fact many people, including this person, seem to think the primary lesson of queer theory is “it turns out gay people are actually bad.” as if this is a shocking, countercultural conclusion you can only reach after intensive research of power structures, and not, you know, literally one of the organizing principles of our society that we all learn from childhood. this way of thinking misses so much, and lets the massive oppressive system of homophobia off the hook to a huge degree, and it’s so disheartening to see.