Pokemon Sun and Pokemon Moon are still a few months away, but Famitsu reached out to director Shigeru Ohmori and producer Junichi Masuda for an interview. There were a lot of juicy tidbits here, with topics including gameplay changes / improvements, the setting, Battle Royal, potential linkage with Pokemon GO, and more.
We’ve prepared a lengthy summary of the four-page interview. Head past the break to read it in full.
Pokemon Sun and Pokemon Moon, a brand-new game where everything has evolved
As mentioned at E3 2016, the director for Sun and Moon is not Masuda, but instead Ohmori. It was the same case with Omega Ruby and Alpha Sapphire, though this is the first time Ohmori became a director of a brand new game (new generation).
Masuda reminisced on how Satoshi Tajiri was the director of Red and Green, then handed that position to him afterwards. The important points on making a brand new game are how to insert the world setting and gameplay, and challenging technical things that should be done. Masuda would like to pass on that spirit of challenge to the next era, which was why after Omega Ruby and Alpha Sapphire ended, Masuda asked Ohmori to ‘do the next brand-new game.
When Ohmori became a director for the first time with Omega Ruby and Alpha Sapphire, he felt it was both hectic and interesting at the same time, because he could make a game as he wished. When there were talks of him becoming a director for Sun and Moon, he wondered if he could really do it, because when it comes to a brand new game, there are many things that must be considered, including the world setting and the new Pokemon. He has worked hard and believes that Sun and Moon will be very interesting.
The aspect Masuda wanted to point out in the E3 demo gameplay was how the player is now able to move freely without anymore grid/directional restrictions. Due to that fact, they had to revamp opponent trainers’ line of sight on routes. When the player is getting closer to the trainer’s line of sight, the screen will have dark borders, and it will then have an exclamation mark when the trainer has player on their sight
Ohmori noticed that the new field movement, battle scenes, user interface, and more have mostly been received positively, so he feels relieved.
Keen veteran players may notice that quality of the gameplay is being naturally revolutionized with just a subtle hint with the free field movement.
Masuda also points out another aspect, which is that the sea and sky that can be viewed from the field. They added more sense of reality by things like displaying time progression from day to night, or hearing the sound of waves when nearby the sea.
They also made many measures to improve the gameplay tempo.
It may be hard to notice from the gameplay footage, but they used a new visual engine for this game, totally different from what was used in X and Y, which allowed them to represent things more leisurely as well as showing trainers all the time during battles.
Despite still staying on 3DS, by massively evolving the game’s internals, Ohmori thinks they could evolve the game bigger than what was seen. When they were making X and Y and Omega Ruby/Alpha Sapphire, they went until the technological limit they could manage, and the same also applies with Sun and Moon.
Sorry for spreading the theory around. A lot of you, if not all, are so heartbroken with the idea of Denki being the traitor. Don’t worry, me too. I’m not the first to come up with the idea but I guess that post was a bit more clearer or concise so it gained traction.
Of course, please remember that all of these are just speculation. Unless it happens in the manga, nothing is set in stone and the traitor can actually be anybody at this point.
THAT SAID, here are some more points I’d like to bring up. (apparently I’m not yet done!!!! lol) These are kinda minor compared to the first part but I’d still like to mention them.
The Unknown Kid covered in pillows is automatically not Iida or Satou since they’re both huge guys. It’s not Ojiro because no tail. Todoroki doesn’t seem to be like a guy that sleeps that way (and lol if he does). Personally I think it’s Yuuga or maybe Tokoyami because of the body build.
In any case, with the way the blanket of the empty bed was drawn, it seems like somebody got up in the middle of the night. Compare it to the girls’ room:
You can tell Tooru’s there even though she’s invisible because of the indentation, and the blanket is parallel to the bed. As for the empty bed, the blanket was perpendicular as if the person lying there pushed it out of the way and got up.
So whoever was lying there… got up in the middle of the night for unknown reasons. Possibly… met with the villains?
5) Kaminari’s Dorm Room
It looks like he’s the sporty kinda guy, a skater guy too? What gets me the most is the part where they say that it’s like he just threw in whatever he could (in FA translation it said “it’s random jumble”). Aside from the non-suspicious reason that he just really likes his room like that, on another point of view, it could very well be either:
He has lots of items in his room, so if he was hiding something, it’s hard to notice or find.
Since he’s faking his character, and his interests are vastly different than his fake persona, he has no idea what this kind of guy likes having in a room. Hence, just putting in everything he thought was fit for a “cool guy”.
His room is kind of a mess. When you think about it, compared to the other rooms shown, at one glance you can instantly tell what their character is based on their room. Izuku’s a huge All Might fan, Tokoyami is a Chuuni Edgelord, Ojiro is normal lul, Kirishima likes manly things, Shouji’s like a Buddhist apparently etc. but for Kaminari. Well. A skater guy I guess.
His Quirk drawback is really so convenient in excusing himself from using it.
Look at Kaminari here in Chapter 5 he looks so different lmao (Horikoshi did say at first his hairstyle was so inconsistent) (not related to the theory I just want to point it out haha)