I just got something needs saying, that’s all. Look, I, uh… I had a lousy father. Lousy Childhood. I hit forty I figured I was never gonna have a son of my own. Hell, I never wanted one. What the hell do I know about raising a kid? Then you came barreling into my life.
Thanks of following my Tumblr!!
This post is for Celebrating that I got 1600 follower !! Hope you guys like it//// Also, I apologize to the creators of the AU QQQ for drawing your Sans without saying.
Sans are really cute!
If you feel not happy about that, please just let me know and I will delete the post><
and @sukunu I am sorry about I drawing your flower sans qqq he is so cute! but I don’t know his name qqq Thanks again! I really thanks for you like my works!
I will keep it up! qwq
然後還有U3太太 我很抱歉我擅自畫了你的花朵sans 他實在太可愛了!但是我不知道他的名字是甚麼qqq 再一次感謝大家喜歡我的作品!
FRIENDS Austin English will be there at his own table selling Gulag Casual. Juliacks (Architecture of an Atom will be out in 2017) will also be there selling her own books. Tommi Parrish will be there too when not signing at the 2dcloud table selling their own books including Perfect Hair.
ALTCOMICS 8 (Friday Nov 4) Blaise Larmee / Brad Rohloff / Chloë Perkis / Jake Terrell / Kayla Guthrie / Kyung Me / Robert Beatty / Tommi Parrish / Twigs of Sister Tomorrow (Gary Panter)
Short Run Table G41
4 DEBUTS Perfect Hair by Tommi Parrish Secure Connect by Carta Monir Sprawling Heart by Sab Meynert Trying Not to Notice by Will Dinski
SIGNING 11am-6pm Gina Wynbrandt (Someone Please Have Sex with Me / Big Pussy) 2pm-4pm Nou (Mirror Mirror 1 / Altcomics Magazine 1)
How Naughty Dog’s team took the contextual animations from U1-U3 (Nate shielding self from flames, shivering when cold, steadying self against walls etc.) and expanded them to include facial expressions in U4.
This is Nate’s default expression (or lack thereof):
This is Nate in a firefight:
This is Nate with a NERF gun:
This is Nate randomly looking at Elena, a few seconds after the “I almost didn’t this time,” cutscene:
These aren’t from cinematics–these are during regular gameplay. Whatever expressions end up on the characters’ faces during gameplay are significantly less fluid and detailed than in cinematic animation, but they’re still there–even though facial expressions like these usually aren’t going to be seen by the player, as Nathan’s back is almost always facing the camera, at a distance, when these things play out. I had to make the effort of entering photo mode and messing around with the camera to see these faces.
And basically Naughty Dog needs to chill the frick out.
(And by chill out I mean receive tons of awards and further industry recognition.)