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- ̗̀ saracastically ̖́-

@saracastically / saracastically.tumblr.com

silly art blog • they/she • commissions
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✨ hey, i'm sara ! they/she | late 20s | american in australia i draw things. animator/illustrator/designer/director/all-around goofball. 2D, digital, textures shapes and cosy colours are my go-tos.

commissions about me + tag nav ▪︎ portfolio site ko-fi gumroad (coming soon!)
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Hello! I adore your animations, and I was curious. How do you get such a nice texture on them with digital animation? They have the feel of paper animation but the smoothness of digital, I'm very curious how you do it!

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hi! thank you so much for saying so, that's something i strive for 🥰 mostly i lean on using textured brushes, textured overlays, hand-drawing frames where i can, and of course having a styleframe and/or image references on hand to match to. for bits that are more procedural or computer animated i lower the framerate (usually to 8 or 12, whatever i'm drawing at) and toss some effects (turbulent displace, scatter, roughen edges in aftereffects) or filters (paper texture, grain) on top and that helps too!

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Anonymous asked:

to the person asking about lineless art: my evil secret is i color the lineart the base colors, copy and hide it for reference later, and then merge original lineart layer with the "filled in" layers. how u organize all the layers depends on personal preference

oh true! i'll do this too—especially if i'm animating in a lineless style, it's way easier from a process standpoint to colour the lines later :)

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Anonymous asked:

do you have any advice for lineless art? I've been trying it for a few days and can't seem to get it right. Any thoughts?

ooh sure! the biiiggest consideration (that i still struggle with lol) is contrast, in value or hue or both, since you don't have lines to define edges with. if it helps you can start in greyscale, or pop a black & white filter on top that you can switch on and off for reference. squinting at a distance is helpful too. another thing i get caught up in sometimes is following the lineless "rule" too hard—you can still add lines for definition wherever you feel like it helps ! and if you start with a pencil sketch, sometimes it helps to instead start with big shapes of colour or value and then refine. basically you're playing with contrast, so start simple with big shapes, and have fun!

i'm sure i've mentioned him before but devin korwin has an incredible little book on the fundamentals, built for painting which...is basically more rendered lineless art anyway! a lot of the concepts are also free threads on his twitter :)