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Narcissius/Rose

@rosebuncat

They/she | mostly insane, completely lovely | 21
“When someone tells you, “I love you,” and then you feel, “Oh, I must be worthy after all,” that’s an illusion. That’s not true. Or someone says, “I hate you,” and you think, “Oh, God, I knew it; I’m not very worthy,” that’s not true either. Neither one of these thoughts hold any intrinsic reality. They are an overlay. When someone says, “I love you,” he is telling you about himself, not you. When someone says, “I hate you,” she is telling you about herself, not you. World views are self views—literally.”

— Adyashanti 

leftists on twitter are so mad at this guy for pointing out something that is fundamental to economic organization under modern imperialism lol. imperialist powers take over other nations economies, transform them to be primarily focused on key commodities for export and destroy the rest of their markets for other goods so they depend on selling these specific few commodities to the rest of the world. do you think that under a socialist government people in these countries would want to continue economies based on export of one thing or reorganize their economy to be more self sufficient and actually serve the people directly involved in it. everyone loves to point out stuff like the CIA’s involvement in the coup in guatemala but lose their shit if you point out the implications in their daily american life

why you should play elder scrolls online in 2023

Okay, I've been considering making posts about "why to play X game I love" but finally decided "what the hell, no time like the present." And since ESO is on my mind today, it gets first dibs!

What is ESO??

It's an MMO set in the Elder Scrolls universe - think Skyrim, Oblivion, Morrowind, etc. It's the Elder Scrolls theme park in the same way that FFXIV is the Final Fantasy theme park. But, in the same way, it's not exclusively for people who have experience with the previous games - it's a fun, immersive fantasy world whether you know anything about previous lore or not.

You should play ESO if ...

You like immersive fantasy worldbuilding. Listen, if there's one thing the Elder Scrolls team can do, it's worldbuild like motherfuckers. Do you want a story that reaches back thousands of years and covers dozens of countries/empires/territories, where you can find lorebooks around every corner, and expansive essays on the internet about the briefest of details? ESO has you covered.

You love overland exploration. This is ESO's bread and butter. The explorable areas are expansive and varied and absolutely gorgeous, and the game is built for the player who just wants to travel and collect things and see the sights. Tamriel has pretty much every biome you can imagine - you want medieval Britain? Head for High Isle! You want an Arabic-style desert? Alik'r Desert is your place! Rugged arctic landscape? Listen, there are FOUR SEPARATE Skyrim areas for you. You're like "I just want weird fantasy things that don't look like anywhere on earth?" Vvardenfell and its surrounding areas have you covered. You can explore as you play the story, you can go on a hunt for the perfect screenshot location, you can find an RP location that fits your character exactly, you can make it your goal to complete every exploration achievement in the game ... you can do it all.

You want a game where exploration isn't gated behind your level. ESO made the switch to what they call "One Tamriel" fairly early in their development cycle - this means that all mobs and quests are synced to your level in the overworld, and you can start or go anywhere you want no matter how low level you are. You can play through the storyline in release order, or you can say "I want to start in the newest expansion," or you can go "listen I'm only here for vampires in Western Skyrim," all of these are valid and possible ways of playing. You don't have to go "man the new expansion looks great but I have to put in HOW many hours to get there??" It's all available to you from level 1!

You love decorating houses. Listen, if there is one thing ESO does better than any other MMO (at least the ones I've played), it's the housing system. You can own ALL THE HOUSES. SO MANY HOUSES. Small and large and every conceivable style! You can buy land with no house on it, and build your own structures! You can decorate without having to learn how to glitch or press six buttons at once! And housing feeds very well into the rest of the gameplay - you earn furnishing plans from pretty much every conceivable gameplay system, so it becomes an excellent reason to go do your daily stuff and explore. And the housing community in ESO is one of the most creative groups I've ever seen, I could watch their YouTube videos and streams forever.

You like MMOs that allow you to play mostly solo. None of the story progression is gated behind the need to group up. There is plenty of group content, but it's all optional. There are bosses across the landscape and in public dungeons that require multiple people to kill, but you'll always come across people who want to help kill them without having to group up. And with the last few expansions, you now have companions - NPCs you can unlock and have follow you around everywhere. They can be set and geared to perform any role - tank, healer, DPS - and the AI is good enough at any of those to get you through pretty much anything overland you want to do. (And as a side note, some of the companion quests are really good, and they've been getting really, really good voice actors for the companions themselves - see: Laura Bailey, Brandon Keener - and they have fun dialogue as you wander.)

A couple of caveats:

If you play for story, your mileage will vary. Don't get me wrong, ESO has some very, very good stories within it! But it's not a linear story a la FFXIV or single player MMOs - it has a main storyline for the base game zones, and each DLC/expansion has its own storyline that sometimes connects into what happened in the base game, but for the most part ESO's story is a fragmented experience, and you have to go searching for the stories that connect most with you. Can you find them? Yes, but be ready to put in the time to look. (My personal recommendations? The vampire story that starts in Rivenspire and continues in Western Skyrim and The Reach is my absolute favorite; Elsweyr is also very good, but is more of a direct continuation of the base game story than anything else, so would probably need that context going in. A good portion of the fanbase will cite the larger Morrowind-Summerset storyline as the best the game has, and it's very good, but didn't quite stick with me as much as the others mentioned.) ESO tends to be more about the story of the world at large than about the stories of individual characters.

And speaking of story, the game is absolute balls at directing you to places where starting the story would make the most sense. If you want to experience the story in a vaguely linear fashion, here's what to do when you create a character - immediately head to whatever city is your chosen faction's starting city (Daggerfall, Auridon, or Stonefalls), and wander around until you trigger the "Soul Shriven in Coldharbor" quest. That starts the base game main story, and is the best place to start as a brand new player. The other tip: the fancy striped quest markers are indicative of the "main" story quest in each zone, do those when at all possible.

And speaking of factions, those only matter if you want to play PvP - and only Cyrodiil and Imperial City PvP at that. Otherwise, it's just flavor these days.

In conclusion:

ESO is my comfort "explore and collect" game - I find it very chill to just wander around, level new characters, dig up antiquities (ANTIQUITIES, my favorite side system, seriously I could look for leads and dig things up forever), collect materials to sell in my guild trader, and vaguely achievement hunt while listening to music or YouTube. The scenery is beautiful, the character creation is robust and turns out very cool looking characters, and the combat system is simple enough that I easily remember how to do things even if I've been away for a little while. And it is free-to-play, after buying the game; you don't need a subscription to access anything you've purchased, you just miss out on a few good quality of life features. (The craft bag, I could not live without my craft bag, seriously.)

Some version of ESO will be free on the Epic Game store starting tomorrow - my assumption is that it will be the version that contains all DLC/expansions except the Necrom chapter, which was just released last month. I highly recommend picking it up if you play on PC, just to check it out, if anything above sounds appealing to you! (And if you want to splurge, I can very highly recommend Necrom - the new class it introduces is maybe my favorite class to play yet, the two companions it introduces are fantastic, and Apocrypha is a fascinating area to explore if you like creepy eldritch horror type stuff.)

If you want to know more about ESO, just give me a shout! And if you're a mutual who decides to try it, hit me up, I have many gifts to give people!

At first Netflix said, come write for us. We’ll save your cancelled shows and write about whatever niche story you want. Our algorithm says people will watch it!

Then a few years later they said, regardless of our promises or contract obligations we are cancelling shows after two seasons without telling anyone. Turns out no matter how loved a show is, we get less subscriptions after the second season.

How many subscriptions did we bring you? Netflix won’t say.

So writers started writing two season shows. Just give us two seasons, Netflix. Like you promised.

Then Netflix said, oops sorry! Turns out your show didn’t premiere at #1 and the views in the first day weren’t what we wanted so we’re cancelling your second season.

What were the numbers? How many people watched our show? Netflix doesn’t say.

Then, they did something extra special. They started taking shows and splitting their first season into two halves. Inside Job was not two seasons. It was one season split in half.

Oops! Sorry! The second half of your first season didn’t do as well as the first half, so now your show is cancelled!

Why? How many people? How much money? These companies are making cash hand over fist and they refuse to tell people the truth: people loved your show. Loved it. But some corpo exec wanted an infinite money making machine. Do you know how long shows are in production for before you watch them? Years. Like, 5+, even 10+ years. And Netflix gives it less than a week before they decide whether you’re getting cancelled.

Support #WGA Support #SAGAFTRA

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You didn't even mention the spiciest part. Netflix does not want us to watch their shows. Watch time costs them money. Netflix only wants to hook us long enough to subscribe. The more Season 1's they make, the more hooks they give us. Once they have our money, the last thing they want is to keep writers and actors on the payroll. Those shows that go for less than three seasons may as well be advertisements.

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oh this is a life saver

So these are both “Aw Fuck I’m outta real food” meals BUT ALSO:  if you’re learning how to cook, these are great “baby steps” meals to learn how to cook basics into something enjoyable without “wasting” anything expensive.  Though I maintain that even cooking screw-ups are valuable in terms of lessons learned.

Also they’re great for when you get absorbed in something and you realize your blood sugar is dropping and you need to make something Quick.

Making basic storecupboard or fridge ingredients less basic and more nutritious.

This is so real. Conservatives act like theyd rather have GNC people be cis than transition but the reality is that they don't want cisgender GNC people to exist either. The gender binary as it exists today doesn't allow any middle ground between complete gender conformity and getting discriminated against. Tomboys just barely get to exist (but not without resistance) but any slightly GNC man will make the average conservative furious beyond belief.

Tags by @abpleboo

No need to apologize you're entirely correct

Just once I want there to be one of those big narrative epic games-as-film type video games that forces you to be a faggot. Not "there's a male romance option" no "optional romances" at all not only is the MC gay, he is having 20 minutes of unskippable gay kissing spread across 80 hours of cutscenes and it is integral to the story and if you skip past the gay kissing you will miss vital plot beats. For the next 400 hours of gameplay you are a homosexual and you are going to LIKE it.

Fellas is it lesbophobic for a gay man to wish Cal Kestis from Jedi: Survivor was gay?

found a twitter tweet that was like "oh yeah content warning hatoful boyfriend has a lot of gore and violence" and every single person in the notes/retweets/qrts/whatever the fuck terms twitter has was going "WHAT THE FUCK IT HAS WHAT" and i find that hilarious because. large amounts of gore and violence is a tremendous understatement about the amount of stuff that goes down in hatoful boyfriend

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my full trigger list for hatoful boyfriend (and its sequel), for anyone curious is:

  • war and genocide
  • suicide (including coerced suicide)
  • murder (including decapitation and dismemberment)
  • cannibalism
  • guns
  • terminal illness and biological weaponry
  • persuing monster-based horror
  • unreality
  • scientific experimentation-based horror
  • racism
  • childhood trauma and parent death
  • infanticide (or more accurately, bird abortion)
  • emotional manipulation
  • unhealthy/codependent relationships
  • death of a romantic interest
  • twisted morality and gray morality
  • general heartbreakery

just on the off chance anyone reading this doesn’t know what Hatoful Boyfriend is

Your sense of self isn’t a static image, bro. It’s more like a climate or a biome. Both of which can shift in gradual ways over time or suddenly due to internal or external factors. Just check the weather report, man. Don’t try to force the sky to stay blue without clouds 24/7.

You know that study that found when doing a blind taste test the majority of people prefer pepsi over coca cola so coke changed their recipe to taste more like pepsi, and people actually liked the new coke a lot less because the people who were buying coke didn't want it to taste like pepsi they wanted their coke to taste like coke. That's what a lot of the new changes tumblr is working on feel like.

hey @staff what the fresh fuck is this

wow i sure wonder 🤔🤔 what the new layouts supposed to look like 🤔🤔🤔🤔 its a mystery

Don’t forget y’all that there’s a much better way for us to let Tumblr know what we think about specific changes, rather than @ ing staff or wip, and it’s sending in a support ticket and choosing feedback!

Tumblr reverted some of the asinine app decisions they made after a concerted feedback effort! So make sure to use this form! It’s what it’s for, but it’s not well advertised!