My thoughts on Polarized and the end of my Life Is Strange journey
(buckle in, it’s a long one)
Admit it, we were all quick to hop right on the hype train, even though we weren’t sure where it was going to take us. Were you satisfied with where it ended up? I myself, and seemingly a majority of the fan-base, are not.
When I started Life Is Strange, I didn’t really like it that much. It was the dialogue and the stereotypical teen drama. But I enjoy choice-based, narrative games so I willed myself to continue. I was happy I did because the game turned into something much more. I found myself caring about the characters and becoming interested in the story. I was creating fanart and cosplaying, discussing theories and such with the community. Like many others, I invested myself into this game. So it’s no surprise that when the finale was approaching, I was counting down the days. When I was finally able to play Polarized, I jumped right in. “What happened to Max after episode 4?!”, “Can we save Chloe?!”, “What do the Prescotts have to do with all of this?!” So many questions. Of which very few were even addressed.
To be honest, the only part of the episode I really enjoyed was the beginning. It isn’t only because Mark Jefferson is my favorite character. It was literally the only part where I felt like I was on the edge of my seat. Witnessing his personality change, hearing the bitterness in his voice, and really seeing him for the monster he really was had me feeling intimidated for the first time in the entire series. Even though I liked his character, I still wanted to get out of the Dark Room because it made me uneasy. (I still made sure he wasn’t hurt of course, haha). When I had escaped the grasp of Jefferson and entered into the rest of the game, it’s like something was sucked out of it. I just didn’t feel as engaged. Something was missing. I did find the nightmare sequence pretty eerie and interesting, but I didn’t feel that connection to the game that I had felt in previous episodes. It was as though my hand was being held and I was being guided through it, as opposed to it being up to me which path the episode took. There weren’t many choices to make, or much in the environment to investigate, or very many people to talk to. I would have liked to catch up with some characters. Then, coming to the end after the nightmare, I am presented with only two choices. And to my dismay, the ending was very predictable. So because I had grown so attached to her, I choose Chloe over Arcadia Bay. What do I get? A very short ending scene. They don’t speak to each other. They don’t check for survivors. They just drive off. I have watched the other ending, which was much longer. I wasn’t satisfied with the ending either way. After that scene, it was over. The game was done. I stared at the screen in disbelief and thought “Wait, really? That’s it?” What about the Prescotts? What about all that spiritual stuff? Why was Rachel built up so much to be explained away in a single sentence? There were so many things set up in previous episodes that amounted to nothing. I didn’t feel anything after it was done. I expected this big emotional impact. Instead I just turned my console off and went and put some cookies in the oven. I shouldn’t have been able to just shrug off the finale to a game that held such a place in my heart.
As far as I’m concerned, it ended at Episode 4: Dark Room. I’m still left in shock over the cliffhanger. I’m still reading and discussing end theories and plots with other fans, because those were more interesting than what I actually got.